Commit Graph

17 Commits

Author SHA1 Message Date
kronic 25b53cb062 UI 2026-06-07 13:28:25 -07:00
kronic 0df0b45163 Docs: DR-023 enemy animation + Synty asset inventory; trim CLAUDE.md
DR-023 decision record (client-derived enemy animation, monster-mash roster,
EnemyRigTools, WaveSystem scale-fix, GUID-preserving rebuild) + session log +
Synty_Asset_Inventory (enemy-grade table + future-dev catalog for the 14 new
packs). CLAUDE.md: add the enemy-animation gotchas bullet and condense several
build-gotcha bullets back below pre-session size.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 23:30:26 -07:00
kronic 1e23246568 Docs: DR-022 animation pipeline + /dots-dev commit phase
DR-022 + session log for the Rukhanka/Synty player-animation slice; CLAUDE.md stack row + Animation (Rukhanka) build gotchas + client asmdef refs; add Phase 10 (operator-approved commit) to the dots-dev skill.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 18:18:14 -07:00
kronic 8aed336340 Docs: align CLAUDE.md + vault to scene-split / Automation / Saves / UITK
CLAUDE.md: rewrite Bootstrap&worlds (scene split + on-demand frontend), add M7 Automation + disk-persistence + UITK HUD bullets, new build-gotchas, note new folders fit existing asmdefs. Vault: Milestones (M6 + polish pass -> Done; HUD + cleanup rows), Backlog (ConnectionUI done + cleanup notes), Home/Systems_Index dates. Add the 3 prior session logs + DR-019/020/021 + the 2026-06-06 cleanup log + screenshots.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 15:06:26 -07:00
kronic 15bc1022ee Map Updates 2026-06-04 21:49:03 -07:00
kronic 16b01bec38 Game Scene Split up 2026-06-04 13:45:46 -07:00
kronic dbc4a92a86 Update CLAUDE.md 2026-06-04 11:46:08 -07:00
kronic 5c11ff4fad Continued 2026-06-04 00:06:18 -07:00
kronic 8e9b4412ce Core Game Loop Additions 2026-06-03 22:41:27 -07:00
kronic 9091388bc2 Asset Dump 2026-06-03 13:46:13 -07:00
kronic e362aaeb43 Import art/VFX asset packs + game-feel systems; normalize texture extensions to lowercase for LFS
Add BefourStudios SciFi environment packs, Gabriel Aguiar VFX, and the
ShaderCrew Toon Shader embedded packages, plus combat/enemy/wave/death
gameplay systems and supporting vault docs/screenshots.

Rename 11 vendor textures from uppercase .PNG/.HDR to lowercase so the
case-sensitive Git LFS filters (*.png/*.hdr) match on case-sensitive
filesystems (Linux CI, case-sensitive macOS), not just locally where
core.ignorecase=true masks the gap. Each .meta moved with its asset so
GUID references are preserved. All ~1000 binaries tracked via LFS.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-02 22:50:43 -07:00
kronic dd0064c377 Init Homebase 2026-06-02 18:28:23 -07:00
kronic 2ee30c01fd CC Package and Physics 2026-06-02 08:56:26 -07:00
Luis Gonzalez a5af81c8a8 Commit dots-dev skill into repo for cross-machine portability
Move the dots-dev skill from machine-local ~/.claude/skills/ into the
repo at .claude/skills/dots-dev/ so it travels with a clone. Update the
CLAUDE.md per-machine setup note to reflect that the skill no longer
needs manual placement; unity-mcp-skill and native memory/ stay local.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-01 11:58:37 -07:00
Luis Gonzalez 1f647dd5e1 Initial Combat Implementation 2026-05-31 21:35:12 -07:00
Luis Gonzalez 7fa77ce821 Netcode Bootstrap 2026-05-31 14:27:52 -07:00
Luis Gonzalez 99d8d2d2a9 Set up DOTS + Netcode for Entities foundation
One-time stack setup per Docs/dots-setup-task.md (Unity 6.4.7 / 6000.4.7f1).
Packages: entities 6.4.0, entities.graphics 6.4.0, netcode 1.13.2, physics 1.4.6.

- Assets/_Project asmdef split: ProjectM.Simulation/Client/Server/Authoring (root ns ProjectM)
- GameBootstrap : ClientServerBootstrap; verified separate client + server worlds in Play Mode
- Gameplay subscene wired into SampleScene as a baking target
- Heartbeat component + Burst ISystem; EditMode smoke test green (1/1)
- In-repo Obsidian vault (Docs/Vault) incl. DR-001 (plain-Entities test over internal NetCodeTestWorld)
- Portable .mcp.json (basic-memory + serena via ${CLAUDE_PROJECT_DIR}); CLAUDE.md conventions
- .gitignore for DOTS baking cache + machine-local config

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-29 22:06:44 -07:00