Art: AI-generated brass Mark-V diving helmet (replaces the golf-ball dome)

Scripted primitive helmets kept reading as golf-ball/blocky-robot, so generated a proper classic
brass Mark-V (Hyper3D text-to-3D): rounded copper bonnet, bolted round porthole, rivet seams, top
air-valve. Decimated 23k->2.3k tris, skinned to the Head bone, replaces the old dome + porthole kit
in the master .blend. Static staging GLB re-exported + ArtStaging updated (reads as a real diving
helmet). Gameplay body-swap (this helmet + brass armour + silhouette onto Player.prefab) is next.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-24 12:08:22 -07:00
parent 8ddbc70ae7
commit c88e6f3c7a
3 changed files with 2 additions and 2 deletions
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