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Project-M/Docs/Vault/07_Sessions
kronic d9d67c4e78 Slice 2 (WIP): class data layer + melee-augment routing
Foundation for Two Classes (DR-037). New ids (CharacterId.Warrior/Ranger,
AbilityId.WarriorCone, StatTarget.MeleeDamage/MeleeRange); CharacterStatsRef.Id ->
[GhostField] so the owning client folds the right class stats; MeleeComboSystem
folds per-player MeleeDamage/MeleeRange off the replicated StatModifier buffer
(HasBuffer-guarded -> identity without class seeds, so behavior-preserving).
345/345 EditMode. Slice 2 design review + locked forks logged in the session note.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 00:23:56 -07:00
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