f53553581b0be4b1ff594c4d01b9fb0c1f264541
- World-model design proposal (pre-review input): seed-pinning = freeze-salt + save-deltas; light-as-information = two hard-cull relevancy layers (pocket-scope + party light-union); descent lifecycle = renamed/extended RunDirectorSystem. Grounded in 3 read-only code passes + ctx7 on GhostRelevancy/GhostImportance. Feeds the running adversarial review. - Phase 1 combat-gym build spec (design, pre-review): two frames (Bathynaut/Harpooner), 4-socket manual-aim skillshot kit (AbilityRef -> socket buffer, 7-type-cap restructure), 5 Sparks on the ability-blob + BoonEffects hook layer, light-relevancy prototype shares the world-model review. Grounded in a combat/ability/boon salvage pass. - Operator-questions parking lot (autonomous run): code impl + extra reviews + A0 art execution parked pending operator; design forks flagged with recommendations. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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