Checkpoint: pre-realignment working tree (Gym->GymSub repoint + SyntyWorld/PostFX re-enable, SampleScene removed, PostFX_Daylight retune, ai.assistant pkg re-added)

Baseline before the LANTERN realignment & purge (plan: one look, four scenes,
Bathynaut on the player). Gym.unity edits are operator-made in-editor.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-15 14:16:00 -07:00
parent 78d4489699
commit 511e78556b
6 changed files with 34 additions and 5167 deletions
+21 -1
View File
@@ -15,7 +15,7 @@
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"com.unity.test-framework": "1.1.31"
},
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"hash": "c14de1e6dc01ab42d2bb358730cff954bce0ce6b"
},
"com.rukhanka.animation": {
"version": "file:com.rukhanka.animation",
@@ -39,6 +39,26 @@
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"dependencies": {}
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"depth": 1,
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},
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"depth": 0,
"source": "registry",
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"com.unity.nuget.mono-cecil": "1.11.5",
"com.unity.modules.uielements": "1.0.0",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.unity.modules.unitywebrequest": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.ai.inference": {
"version": "2.6.1",
"depth": 0,