-
593897d978
Art(shader): Emissive-Gloam master shader (in-shader flicker cadence)
kronic
2026-07-14 21:49:05 -07:00
-
27b41a37a4
Art(engine): ArtStaging lighting — value separation (grayscale-safe)
kronic
2026-07-14 21:42:33 -07:00
-
9ca27e626a
Client: StagingAmbiance — steady beacon, gloam flicker (readability cadence)
kronic
2026-07-14 21:42:32 -07:00
-
693f70308a
Docs: roadmap — A0 style-proof scene built (art progress 2026-07-14)
kronic
2026-07-14 21:42:32 -07:00
-
52f0b87148
Art(engine): ArtStaging underwater ambiance + hero triad baked in
kronic
2026-07-14 21:32:14 -07:00
-
fe8a14e539
Art: posed-static hero + flora glb exports (staging bake source)
kronic
2026-07-14 21:32:00 -07:00
-
3103214e76
Client: StagingAmbiance dev component (ArtStaging Play-mode juice)
kronic
2026-07-14 21:31:59 -07:00
-
011037e70c
Docs: art-dev cookbook — locked lighting + posed-static hero bake
kronic
2026-07-14 21:31:58 -07:00
-
481cc54a28
Art(engine): ArtStaging style-proof scene + first baked statics
kronic
2026-07-14 14:56:52 -07:00
-
81f7db0cfa
Docs: art-dev cookbook — Unity render-harness + staging-scene recipes
kronic
2026-07-14 14:56:52 -07:00
-
4ee73e3872
Art: LANTERN A0 style-proof asset set (Blender source)
kronic
2026-07-14 14:40:21 -07:00
-
2b78c68424
Docs: /art-dev skill + art-track kickoff session log
kronic
2026-07-14 14:40:08 -07:00
-
8edae9f439
Docs: session log — Group B started (Blink Spark shipped) + remaining-Group-B plan
kronic
2026-07-14 11:45:57 -07:00
-
52818d0dd6
LANTERN P1 Group B: Blink Spark (Movement archetype) + BlinkSystem
kronic
2026-07-14 11:45:06 -07:00
-
89a0fc739a
Docs: session log — group-A L3 netcode gate PASS (live server==client + SpawnId fix)
kronic
2026-07-14 11:29:38 -07:00
-
58c2eaca58
LANTERN P1: dev injector — socket-fire injection (enables the L3 netcode validation)
kronic
2026-07-14 11:29:08 -07:00
-
5761836bbb
Docs: session log — LANTERN Phase 1 Group A (4-socket combat kit) + A0 materials
kronic
2026-07-14 11:14:25 -07:00
-
21f609c6c4
LANTERN P1 step 2.5: client feel layer migrated to the socket kit
kronic
2026-07-14 11:13:05 -07:00
-
12f86c86de
LANTERN P1 step 2: AbilityFireSystem socket restructure + SpawnId repack
kronic
2026-07-14 10:59:45 -07:00
-
b143eb6bb5
LANTERN P1 step 1b: per-socket effective-stats fold (additive)
kronic
2026-07-14 10:43:31 -07:00
-
67095024b9
LANTERN P1 step 1: 4-socket kit data model (player-ghost re-bake)
kronic
2026-07-14 10:35:58 -07:00
-
6474e8faff
Docs: LANTERN Phase 1 combat review-hardened — Build Spec + DR-050
kronic
2026-07-14 08:57:11 -07:00
-
831c41c711
Art: LANTERN A0 material foundation — palette atlas + 3 master materials
kronic
2026-07-14 08:47:31 -07:00
-
07a07ec64d
Docs: LANTERN — record operator decisions (all parked questions resolved 2026-07-14)
kronic
2026-07-14 08:33:38 -07:00
-
0e2d51146d
Docs: LANTERN tone bible (Phase 7 register bounds) — commit the file linked by prior commits
kronic
2026-07-14 00:01:51 -07:00
-
d9c383cf33
Docs: LANTERN Phase 6/7 design notes (finale + station) — per-phase coverage complete
kronic
2026-07-14 00:00:39 -07:00
