Docs: supersession banners on pre-redirect roadmap docs (point to Iteration_2026-07_CoopHades)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-07-07 21:50:20 -07:00
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@@ -11,6 +11,9 @@ updated: 2026-06-24
permalink: gamevault/06-roadmap/path-to-fun
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> [!warning] SUPERSEDED as the operative plan (2026-07-06 Co-op Hades conversion, banner added 2026-07-07).
> Current direction + phases: [[Iteration_2026-07_CoopHades]]. This doc is kept as history.
# Path to Fun — the north-star roadmap
> **[LOOP RE-SHAPED 2026-06-24 → [[DR-042_Loop_Reshape_Expedition_Driven]]]** A 5-subsystem loop evaluation found the game had **two conflicting win-models bolted together**: the only path to victory was "survive 4 base sieges" (passively/AFK-reachable — scheduled sieges auto-arm + a ~60 s timeout auto-clears them), while the **expedition combat spine — where all the new enemy variety lives — advanced nothing toward winning.** The operator locked the **expedition-driven** direction: the win-driver moves to **expedition clears**, the blind scheduled siege is retired, and base sieges become **retaliation consequence** (the reason your build-defense matters). This **supersedes the END-2 base-siege win** ([[DR-036_END2_Final_Siege_Win_Lose]]) as the progression driver and demotes END-1's losable Core ([[DR-034_END1_Losable_Core]]) to a *consequence* rather than the win-gate. Committed build order — **A** coherence core → **B** retaliation connect → **C** legibility fixes → **D** persistent-meta (Slice 4) — lives in [[Backlog]] ("Loop Coherence Re-shape" section). Everything below this banner is **historical context**; the operative plan is DR-042 + Backlog.
@@ -511,4 +514,4 @@ Path B forks (spitter form, downed/revive shape, the multi-slot kit, crafting, s
- [[Identity]] — the braid in fiction (Aether economy ↔ siege stakes; the Echo/THEM payoff metered by charge — deferred to the Cut table until Path A is proven).
- [[DR-017_Persistent_Base_Player_Driven_Pacing]] — the player-driven siege loop + the deferred "base-integrity / unattended-siege teeth" END-1 cashes in.
- [[DR-026_Inventory_Equipment_Progression_Foundation]] · [[DR-027_Equipment_Slots_Phase1]] — the paused Phases 24 EB-4/EB-5 resume in braided form.
- [[Milestones]] — the historical record; [[Backlog]] — the loose pool (inventory/automation breadth paused).
- [[Milestones]] — the historical record; [[Backlog]] — the loose pool (inventory/automation breadth paused).