kronic
dd0064c377
Init Homebase
2026-06-02 18:28:23 -07:00
kronic
2ee30c01fd
CC Package and Physics
2026-06-02 08:56:26 -07:00
Luis Gonzalez
a5af81c8a8
Commit dots-dev skill into repo for cross-machine portability
...
Move the dots-dev skill from machine-local ~/.claude/skills/ into the
repo at .claude/skills/dots-dev/ so it travels with a clone. Update the
CLAUDE.md per-machine setup note to reflect that the skill no longer
needs manual placement; unity-mcp-skill and native memory/ stay local.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-06-01 11:58:37 -07:00
Luis Gonzalez
e851d5f8e9
Co-Op Layer
2026-06-01 10:48:18 -07:00
Luis Gonzalez
1f647dd5e1
Initial Combat Implementation
2026-05-31 21:35:12 -07:00
Luis Gonzalez
7fa77ce821
Netcode Bootstrap
2026-05-31 14:27:52 -07:00
Luis Gonzalez
99d8d2d2a9
Set up DOTS + Netcode for Entities foundation
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One-time stack setup per Docs/dots-setup-task.md (Unity 6.4.7 / 6000.4.7f1).
Packages: entities 6.4.0, entities.graphics 6.4.0, netcode 1.13.2, physics 1.4.6.
- Assets/_Project asmdef split: ProjectM.Simulation/Client/Server/Authoring (root ns ProjectM)
- GameBootstrap : ClientServerBootstrap; verified separate client + server worlds in Play Mode
- Gameplay subscene wired into SampleScene as a baking target
- Heartbeat component + Burst ISystem; EditMode smoke test green (1/1)
- In-repo Obsidian vault (Docs/Vault) incl. DR-001 (plain-Entities test over internal NetCodeTestWorld)
- Portable .mcp.json (basic-memory + serena via ${CLAUDE_PROJECT_DIR}); CLAUDE.md conventions
- .gitignore for DOTS baking cache + machine-local config
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-05-29 22:06:44 -07:00
Luis Gonzalez
25e3493e75
Initial check-in
2026-05-29 20:27:44 -07:00