431a7e2ed9264147155985660c29cee2e03d684a
MainMenuController gains a 2-class picker that sets WorldLauncher.SelectedClass; WorldLauncher seeds a ClassSelection singleton into the client world at session start, which GoInGameClientSystem carries on the spawn RPC. Default Warrior. Completes the Slice 2 loop: pick a class in the menu -> spawn with its kit. Editor-default boot stays Warrior (the menu path drives the choice). 348/348. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Description
No description provided
Languages
yaml
98.3%
json
0.7%
GLSL
0.7%
C#
0.3%