-
d005f140db
Docs: LANTERN roadmap index + Phase 4/5 design passes + session log B
kronic
2026-07-13 23:58:47 -07:00
-
fc31d066d0
Docs: LANTERN Phase 0.3 world-model review-hardened — Build Spec + DR-049
kronic
2026-07-13 23:53:59 -07:00
-
73afab6ba5
Docs: LANTERN art-pipeline recipes (Workstream A0/A1) + currency re-mean spec
kronic
2026-07-13 23:49:20 -07:00
-
f53553581b
Docs: LANTERN Phase 0.3 world-model proposal + Phase 1 combat-gym spec + operator-questions
kronic
2026-07-13 23:46:20 -07:00
-
89dd155f85
Docs: LANTERN Phase 0 — full pivot adoption + all-doc sweep
kronic
2026-07-13 23:13:13 -07:00
-
1b999e612a
Docs: LANTERN vision refresh — theme exploration, review-hardened identity, slice roadmap
Luis Gonzalez
2026-07-13 22:50:53 -07:00
-
24800f4bcb
Attack Boon Changes
kronic
2026-07-13 18:30:41 -07:00
-
972e0d5b4f
Docs: Phase 1.7 boon-overhaul build spec + DR-047 + session log + roadmap tick + CLAUDE.md 7-type-query gotcha
kronic
2026-07-12 18:54:06 -07:00
-
6dcd8a243d
World: critters + weather beats — AmbientLifeSystem (Phase 1.5b bundle 4)
kronic
2026-07-12 14:41:35 -07:00
-
ff91e6e4d3
Docs: session log Part R + roadmap tick — Phase 1.5b bundle 4 shipped, 1.5b COMPLETE
kronic
2026-07-12 14:41:35 -07:00
-
4febf3dfe2
Hazard: Blight geyser — permanent periodic both-sides AoE (Phase 1.5b bundle 3)
kronic
2026-07-12 13:53:48 -07:00
-
f271d5f47f
Docs: Geyser Build Spec + session log Part Q + roadmap tick + CLAUDE.md gotcha — Phase 1.5b bundle 3
kronic
2026-07-12 13:53:22 -07:00
-
649f656833
Decals: explosion scorch pool + cover damage-cracks + room-arena scars (Phase 1.5b bundle 2)
kronic
2026-07-12 12:58:33 -07:00
-
b3ef846fb8
Docs: session log Part P + roadmap tick + CLAUDE.md gotcha — Phase 1.5b decals bundle shipped
kronic
2026-07-12 11:04:43 -07:00
-
8da1402e25
Docs: session log Part O — baked splat ground iteration
kronic
2026-07-11 23:25:20 -07:00
-
4e1ea3ecb9
World: baked splat ground — unique multi-texture base per biome, path/arena wear baked in, HP detail layer
kronic
2026-07-11 23:23:17 -07:00
-
8d9d8d0d66
Docs: session log Part N — flora double-animation diagnosis + thinning
kronic
2026-07-11 23:14:26 -07:00
-
9670465e25
World: flora feel fix — kill double-animation (root sway off, shader wind is the idle motion) + thin flowers
kronic
2026-07-11 23:12:34 -07:00
-
741828e09d
Docs: session log Part M + roadmap tick — Phase 1.5b ground bundle shipped
kronic
2026-07-11 22:49:24 -07:00
-
2fc5ae9a10
World: ground bundle — macro-blend ground materials, per-room dressing scatter, biome ground tint, base flora + worn paths
kronic
2026-07-11 22:47:44 -07:00
-
cf206d356a
Docs: roadmap — Phase 1.5b World Alive II locked (all four bundles)
kronic
2026-07-11 17:16:38 -07:00
-
6d7941bb40
Docs: session log Part L — barrel feel fix + 1.5 expansion round opened
kronic
2026-07-11 17:14:02 -07:00
-
eb7f572168
Fix: barrel fuse shows its blast radius + burns ~1.5s (was 0.6s)
kronic
2026-07-11 17:13:13 -07:00
-
03083eb735
Docs: destructible-cover Build Spec + session log Part K — PHASE 1.5 COMPLETE
kronic
