Files
Project-M/Packages/com.shadercrew.the-toon-shader.3d/package.json
T
kronic e362aaeb43 Import art/VFX asset packs + game-feel systems; normalize texture extensions to lowercase for LFS
Add BefourStudios SciFi environment packs, Gabriel Aguiar VFX, and the
ShaderCrew Toon Shader embedded packages, plus combat/enemy/wave/death
gameplay systems and supporting vault docs/screenshots.

Rename 11 vendor textures from uppercase .PNG/.HDR to lowercase so the
case-sensitive Git LFS filters (*.png/*.hdr) match on case-sensitive
filesystems (Linux CI, case-sensitive macOS), not just locally where
core.ignorecase=true masks the gap. Each .meta moved with its asset so
GUID references are preserved. All ~1000 binaries tracked via LFS.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-02 22:50:43 -07:00

35 lines
1.1 KiB
JSON

{
"name": "com.shadercrew.the-toon-shader.3d",
"displayName": "The Toon Shader-3D",
"version": "1.4.2",
"author": {
"name": "ShaderCrew",
"url": "https://www.shadercrew.com/",
"email": "support@shadercrew.com"
},
"unity": "2020.1",
"samples": [
{
"displayName": "The Toon Shader Examples",
"description": "Examples of The Toon Shader",
"path": "Samples~"
},
{
"displayName": "The Toon X STS Shader Examples(Requires STS Asset and Regular Toon Samples))",
"description": "Examples of The Toon Shader combined with STS",
"path": "SamplesForSTS~"
}
],
"keywords": [
"Toon Shader",
"toon",
"cartoon",
"Shader"
],
"type": "tool",
"hideInEditor": false,
"dependencies": {
"com.shadercrew.the-toon-shader.core": "1.4.2"
},
"description": "Advanced toon shading for 3D projects in Unity, supporting both URP and BiRP render pipelines.\nDelivers high-quality stylized rendering with cell shading, ramp shading, procedural hatching and halftones and robust lighting options."
}