21 lines
1.5 KiB
XML
21 lines
1.5 KiB
XML
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="True">
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<uie:PropertyField name="cullingCameras" binding-path="cullingCameras" />
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<uie:PropertyField name="shadowCastingLights" binding-path="shadowCastingLights" />
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<uie:PropertyField name="addEditorSceneCamera" binding-path="addEditorSceneCamera" />
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<ui:VisualElement name="separator" style="flex-grow: 1; height: 10px;" />
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<ui:Foldout text="Debug And Visualization" name="debugAndVisualization" value="false">
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<uie:PropertyField name="drawCullingVolumes" binding-path="drawCullingVolumes" />
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<ui:VisualElement name="drawCullingVolumesChildren" style="flex-grow: 1;">
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<uie:PropertyField name="cullingVolumeColor" binding-path="cullingVolumeColor" />
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</ui:VisualElement>
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<ui:VisualElement name="separator" style="flex-grow: 1; height: 10px;" />
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<uie:PropertyField name="drawSceneBoundingBoxes" binding-path="drawSceneBoundingBoxes" />
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<ui:VisualElement name="drawSceneBoundingBoxesChildren" style="flex-grow: 1;">
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<uie:PropertyField name="visibleChunkColor" binding-path="visibleChunkColor" />
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<uie:PropertyField name="invisibleChunkColor" binding-path="invisibleChunkColor" />
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<uie:PropertyField name="visibleRendererColor" binding-path="visibleRendererColor" />
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<uie:PropertyField name="invisibleRenderColor" binding-path="invisibleRendererColor" />
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</ui:VisualElement>
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</ui:Foldout>
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</ui:UXML>
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