Files
Project-M/Packages/com.rukhanka.animation/Rukhanka.Hybrid/AnimatorController/AnimatorControllerBaker_BlobBuilder.cs
T
2026-05-31 14:27:52 -07:00

342 lines
11 KiB
C#

#if UNITY_EDITOR
using Unity.Burst;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using Unity.Entities;
using UnityEditor.Animations;
using UnityEngine;
using Rukhanka.Toolbox;
using Unity.Mathematics;
using Hash128 = Unity.Entities.Hash128;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
namespace Rukhanka.Hybrid
{
[BurstCompile]
public partial class AnimatorControllerBaker
{
uint motionCounter;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void AddTransitionBlob(RTP.Transition t, UnsafeList<RTP.State> allStates, UnsafeList<RTP.Parameter> allParams, ref BlobBuilder bb, ref TransitionBlob tb)
{
#if RUKHANKA_DEBUG_INFO
bb.AllocateString(ref tb.name, ref t.name);
#endif
var bbc = bb.Allocate(ref tb.conditions, t.conditions.Length);
for (int ci = 0; ci < t.conditions.Length; ++ci)
{
ref var cb = ref bbc[ci];
var src = t.conditions[ci];
cb.conditionMode = src.conditionMode;
cb.paramIdx = allParams.IndexOf(src.paramName);
cb.threshold = src.threshold;
#if RUKHANKA_DEBUG_INFO
bb.AllocateString(ref cb.name, ref src.name);
#endif
}
tb.hash = t.name.CalculateHash32();
tb.duration = t.duration;
tb.exitTime = t.exitTime;
tb.hasExitTime = t.hasExitTime;
tb.offset = t.offset;
tb.hasFixedDuration = t.hasFixedDuration;
tb.targetStateId = allStates.IndexOf(t.targetStateHash);
tb.interruptionSource = t.interruptionSource;
tb.orderedInterruption = t.orderedInterruption;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void AddChildMotionBlob(RTP.ChildMotion cm, ref BlobBuilder bb, ref ChildMotionBlob cmb, in UnsafeList<RTP.Parameter> allParams)
{
cmb.threshold = cm.threshold;
cmb.timeScale = cm.timeScale;
cmb.mirror = cm.mirror;
cmb.position2D = cm.position2D;
cmb.directBlendParameterIndex = allParams.IndexOf(cm.directBlendParameterName);
AddMotionBlob(cm.motion, ref bb, ref cmb.motion, allParams);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void AddMotionBlob(RTP.Motion m, ref BlobBuilder bb, ref MotionBlob mb, in UnsafeList<RTP.Parameter> allParams)
{
#if RUKHANKA_DEBUG_INFO
bb.AllocateString(ref mb.name, ref m.name);
#endif
mb.type = m.type;
mb.hash = (uint)m.name.GetHashCode();
mb.animationIndex = m.animationIndex;
if (m.type != MotionBlob.Type.None && m.type != MotionBlob.Type.AnimationClip)
{
ref var bt = ref mb.blendTree;
var bbm = bb.Allocate(ref bt.motions, m.blendTree.motions.Length);
for (int i = 0; i < bbm.Length; ++i)
{
AddChildMotionBlob(m.blendTree.motions[i], ref bb, ref bbm[i], allParams);
}
bt.blendParameterIndex = allParams.IndexOf(m.blendTree.blendParameterName);
bt.blendParameterYIndex = allParams.IndexOf(m.blendTree.blendParameterYName);
bt.normalizeBlendValues = m.blendTree.normalizeBlendValues;
#if RUKHANKA_DEBUG_INFO
bb.AllocateString(ref bt.name, ref m.blendTree.name);
#endif
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void AddStateBlob
(
RTP.State s,
ref BlobBuilder bb,
ref StateBlob sb,
UnsafeList<RTP.Transition> anyStateTransitions,
UnsafeList<RTP.State> allStates,
UnsafeList<RTP.Parameter> allParams
)
{
#if RUKHANKA_DEBUG_INFO
bb.AllocateString(ref sb.name, ref s.name);
#endif
sb.hash = s.name.CalculateHash32();
sb.speed = s.speed;
sb.speedMultiplierParameterIndex = allParams.IndexOf(s.speedMultiplierParameter);
