eb7f572168d2aa0ef1142f4ea82dbc57d9685b07
Operator feel report: the explosion radius was unreadable and the fuse too short to react to. Two changes: - Tuning.BarrelFuseTicks 36 -> 90 (~1.5s): long enough to READ the danger and walk out, and better for baiting enemies onto a lit barrel. - WorldFeedbackSystem draws a pulsing ground DISC at exactly Tuning.BarrelExplodeRadius under every lit fuse (keyed on the same replicated Remaining=0-on-a-live-barrel cue as the boom split; one shared pulsing material; removed via the existing prune path). Verified live: disc appeared 0.07s after the pop (first fuse snapshot), persisted to the boom at 1.54s, scale read exactly 3.25 = the true detonation radius; 470/470 EditMode; console clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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