Files
Project-M/Packages/com.rukhanka.animation/Rukhanka.Runtime/IK/OverrideTransformIK.cs
T
2026-05-31 14:27:52 -07:00

14 lines
306 B
C#

using Unity.Entities;
/////////////////////////////////////////////////////////////////////////////////
namespace Rukhanka
{
public struct OverrideTransformIKComponent: IComponentData, IEnableableComponent
{
public Entity target;
public float positionWeight;
public float rotationWeight;
}
}