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Project-M/Docs/Vault/00_Home/Home.md
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kronic 8aed336340 Docs: align CLAUDE.md + vault to scene-split / Automation / Saves / UITK
CLAUDE.md: rewrite Bootstrap&worlds (scene split + on-demand frontend), add M7 Automation + disk-persistence + UITK HUD bullets, new build-gotchas, note new folders fit existing asmdefs. Vault: Milestones (M6 + polish pass -> Done; HUD + cleanup rows), Backlog (ConnectionUI done + cleanup notes), Home/Systems_Index dates. Add the 3 prior session logs + DR-019/020/021 + the 2026-06-06 cleanup log + screenshots.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 15:06:26 -07:00

1.3 KiB

tags, updated, permalink
tags updated permalink
moc
home
2026-06-06 gamevault/00-home/home

Project M — Home (Map of Content)

Multiplayer game on Unity DOTS (Entities) + Netcode for Entities (server-authoritative, client prediction). This vault is the canonical, cross-machine, human-facing record. Code lives in Assets/_Project/; engine/API truth comes from context7, not this vault.

Map of Content

How knowledge is organized

See Documentation_Protocol. In short: design / decisions / sessions live here (committed to git); basic-memory recalls over these notes; serena navigates C# symbols; native Claude memory holds machine-local facts; context7 is the source of truth for DOTS / Netcode APIs.