sb.timeParameterIndex = allParams.IndexOf(s.timeParameter);
sb.cycleOffset = s.cycleOffset;
sb.cycleOffsetParameterIndex = allParams.IndexOf(s.cycleOffsetParameter);
if (!s.tag.IsEmpty)
{
#if RUKHANKA_DEBUG_INFO
bb.AllocateString(ref sb.tag, ref s.tag);
#endif
sb.tagHash = s.tag.CalculateHash32();
}
var bbt = bb.Allocate(ref sb.transitions, s.transitions.Length + anyStateTransitions.Length);
// Any state transitions are first priority
for (int ti = 0; ti < anyStateTransitions.Length; ++ti)
{
var ast = anyStateTransitions[ti];
// Do not add transitions to self according to flag
if (ast.canTransitionToSelf || ast.targetStateHash != s.hashCode)
AddTransitionBlob(ast, allStates, allParams, ref bb, ref bbt[ti]);
}
for (int ti = 0; ti < s.transitions.Length; ++ti)
{
var src = s.transitions[ti];
AddTransitionBlob(src, allStates, allParams, ref bb, ref bbt[ti + anyStateTransitions.Length]);
}
// Add motion
AddMotionBlob(s.motion, ref bb, ref sb.motion, allParams);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void AddAllLayers(BlobBuilder bb, ref ControllerBlob c, RTP.Controller data)
{
var bbl = bb.Allocate(ref c.layers, data.layers.Length);
// Clear synced timing value first
for (int li = 0; li < data.layers.Length; ++li)
{
ref var l = ref bbl[li];
l.syncedTiming = -1;
}
for (int li = 0; li < data.layers.Length; ++li)
{
var src = data.layers[li];
ref var l = ref bbl[li];
#if RUKHANKA_DEBUG_INFO
bb.AllocateString(ref l.name, ref src.name);
#endif
l.defaultStateIndex = src.defaultStateIndex;
l.initialWeight = src.weight;
l.blendingMode = src.blendMode;
// States
var bbs = bb.Allocate(ref l.states, src.states.Length);
for (int si = 0; si < src.states.Length; ++si)
{
var s = src.states[si];
AddStateBlob(s, ref bb, ref bbs[si], src.anyStateTransitions, src.states, data.parameters);
}
l.avatarMaskBlobHash = src.avatarMaskBlobHash;
l.syncedLayerIndex = src.syncedLayerIndex;
if (src.syncedTiming)
{
ref var bl = ref bbl[l.syncedLayerIndex];
// Set synced timing index for base layer
bl.syncedTiming = li;
l.syncedTiming = 1;
}
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void AddParameters(BlobBuilder bb, ref ControllerBlob c, in RTP.Controller data)
{
// Now place parameters in its original places as in authoring animator
var bba = bb.Allocate(ref c.parameters, data.parameters.Length);
for (int pi = 0; pi < data.parameters.Length; ++pi)
{
var src = data.parameters[pi];
ref var p = ref bba[pi];
p.defaultValue = src.defaultValue;
#if RUKHANKA_DEBUG_INFO
bb.AllocateString(ref p.name, ref src.name);
#endif
p.hash = data.parameters[pi].name.CalculateHash32();
p.type = src.type;
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
public static unsafe BlobAssetReference<PerfectHashTableBlob> CreateParametersPerfectHashTableBlobInternal(in NativeArray<uint> hashesArr)
{
if (!Perfect2HashTable.Build(hashesArr, out var pht, out var seed))
return default;
using var bb = new BlobBuilder(Allocator.Temp);
ref var ppb = ref bb.ConstructRoot<PerfectHashTableBlob>();
ppb.seed = seed;
var bbh = bb.Allocate(ref ppb.pht, pht.Length);
UnsafeUtility.MemCpy(bbh.GetUnsafePtr(), pht.GetUnsafeReadOnlyPtr(), pht.Length * UnsafeUtility.SizeOf<uint2>());
pht.Dispose();
var rv = bb.CreateBlobAssetReference<PerfectHashTableBlob>(Allocator.Persistent);
return rv;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
unsafe BlobAssetReference<PerfectHashTableBlob> CreateParametersPerfectHashTableBlob(BlobAssetReference<ControllerBlob> cb)
