Files
Project-M/Assets/Synty/PolygonDungeonRealms/Scenes/Demo_Desert_01/dungeonRealmHell.asset
T
2026-06-03 13:46:13 -07:00

128 lines
3.1 KiB
YAML

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7183491484618667053
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
skipIterations:
m_OverrideState: 0
m_Value: 1
threshold:
m_OverrideState: 1
m_Value: 0.6
intensity:
m_OverrideState: 1
m_Value: 1
scatter:
m_OverrideState: 0
m_Value: 0.7
clamp:
m_OverrideState: 0
m_Value: 65472
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
downscale:
m_OverrideState: 0
m_Value: 0
maxIterations:
m_OverrideState: 0
m_Value: 6
dirtTexture:
m_OverrideState: 1
m_Value: {fileID: 2800000, guid: c1031a60a1e38c74b8dc72da43828163, type: 3}
dimension: 1
dirtIntensity:
m_OverrideState: 1
m_Value: 2
--- !u!114 &-5432215138175765254
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier:
active: 1
postExposure:
m_OverrideState: 1
m_Value: 0
contrast:
m_OverrideState: 1
m_Value: 18
colorFilter:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hueShift:
m_OverrideState: 0
m_Value: 0
saturation:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-614310158037330869
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3}
m_Name: ShadowsMidtonesHighlights
m_EditorClassIdentifier:
active: 1
shadows:
m_OverrideState: 1
m_Value: {x: 0.8185923, y: 0.8165884, z: 1, w: -0.008424727}
midtones:
m_OverrideState: 1
m_Value: {x: 1, y: 0.85774523, z: 0.81875515, w: 0.12958962}
highlights:
m_OverrideState: 0
m_Value: {x: 1, y: 1, z: 1, w: 0}
shadowsStart:
m_OverrideState: 0
m_Value: 0
shadowsEnd:
m_OverrideState: 0
m_Value: 0.3
highlightsStart:
m_OverrideState: 0
m_Value: 0.55
highlightsEnd:
m_OverrideState: 0
m_Value: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: dungeonRealmHell
m_EditorClassIdentifier:
components:
- {fileID: -7183491484618667053}
- {fileID: -5432215138175765254}
- {fileID: -614310158037330869}