f3aec94c4860da0c069c13c5678f9be3d780ac85
Fixes the empty-bar leak into ArtStaging / menu / pre-connect: AbilityBarSystem.OnUpdate early-returns when there is no valid NetworkTime, so the 'hide when no local player' line never ran. Root now DisplayStyle.None at build, flips to Flex only when the local player is found — also kills any pre-connect flash in gameplay.
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