kronic
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07a07ec64d
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Docs: LANTERN — record operator decisions (all parked questions resolved 2026-07-14)
Build Phase 1 gym first; standing ★-review auth; build A0 material foundation now;
delete siege branches. Phase 1: manual aim (auto-target cut), 4 discrete ability buttons,
Harpooner yanks target-to-you, roadmap 5 Sparks. Fresh save epoch (no migration).
Dark-side contact = non-telegraphed chip. Lantern = free-position plant.
Locked into: operator-questions (resolved summary), Phase 1 spec (open forks -> resolved),
currency spec (fresh saves), world-model Build Spec (operator-resolutions block).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-07-14 08:33:38 -07:00 |
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kronic
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73afab6ba5
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Docs: LANTERN art-pipeline recipes (Workstream A0/A1) + currency re-mean spec
- Art pipeline recipes: the material foundation (palette atlas + 3 master shaders
Lit-Palette/Emissive-Gloam/Skinned-Palette), statics recipe, skinned recipe (proven
Rukhanka HUMANOID path), the 3 rig families (Drifter/Crawler/Strider), CreatureKit (A2)
framing. Built on DR-022/023 + the proven Blender recipe; every carry-over gotcha flagged.
- Currency re-mean: Ore/Aether/Biomass/Charge -> Flame/Lumen/Gloam/Loudness/Salvage/Chum/
Tallow with byte-id assignments; flags the fresh-saves-vs-migrate fork (Charge byte reuse).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-07-13 23:49:20 -07:00 |
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