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Luis Gonzalez
kronic
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2026-06-27
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kronic
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kronic/Project-M
2026-07-12 14:41:47 -07:00
6dcd8a243d
World: critters + weather beats — AmbientLifeSystem (Phase 1.5b bundle 4)
ff91e6e4d3
Docs: session log Part R + roadmap tick — Phase 1.5b bundle 4 shipped, 1.5b COMPLETE
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kronic
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kronic/Project-M
2026-07-12 13:54:06 -07:00
4febf3dfe2
Hazard: Blight geyser — permanent periodic both-sides AoE (Phase 1.5b bundle 3)
f271d5f47f
Docs: Geyser Build Spec + session log Part Q + roadmap tick + CLAUDE.md gotcha — Phase 1.5b bundle 3
649f656833
Decals: explosion scorch pool + cover damage-cracks + room-arena scars (Phase 1.5b bundle 2)
b3ef846fb8
Docs: session log Part P + roadmap tick + CLAUDE.md gotcha — Phase 1.5b decals bundle shipped
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kronic
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kronic/Project-M
2026-07-11 23:38:59 -07:00
8da1402e25
Docs: session log Part O — baked splat ground iteration
4e1ea3ecb9
World: baked splat ground — unique multi-texture base per biome, path/arena wear baked in, HP detail layer
8d9d8d0d66
Docs: session log Part N — flora double-animation diagnosis + thinning
9670465e25
World: flora feel fix — kill double-animation (root sway off, shader wind is the idle motion) + thin flowers
741828e09d
Docs: session log Part M + roadmap tick — Phase 1.5b ground bundle shipped
Compare 5 commits »
kronic
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kronic/Project-M
2026-07-11 22:48:07 -07:00
2fc5ae9a10
World: ground bundle — macro-blend ground materials, per-room dressing scatter, biome ground tint, base flora + worn paths
kronic
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kronic/Project-M
2026-07-11 17:16:41 -07:00
cf206d356a
Docs: roadmap — Phase 1.5b World Alive II locked (all four bundles)
kronic
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kronic/Project-M
2026-07-11 17:14:06 -07:00
6d7941bb40
Docs: session log Part L — barrel feel fix + 1.5 expansion round opened
kronic
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kronic/Project-M
2026-07-11 17:13:16 -07:00
eb7f572168
Fix: barrel fuse shows its blast radius + burns ~1.5s (was 0.6s)
kronic
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kronic/Project-M
2026-07-11 16:17:58 -07:00
03083eb735
Docs: destructible-cover Build Spec + session log Part K — PHASE 1.5 COMPLETE
bbf418e779
Hazard: destructible cover — carve-able rocks that genuinely block until broken
Compare 2 commits »
kronic
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kronic/Project-M
2026-07-10 19:42:59 -07:00
d8e724e40a
Docs: exploding-barrels Build Spec + session log Part J + roadmap tick
cd607ae156
Hazard: exploding barrels — fused explosive clutter, friendly-fire bait
Compare 2 commits »
kronic
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kronic/Project-M
2026-07-09 23:18:51 -07:00
cca8c1d44e
Docs: session log Part I + roadmap — attack distinctness; 1.5 short-term complete
a335ca3f21
Feel: attack distinctness — per-kind telegraph colours, windup voices, spit light
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kronic
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kronic/Project-M
2026-07-09 22:16:18 -07:00
4ae022c5ad
Docs: session log Part H + roadmap — breakable clutter feel pass
8c2bf3c37b
Tuning: operator pixel-panel slider state from the art-look lap (master stays OFF)
53bc21143d
Feel: breakable clutter reads as Hades-style barrels, one-hit pop
Compare 3 commits »
kronic
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kronic/Project-M
2026-07-09 21:02:25 -07:00
28a683b358
Docs: session log Part G + roadmap — art look locked, ambient motion shipped
90d4bed381
Feel: ambient motion layer + art look locked (clean dark-Synty, pixel OFF)
Compare 2 commits »
kronic
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kronic/Project-M
2026-07-09 20:38:30 -07:00
edc476adfd
Docs: session log Part F — lighting/atmosphere pass + art-look gate open
414f9ff62a
Feel: Phase 1.5 lighting/atmosphere pass — dark ambient + dynamic lights
Compare 2 commits »
kronic
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kronic/Project-M
2026-07-09 20:06:38 -07:00
30ddb6fbd0
Docs: session log Part E — planar Y-lock fix record
c58a17b8af
Fix: planar Y-lock in CharacterProcessor — no more climbing/floating on sloped colliders
Compare 2 commits »
kronic
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kronic/Project-M
2026-07-09 19:46:32 -07:00
052764442d
Docs: session log Part D — solid sweep + height pass record
5382cbf341
World: collision-fidelity pass — fit walls/cover/landmarks to visuals + solid sweep
Compare 2 commits »
kronic
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kronic/Project-M
2026-07-09 13:48:48 -07:00
0574e74e18
Docs: collision-fidelity pass record + MeshCollider Read/Write gotcha + guardian harness pattern
kronic
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kronic/Project-M
2026-07-09 12:41:47 -07:00
4cd9b6579d
Docs: 2026-07-09 session log — B4d tail settled + collision-fidelity grounding
813c829420
Hygiene B4d: PlayerResolve dedup + explicit Temp-ECB Dispose tail
21a4c71413
Hygiene B4c: clean dedup helpers (knockback, bakers, editor rig)
e27a495530
Hygiene B6b: convert leaky-world tests + HudSystem cosmetics
6379f5d897
Hygiene B5: split HudSystem + CombatFeedbackSystem god-objects
Compare 42 commits »
kronic
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kronic/Project-M
2026-07-04 16:57:53 -07:00
c6b7890212
Polishes
kronic
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kronic/Project-M
2026-07-02 20:42:01 -07:00
16e396841e
Run Re-Do
kronic
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kronic/Project-M
2026-06-29 20:07:43 -07:00
86575dd5bc
Fix co-op join disconnect: gate client go-in-game on subscene load
29e90a5008
First-run onboarding: contextual coach-marks + How-to-Play card + dev replay toggle
Compare 2 commits »
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