Files
2026-06-03 13:46:13 -07:00

23 lines
383 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LaserGunScript : MonoBehaviour {
private Animator anim;
void Start(){
anim = GetComponent<Animator> ();
}
void Update () {
if (Input.GetMouseButtonDown (0)) {
anim.SetTrigger ("isFiring");
}
if(Input.GetMouseButtonUp (0)){
anim.SetTrigger ("isIdle");
}
}
}