Docs: fix 2 dead-symbol leftovers found by verification round

- CycleDirectorSpawnSystem: drop the dangling <see cref="CyclePhase.ExpeditionTicks"/> (deleted const in B2) -> plain 'initial phase delay'.
- BuildSendSystem: remove the stale '(Conveyor uses s_ConveyorDir for facing)' comment (field + hotkey deleted in B2).

Comment-only; 459/459 EditMode tests pass. Adversarial verification round (2 agents over the full diff) found no behavior regressions and no false-confidence tests.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-08 00:04:01 -07:00
parent 7460ab9d1c
commit d0dcdf36c4
2 changed files with 2 additions and 2 deletions
@@ -24,7 +24,7 @@ namespace ProjectM.Client
public partial class BuildSendSystem : SystemBase
{
// Dev hotkey fallback: key -> buildable (Conveyor uses s_ConveyorDir for facing).
// Dev hotkey fallback: key -> buildable.
static readonly (UnityEngine.InputSystem.Key Key, byte Type)[] s_BuildHotkeys =
{
(UnityEngine.InputSystem.Key.B, StructureType.Turret),