Docs: loop re-shape to expedition-driven (DR-042) + consolidate; fix enemy health-bar fill

- DR-042 (new): canonical loop re-shape — win-driver moves from base-siege
  survival to expedition clears; blind scheduled siege retired; base siege
  becomes retaliation consequence. Build order A (coherence) -> B (retaliation)
  -> C (legibility) -> D (Slice 4 persistent meta).
- Backlog/Path_to_Fun/Home reconciled to the expedition-driven direction;
  Slice 3 + Combat Depth marked built.
- DR-036 (END-2) flagged superseded-in-part; DR-034 (END-1) repurposed (Core
  is a consequence, not the win-gate); DR-037 forward-pointer to DR-042.
- CombatFeedbackSystem: fix enemy health bar (sprite-less Filled Image ignored
  fillAmount -> size via anchorMax.x).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-25 20:07:33 -07:00
parent e32dadbc66
commit 03f778085b
8 changed files with 114 additions and 12 deletions
+4 -4
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@@ -2,7 +2,7 @@
tags:
- moc
- home
updated: 2026-06-08
updated: 2026-06-24
permalink: gamevault/00-home/home
---
@@ -14,9 +14,9 @@ Multiplayer game on **Unity DOTS** (Entities) + **Netcode for Entities** (server
- **Vision** → [[Pillars]] — design pillars & locked decisions · [[Identity]] — the fiction (sci-fi frontier colony)
- **Game Design** → [[Systems_Index]] — per-system design docs
- **Roadmap** → **[[Path_to_Fun]]** (north star — combat-first) · [[Milestones]] · [[Backlog]]
- **Sessions** → `07_Sessions/2026/` — dated work logs (latest: [[2026-06-08_Combat_Depth_Direction]] · [[2026-06-08_Equipment_Slots_Phase1]] · [[2026-06-08_Inventory_Equipment_Progression_Phase0]])
- **Decisions** → `07_Sessions/_Decisions/` — decision records DR-001 … DR-028 · [[DR-001_Netcode_Test_Harness]] · latest [[DR-028_Combat_Primary_Verb_Depth_First]] (direction: combat-first)
- **Roadmap** → **[[Path_to_Fun]]** (north star) · [[Backlog]] (committed list) · [[Milestones]] (history). **Current direction:** a co-op roguelite-ARPG, **expedition-driven loop** ([[DR-037_Procedural_Expedition_Spine_Two_Classes_Persistent_Meta]] → loop re-shape [[DR-042_Loop_Reshape_Expedition_Driven]]).
- **Sessions** → `07_Sessions/2026/` — dated work logs (latest: [[2026-06-24_Slice_Combat_Depth_Enemy_Variety_Impact_Build]] · [[2026-06-21_Slice3_Expedition_Combat_Spine_Build]] · [[2026-06-17_Design_Redirect_Coop_Roguelite]])
- **Decisions** → `07_Sessions/_Decisions/` — decision records DR-001 … DR-042 · [[DR-001_Netcode_Test_Harness]] · latest [[DR-042_Loop_Reshape_Expedition_Driven]] (loop re-shape: expedition-driven win)
- **Meta** → [[Documentation_Protocol]] · [[Tags]]
- **Templates** → [[Session_Log_Template]] · [[Decision_Record_Template]]