15 lines
360 B
C#
15 lines
360 B
C#
using Unity.Entities;
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#if RUKHANKA_WITH_NETCODE
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using Unity.NetCode;
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#endif
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/////////////////////////////////////////////////////////////////////////////////
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namespace Rukhanka
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{
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#if RUKHANKA_WITH_NETCODE
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[GhostComponent(PrefabType = GhostPrefabType.Client)]
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#endif
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public struct CullAnimationsTag: IComponentData, IEnableableComponent { }
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}
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