2026-07-11 16:17:45 -07:00
-
bbf418e779
Hazard: destructible cover — carve-able rocks that genuinely block until broken
kronic
2026-07-11 16:15:38 -07:00
-
d8e724e40a
Docs: exploding-barrels Build Spec + session log Part J + roadmap tick
kronic
2026-07-10 19:42:41 -07:00
-
cd607ae156
Hazard: exploding barrels — fused explosive clutter, friendly-fire bait
kronic
2026-07-10 19:41:47 -07:00
-
cca8c1d44e
Docs: session log Part I + roadmap — attack distinctness; 1.5 short-term complete
kronic
2026-07-09 23:18:27 -07:00
-
a335ca3f21
Feel: attack distinctness — per-kind telegraph colours, windup voices, spit light
kronic
2026-07-09 23:17:43 -07:00
-
4ae022c5ad
Docs: session log Part H + roadmap — breakable clutter feel pass
kronic
2026-07-09 22:16:02 -07:00
-
8c2bf3c37b
Tuning: operator pixel-panel slider state from the art-look lap (master stays OFF)
kronic
2026-07-09 22:15:10 -07:00
-
53bc21143d
Feel: breakable clutter reads as Hades-style barrels, one-hit pop
kronic
2026-07-09 22:14:43 -07:00
-
28a683b358
Docs: session log Part G + roadmap — art look locked, ambient motion shipped
kronic
2026-07-09 21:02:10 -07:00
-
90d4bed381
Feel: ambient motion layer + art look locked (clean dark-Synty, pixel OFF)
kronic
2026-07-09 21:01:14 -07:00
-
edc476adfd
Docs: session log Part F — lighting/atmosphere pass + art-look gate open
kronic
2026-07-09 20:38:23 -07:00
-
414f9ff62a
Feel: Phase 1.5 lighting/atmosphere pass — dark ambient + dynamic lights
kronic
2026-07-09 20:37:50 -07:00
-
30ddb6fbd0
Docs: session log Part E — planar Y-lock fix record
kronic
2026-07-09 20:06:34 -07:00
-
c58a17b8af
Fix: planar Y-lock in CharacterProcessor — no more climbing/floating on sloped colliders
kronic
2026-07-09 20:06:05 -07:00
-
052764442d
Docs: session log Part D — solid sweep + height pass record
kronic
2026-07-09 19:46:17 -07:00
-
5382cbf341
World: collision-fidelity pass — fit walls/cover/landmarks to visuals + solid sweep
kronic
2026-07-09 19:45:40 -07:00
-
0574e74e18
Docs: collision-fidelity pass record + MeshCollider Read/Write gotcha + guardian harness pattern
kronic
2026-07-09 13:48:32 -07:00
-
4cd9b6579d
Docs: 2026-07-09 session log — B4d tail settled + collision-fidelity grounding
kronic
2026-07-09 12:41:38 -07:00
-
813c829420
Hygiene B4d: PlayerResolve dedup + explicit Temp-ECB Dispose tail
kronic
2026-07-09 12:39:55 -07:00
-
21a4c71413
Hygiene B4c: clean dedup helpers (knockback, bakers, editor rig)
kronic
2026-07-08 21:26:23 -07:00
-
e27a495530
Hygiene B6b: convert leaky-world tests + HudSystem cosmetics
kronic
2026-07-08 21:06:33 -07:00
-
6379f5d897
Hygiene B5: split HudSystem + CombatFeedbackSystem god-objects
kronic
2026-07-08 14:00:55 -07:00
-
55e98a9275
Hygiene B4b: extract CameraResolver (dedup triplicated ResolveCamera)
kronic
2026-07-08 13:07:40 -07:00
-
b48fe5250c
Test: BossAISystemTests — cover the previously Play-only boss brain
kronic
2026-07-08 13:03:38 -07:00
-
52eda31360
Hygiene B4a: extract shared FeedbackFx (dedup 4 procedural-FX copies)
kronic
2026-07-08 12:59:05 -07:00
-
d0dcdf36c4
Docs: fix 2 dead-symbol leftovers found by verification round
