Files
Project-M/Assets/_Project/Art/Models/SM_Prop_GlowFlora.glb.meta
T
kronic 481cc54a28 Art(engine): ArtStaging style-proof scene + first baked statics
Assets/Scenes/ArtStaging.unity — murk env + warm-key/cold-gloam lights +
game-angle camera + bloom/ACES post volume + pedestal + SLOT markers.
Baked statics (glTFast): SM_Prop_CargoCrate (shared M_Lit_Palette) +
SM_Prop_GlowFlora (palette stalks + HDR-teal emissive bulbs -> blooms).
Validates the palette pipeline + Emissive-Gloam bloom in URP.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-14 14:56:52 -07:00

33 lines
794 B
YAML

fileFormatVersion: 2
guid: 3f4fa1d137d34524587cca58980875e6
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 715df9372183c47e389bb6e19fbc3b52, type: 3}
editorImportSettings:
generateSecondaryUVSet: 0
importSettings:
nodeNameMethod: 1
animationMethod: 2
generateMipMaps: 1
texturesReadable: 0
defaultMinFilterMode: 9729
defaultMagFilterMode: 9729
anisotropicFilterLevel: 1
instantiationSettings:
mask: -1
layer: 0
skinUpdateWhenOffscreen: 1
lightIntensityFactor: 1
sceneObjectCreation: 2
assetDependencies: []
reportItems:
- type: 2
code: 20
messages:
- KHR_materials_emissive_strength