Files
Project-M/Assets/_Project/Prefabs/CycleDirector.prefab
T
kronic 11ff043d6a Assets: real Synty models for ore/turret/structures; base-field + schedule wiring
Replace every placeholder-cube ghost prefab with nested Synty (PolygonFantasyKingdom) models: ResourceNode->crystal, Turret->ballista, Wall->spike palisade, Pylon->crystal beacon, Storage->chest, UpgradePickup->gem, BlightClutter->rock chunk (nest as a Model child, strip colliders, reset the [GhostField] root Scale, atlas for bare FBXs). Gameplay subscene: place the BaseFieldSpawner, trim Harvester/Fabricator/Conveyor from the build palette. CycleDirector prefab bakes the schedule siege config. See DR-031.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 15:00:18 -07:00

95 lines
2.9 KiB
YAML

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3885353946372160549
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3572766465862231365}
- component: {fileID: 9053853372340598254}
- component: {fileID: 6834786618115927220}
- component: {fileID: 5858859957262695065}
m_Layer: 0
m_Name: CycleDirector
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3572766465862231365
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3885353946372160549}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2.5, y: 2.5, z: 2.5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &9053853372340598254
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3885353946372160549}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c16549610bfe4458aa9389201d072bb6, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Entities.Hybrid::Unity.Entities.Hybrid.Baking.LinkedEntityGroupAuthoring
--- !u!114 &6834786618115927220
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3885353946372160549}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7c79d771cedb4794bf100ce60df5f764, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.NetCode.Authoring.Hybrid::Unity.NetCode.GhostAuthoringComponent
HasOwner: 0
SupportAutoCommandTarget: 1
TrackInterpolationDelay: 0
GhostGroup: 0
UsePreSerialization: 0
UseSingleBaseline: 0
RollbackPredictedSpawnedGhostState: 0
RollbackPredictionOnStructuralChanges: 1
DefaultGhostMode: 0
SupportedGhostModes: 3
OptimizationMode: 0
Importance: 1
MaxSendRate: 0
prefabId: 529ca7203da40f5489e9e3040ed1fc22
--- !u!114 &5858859957262695065
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3885353946372160549}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 843fd0d567f48ad46840dcce0ce84bbc, type: 3}
m_Name:
m_EditorClassIdentifier: ProjectM.Authoring::ProjectM.Authoring.CycleDirectorAuthoring
PostExpeditionEnabled: 1
PostExpeditionDelayTicks: 300
SiegeSizeBase: 5
SiegeSizePerResource: 0
SiegeTimeoutTicks: 3600
ScheduleEnabled: 1
ScheduleIntervalTicks: 2700
ScheduleSizePerWave: 1