kronic
2026-07-08 00:04:01 -07:00
-
7460ab9d1c
Docs: hygiene sweep — stale/misattributed doc-comments + CLAUDE.md example
kronic
2026-07-07 23:54:44 -07:00
-
be7aa8affd
Hygiene B6: test coverage (fixture + missing coverage + guards)
kronic
2026-07-07 23:50:07 -07:00
-
ba303e5fd0
Hygiene B3: single-sourcing & magic-number consolidation
kronic
2026-07-07 23:29:43 -07:00
-
589e712db3
Hygiene B2: dead-code removal
kronic
2026-07-07 23:16:53 -07:00
-
b1041003f0
Hygiene B0-B1: correctness & latent traps
kronic
2026-07-07 22:53:32 -07:00
-
7b64c1caa3
Chore: remove serena MCP completely; gitea auto-push + test-count conventions
kronic
2026-07-07 22:00:33 -07:00
-
a4b6bb9dfe
Console noise purge: deprecated-API fixes + PixelArtDevControls legacy-Input exception
kronic
2026-07-07 22:00:16 -07:00
-
03fb4052e8
Docs: supersession banners on pre-redirect roadmap docs (point to Iteration_2026-07_CoopHades)
kronic
2026-07-07 21:50:20 -07:00
-
a0a2cff264
Docs: workflow consolidation - CLAUDE.md game-state extraction (-2KB, invariants+DR pointers), validation-harness skill ref, docs-commit standing auth
kronic
2026-07-07 21:44:24 -07:00
-
5a16acc56d
Docs: attribute-swallow root cause + session log; CLAUDE.md gotcha + 6.5 accuracy fixes (net-zero)
kronic
2026-07-07 21:38:10 -07:00
-
8baf98622f
Phase 1.5 stabilize: restore swallowed [RuntimeInitializeOnLoadMethod] - harvest feedback slice was silently dead
kronic
2026-07-07 21:38:09 -07:00
-
d966813a36
Docs: Phase 1 gate verdict (static/boring world) -> Phase 1.5 World Alive inserted + boons pulled forward to 1.7
kronic
2026-07-07 21:14:03 -07:00
-
cc2e7ad95e
Polishes
kronic
2026-07-07 20:51:18 -07:00
-
d2203c8aa1
Add 3D pixel-art render style (pixelation + depth/normal outlines)
kronic
2026-07-06 22:30:18 -07:00
-
401e0a9c02
Docs: round-2 animation session log (swing combo, slam, sword, pipeline traps)
kronic
2026-07-06 21:18:54 -07:00
-
eeaf8a4247
Pronounced combat animation: 3-swing sword combo, per-class specials, sword in hand
kronic
2026-07-06 21:18:07 -07:00
-
7350e4dd63
Docs: Blender clip pipeline in session log; CLAUDE.md Humanoid correction (net-zero)
kronic
2026-07-06 20:49:28 -07:00
-
b7db292987
Blender-authored clips: real death fall, fire thrust, dash lean, hit-react (Phase 1 anim triage)
kronic
2026-07-06 20:44:21 -07:00
-
192b708b41
Docs: Phase 1 session log — built + validated same session
kronic
2026-07-06 18:52:09 -07:00
-
ea108e48e4
Phase 1 B1/B2/B4-B7: separation, poise, boss lunge, party HP scale, run-failed banner, fire anim
kronic
2026-07-06 18:50:49 -07:00
-
3836e9c842
Phase 1 B3: enemies die with a corpse window instead of popping out of existence
kronic
2026-07-06 18:34:12 -07:00
-
358ac14b06
Docs: Slice B folded design (15 code-verified review findings, hand-synthesized)
kronic
2026-07-06 18:19:53 -07:00
-
2e5f695522
Phase 1 D: expedition ground receded (project-owned dark sand material)
kronic
2026-07-06 18:16:31 -07:00
-
a482a9c4ed
Phase 1 A/C/D: void room fixed, authored portal + spawn FX, verbs finally taught
kronic
2026-07-06 12:45:25 -07:00