Art: Game.unity AmbientMotionConfig drift 28/0.09 -> 18/0.07

The serialized component keeps its own values, so changing the C# field
initialisers in the previous commit never reached the shipping scene (the
standing 'a serialized field ignores the C# initializer' rule). Colour was
already fixed in code, so only rate and size were still stale.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-08-07 15:10:17 -07:00
parent de81a6f2f3
commit 34b41532ee
+32 -7
View File
@@ -193,6 +193,7 @@ GameObject:
m_Component:
- component: {fileID: 190248699}
- component: {fileID: 190248700}
- component: {fileID: 190248701}
m_Layer: 0
m_Name: RimCold
m_TagString: Untagged
@@ -280,6 +281,35 @@ Light:
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!114 &190248701
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 190248698}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_CustomShadowLayers: 0
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
m_RenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_ShadowRenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_Version: 4
m_LightLayerMask: 1
m_ShadowLayerMask: 1
m_RenderingLayers: 1
m_ShadowRenderingLayers: 1
--- !u!1 &228729544
GameObject:
m_ObjectHideFlags: 0
@@ -570,13 +600,8 @@ MonoBehaviour:
m_EditorClassIdentifier: ProjectM.Client::ProjectM.Client.AmbientMotionConfig
Enabled: 1
DriftEnabled: 1
DriftRate: 28
DriftSize: 0.09
MeadowMoteColor: {r: 0.62, g: 0.85, b: 0.6, a: 0.35}
AridDustColor: {r: 0.85, g: 0.68, b: 0.45, a: 0.28}
CavernMoteColor: {r: 0.55, g: 0.65, b: 0.95, a: 0.33}
BlightSporeColor: {r: 0.72, g: 0.5, b: 0.85, a: 0.33}
AridWind: {x: 2.2, y: -0.15, z: 0.5}
DriftRate: 18
DriftSize: 0.07
SwayEnabled: 0
SwayRadius: 30
SwayAmpDeg: 1.4