diff --git a/Assets/Scenes/Game.unity b/Assets/Scenes/Game.unity index 210f77c18..f821303d9 100644 --- a/Assets/Scenes/Game.unity +++ b/Assets/Scenes/Game.unity @@ -15,15 +15,15 @@ RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 10 m_Fog: 1 - m_FogColor: {r: 0.05, g: 0.07, b: 0.075, a: 1} + m_FogColor: {r: 0.07, g: 0.09, b: 0.1, a: 1} m_FogMode: 1 m_FogDensity: 0.006 - m_LinearFogStart: 18 - m_LinearFogEnd: 42 - m_AmbientSkyColor: {r: 0.085, g: 0.1, b: 0.12, a: 1} - m_AmbientEquatorColor: {r: 0.065, g: 0.075, b: 0.085, a: 1} - m_AmbientGroundColor: {r: 0.045, g: 0.05, b: 0.055, a: 1} - m_AmbientIntensity: 0.62 + m_LinearFogStart: 26 + m_LinearFogEnd: 60 + m_AmbientSkyColor: {r: 0.2, g: 0.24, b: 0.29, a: 1} + m_AmbientEquatorColor: {r: 0.15, g: 0.17, b: 0.19, a: 1} + m_AmbientGroundColor: {r: 0.1, g: 0.11, b: 0.12, a: 1} + m_AmbientIntensity: 1 m_AmbientMode: 1 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 2100000, guid: e1cd63d2feef80f45a168f477934722f, type: 2} @@ -11789,8 +11789,8 @@ Light: m_Enabled: 1 serializedVersion: 13 m_Type: 1 - m_Color: {r: 0.8, g: 0.85, b: 1, a: 1} - m_Intensity: 0.9 + m_Color: {r: 0.92, g: 0.94, b: 1, a: 1} + m_Intensity: 1.5 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 @@ -35381,8 +35381,8 @@ Light: serializedVersion: 13 m_Type: 2 m_Color: {r: 0.25, g: 0.85, b: 1, a: 1} - m_Intensity: 3 - m_Range: 9 + m_Intensity: 3.5 + m_Range: 13 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize2D: {x: 0.5, y: 0.5} @@ -45035,9 +45035,9 @@ MonoBehaviour: m_EditorClassIdentifier: ProjectM.Client::ProjectM.Client.WorldAtmosphereConfig BoundaryX: 500 BlendHalfWidth: 80 - BaseFogColor: {r: 0.05, g: 0.07, b: 0.075, a: 1} + BaseFogColor: {r: 0.07, g: 0.09, b: 0.1, a: 1} BaseFogDensity: 0.006 - BaseAmbientSky: {r: 0.085, g: 0.1, b: 0.12, a: 1} + BaseAmbientSky: {r: 0.2, g: 0.24, b: 0.29, a: 1} ExpeditionFogColor: {r: 0.8509804, g: 0.54901963, b: 0.22745098, a: 1} ExpeditionFogDensity: 0.01 ExpeditionAmbientSky: {r: 0.91, g: 0.769, b: 0.604, a: 1} diff --git a/Assets/Synty/PolygonNatureBiomes/PNB_Meadow_Forest/Terrain/Mat_Grass_Textures_01.mat b/Assets/Synty/PolygonNatureBiomes/PNB_Meadow_Forest/Terrain/Mat_Grass_Textures_01.mat index 8facc985b..f0ddbbb37 100644 --- a/Assets/Synty/PolygonNatureBiomes/PNB_Meadow_Forest/Terrain/Mat_Grass_Textures_01.mat +++ b/Assets/Synty/PolygonNatureBiomes/PNB_Meadow_Forest/Terrain/Mat_Grass_Textures_01.mat @@ -132,8 +132,8 @@ Material: - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0.165, g: 0.205, b: 0.185, a: 1} - - _Color: {r: 0.16499996, g: 0.20499995, b: 0.18499997, a: 1} + - _BaseColor: {r: 0.24, g: 0.29, b: 0.27, a: 1} + - _Color: {r: 0.23999995, g: 0.28999996, b: 0.26999995, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/_Project/Rendering/PostFX_Daylight.asset b/Assets/_Project/Rendering/PostFX_Daylight.asset index c03aed143..1f8ae0066 100644 --- a/Assets/_Project/Rendering/PostFX_Daylight.asset +++ b/Assets/_Project/Rendering/PostFX_Daylight.asset @@ -111,7 +111,7 @@ MonoBehaviour: m_Value: {x: 0.5, y: 0.5} intensity: m_OverrideState: 1 - m_Value: 0.32 + m_Value: 0.2 smoothness: m_OverrideState: 1 m_Value: 0.4 @@ -151,10 +151,10 @@ MonoBehaviour: active: 1 postExposure: m_OverrideState: 1 - m_Value: 0.55 + m_Value: 0.85 contrast: m_OverrideState: 1 - m_Value: 12 + m_Value: 4 colorFilter: m_OverrideState: 1 m_Value: {r: 0.93, g: 0.96, b: 1, a: 1} @@ -163,7 +163,7 @@ MonoBehaviour: m_Value: 0 saturation: m_OverrideState: 1 - m_Value: 0 + m_Value: 4 --- !u!114 &7928249266562162677 MonoBehaviour: m_ObjectHideFlags: 3