{
ref var parameters = ref cb.Value.parameters;
// Create blob asset for perfect hash table, but only if number of parameters is big enough
if (parameters.Length <= 0)
return default;
var hashesArr = new NativeArray<uint>(parameters.Length, Allocator.Temp);
for (int l = 0; l < parameters.Length; ++l)
{
hashesArr[l] = parameters[l].hash;
}
var hasher = new xxHash3.StreamingState();
hasher.Update(hashesArr.GetUnsafeReadOnlyPtr(), hashesArr.Length * sizeof(uint));
var phtBlobHash = new Hash128(hasher.DigestHash128());
var blobAlreadyExists = TryGetBlobAssetReference<PerfectHashTableBlob>(phtBlobHash, out var phtBlob);
if (blobAlreadyExists)
return phtBlob;
var rv = CreateParametersPerfectHashTableBlobInternal(hashesArr);
AddBlobAssetWithCustomHash(ref rv, phtBlobHash);
return rv;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
[BurstCompile]
static void BuildControllerBlobInternal(ref RTP.Controller controllerData, ref BlobBuilder bb, ref ControllerBlob c, in Hash128 hash)
{
c.hash = hash;
#if RUKHANKA_DEBUG_INFO
bb.AllocateString(ref c.name, ref controllerData.name);
#endif
AddParameters(bb, ref c, controllerData);
AddAllLayers(bb, ref c, controllerData);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
BlobAssetReference<ControllerBlob> BuildControllerBlob(AnimatorController controller, RigDefinitionAuthoring rd)
{
var controllerHash = BakingUtils.ComputeControllerHash(controller);
// Try blob asset store first
var isControllerAlreadyBaked = TryGetBlobAssetReference<ControllerBlob>(controllerHash, out var controllerBlob);
if (isControllerAlreadyBaked)
return controllerBlob;
// Try file cache
controllerBlob = BlobCache.LoadBakedControllerFromCache(controller);
if (controllerBlob != BlobAssetReference<ControllerBlob>.Null)
{
// Don't forget to add loaded controller to blob asset store
AddBlobAssetWithCustomHash(ref controllerBlob, controllerHash);
return controllerBlob;
}
#if RUKHANKA_DEBUG_INFO
var startTimeMarker = Time.realtimeSinceStartupAsDouble;
#endif
// Only after failed caches build controller from scratch
var controllerDataCollector = new AnimatorControllerDataCollector(controller, rd);
var controllerData = controllerDataCollector.Collect();
var bb = new BlobBuilder(Allocator.Temp);
ref var c = ref bb.ConstructRoot<ControllerBlob>();
BuildControllerBlobInternal(ref controllerData, ref bb, ref c, controllerHash);
#if RUKHANKA_DEBUG_INFO
var dt = Time.realtimeSinceStartupAsDouble - startTimeMarker;
c.bakingTime = (float)dt;
#endif
var rv = bb.CreateBlobAssetReference<ControllerBlob>(Allocator.Persistent);
AddBlobAssetWithCustomHash(ref rv, controllerData.hash);
// Save created controller to cache
BlobCache.SaveBakedControllerToCache(controller, rv);
return rv;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
BlobAssetReference<ControllerAnimationsBlob> BuildControllerAnimationHashesBlob(AnimatorController ac, Avatar avatar)
{
var bb = new BlobBuilder(Allocator.Temp);
ref var cab = ref bb.ConstructRoot<ControllerAnimationsBlob>();
var animsBlobArr = bb.Allocate(ref cab.animations, ac.animationClips.Length);
for (var i = 0; i < animsBlobArr.Length; ++i)
{
var anim = ac.animationClips[i];
animsBlobArr[i] = BakingUtils.ComputeAnimationHash(anim, avatar);
}
var rv = bb.CreateBlobAssetReference<ControllerAnimationsBlob>(Allocator.Persistent);
AddBlobAsset(ref rv, out _);
return rv;
}
}
}
#endif