d9c383cf33c245d25e2efc179e44376f2d387fb2
- Phase 6 (finale): shelf-boss on the BossState/BossAISystem chassis (multi-phase reskin, signature-Spark drop); one scripted Serpent-tide via the world-model burn/un-pin + hazard director + loss-floor, Siren-forecast; Loudness-driven co-op scaling. - Phase 7 (station/voices): the hub = the world-model permanent home pocket; Lamp meter = GoalProgress + visible growth; rack/bench/library/Bell reuse class-swap/sockets/culture/ transit; Keeper (OnboardingSystem skin) + Siren (hydrophone) + lamp-morse; tone bible gates barks. - Roadmap index now links all phase design specs (full slice designed). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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