SL-4: fix over-dark arena - rebalance lighting for clarity

The first pass crushed readability ('can't see anything'): dark ground x low ambient x dim sun x +12 contrast (clipped everything below midtone to black) x vignette x dark fog. Rebalanced toward legibility while keeping the dark-frontier mood: ColorAdjustments contrast 12->4 (the main fix), post-exposure 0.55->0.85, saturation 0->4; sun 0.9->1.5 cool-white; ambient intensity 0.62->1.0 with lifted cool ambient colors; vignette 0.32->0.20; ground material lifted ~18%->~28% value; fog pushed out (start 18->26, end 42->60); Core beacon range 9->13. Ground, player silhouette, Ore ring and shadows now all read; Core stays the bright cyan peak.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-15 17:47:40 -07:00
parent cb3bdbbee9
commit b10605a8c4
3 changed files with 19 additions and 19 deletions
+13 -13
View File
@@ -15,15 +15,15 @@ RenderSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 10 serializedVersion: 10
m_Fog: 1 m_Fog: 1
m_FogColor: {r: 0.05, g: 0.07, b: 0.075, a: 1} m_FogColor: {r: 0.07, g: 0.09, b: 0.1, a: 1}
m_FogMode: 1 m_FogMode: 1
m_FogDensity: 0.006 m_FogDensity: 0.006
m_LinearFogStart: 18 m_LinearFogStart: 26
m_LinearFogEnd: 42 m_LinearFogEnd: 60
m_AmbientSkyColor: {r: 0.085, g: 0.1, b: 0.12, a: 1} m_AmbientSkyColor: {r: 0.2, g: 0.24, b: 0.29, a: 1}
m_AmbientEquatorColor: {r: 0.065, g: 0.075, b: 0.085, a: 1} m_AmbientEquatorColor: {r: 0.15, g: 0.17, b: 0.19, a: 1}
m_AmbientGroundColor: {r: 0.045, g: 0.05, b: 0.055, a: 1} m_AmbientGroundColor: {r: 0.1, g: 0.11, b: 0.12, a: 1}
m_AmbientIntensity: 0.62 m_AmbientIntensity: 1
m_AmbientMode: 1 m_AmbientMode: 1
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 2100000, guid: e1cd63d2feef80f45a168f477934722f, type: 2} m_SkyboxMaterial: {fileID: 2100000, guid: e1cd63d2feef80f45a168f477934722f, type: 2}
@@ -11789,8 +11789,8 @@ Light:
m_Enabled: 1 m_Enabled: 1
serializedVersion: 13 serializedVersion: 13
m_Type: 1 m_Type: 1
m_Color: {r: 0.8, g: 0.85, b: 1, a: 1} m_Color: {r: 0.92, g: 0.94, b: 1, a: 1}
m_Intensity: 0.9 m_Intensity: 1.5
m_Range: 10 m_Range: 10
m_SpotAngle: 30 m_SpotAngle: 30
m_InnerSpotAngle: 21.80208 m_InnerSpotAngle: 21.80208
@@ -35381,8 +35381,8 @@ Light:
serializedVersion: 13 serializedVersion: 13
m_Type: 2 m_Type: 2
m_Color: {r: 0.25, g: 0.85, b: 1, a: 1} m_Color: {r: 0.25, g: 0.85, b: 1, a: 1}
m_Intensity: 3 m_Intensity: 3.5
m_Range: 9 m_Range: 13
m_SpotAngle: 30 m_SpotAngle: 30
m_InnerSpotAngle: 21.80208 m_InnerSpotAngle: 21.80208
m_CookieSize2D: {x: 0.5, y: 0.5} m_CookieSize2D: {x: 0.5, y: 0.5}
@@ -45035,9 +45035,9 @@ MonoBehaviour:
m_EditorClassIdentifier: ProjectM.Client::ProjectM.Client.WorldAtmosphereConfig m_EditorClassIdentifier: ProjectM.Client::ProjectM.Client.WorldAtmosphereConfig
BoundaryX: 500 BoundaryX: 500
BlendHalfWidth: 80 BlendHalfWidth: 80
BaseFogColor: {r: 0.05, g: 0.07, b: 0.075, a: 1} BaseFogColor: {r: 0.07, g: 0.09, b: 0.1, a: 1}
BaseFogDensity: 0.006 BaseFogDensity: 0.006
BaseAmbientSky: {r: 0.085, g: 0.1, b: 0.12, a: 1} BaseAmbientSky: {r: 0.2, g: 0.24, b: 0.29, a: 1}
ExpeditionFogColor: {r: 0.8509804, g: 0.54901963, b: 0.22745098, a: 1} ExpeditionFogColor: {r: 0.8509804, g: 0.54901963, b: 0.22745098, a: 1}
ExpeditionFogDensity: 0.01 ExpeditionFogDensity: 0.01
ExpeditionAmbientSky: {r: 0.91, g: 0.769, b: 0.604, a: 1} ExpeditionAmbientSky: {r: 0.91, g: 0.769, b: 0.604, a: 1}
@@ -132,8 +132,8 @@ Material:
- _XRMotionVectorsPass: 1 - _XRMotionVectorsPass: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 0.165, g: 0.205, b: 0.185, a: 1} - _BaseColor: {r: 0.24, g: 0.29, b: 0.27, a: 1}
- _Color: {r: 0.16499996, g: 0.20499995, b: 0.18499997, a: 1} - _Color: {r: 0.23999995, g: 0.28999996, b: 0.26999995, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
@@ -111,7 +111,7 @@ MonoBehaviour:
m_Value: {x: 0.5, y: 0.5} m_Value: {x: 0.5, y: 0.5}
intensity: intensity:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0.32 m_Value: 0.2
smoothness: smoothness:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0.4 m_Value: 0.4
@@ -151,10 +151,10 @@ MonoBehaviour:
active: 1 active: 1
postExposure: postExposure:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0.55 m_Value: 0.85
contrast: contrast:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 12 m_Value: 4
colorFilter: colorFilter:
m_OverrideState: 1 m_OverrideState: 1
m_Value: {r: 0.93, g: 0.96, b: 1, a: 1} m_Value: {r: 0.93, g: 0.96, b: 1, a: 1}
@@ -163,7 +163,7 @@ MonoBehaviour:
m_Value: 0 m_Value: 0
saturation: saturation:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0 m_Value: 4
--- !u!114 &7928249266562162677 --- !u!114 &7928249266562162677
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 3 m_ObjectHideFlags: 3