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Project-M/Assets/_Project/Scripts/Client
kronic e94b2948c7 SL-5: retry/quit actions on the END-2 win/loss banner
The terminal banner gains PLAY AGAIN + QUIT TO MENU buttons so a finished run has a clear action (no Esc-hunting). PLAY AGAIN restarts a fresh Single run via WorldLauncher.StartSession (the proven menu lifecycle, no save load); QUIT TO MENU reuses TeardownToMenu (autosave + menu); both self-guard on WorldLauncher.Busy. The button row picks (Position) under the Ignore banner root, matching the build-palette idiom. AimReticleSystem (the sole Cursor.visible writer) keeps the cursor visible while RunOutcome != InProgress so the buttons are clickable regardless of aim state. 342/342 EditMode green. Co-op retry-together stays a cut slice-limit (a client's Play Again starts a solo run). See DR-036.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 13:20:22 -07:00
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