69 lines
1.9 KiB
C#
69 lines
1.9 KiB
C#
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Text.RegularExpressions;
|
|
using UnityEditor;
|
|
using UnityEngine.Assertions;
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
namespace Rukhanka.Editor
|
|
{
|
|
public class ShaderConfigManager: SymbolManager
|
|
{
|
|
string filePath;
|
|
List<string> cfgLines = new ();
|
|
readonly Regex defineRegex = new ("\\s*#define\\s+(.*)");
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
public ShaderConfigManager(string pathToShaderConfigFile)
|
|
{
|
|
filePath = pathToShaderConfigFile;
|
|
if (File.Exists(filePath))
|
|
{
|
|
var lines = File.ReadAllLines(filePath);
|
|
cfgLines = new List<string>(lines);
|
|
}
|
|
|
|
// Search for defines and add them to the list
|
|
for (var k = 0; k < cfgLines.Count;)
|
|
{
|
|
var l = cfgLines[k];
|
|
var defines = defineRegex.Match(l);
|
|
if (defines.Length > 1)
|
|
{
|
|
Assert.IsTrue(defines.Groups.Count == 2);
|
|
var d = defines.Groups[1];
|
|
symbols.Add(d.Value);
|
|
cfgLines.RemoveAt(k);
|
|
}
|
|
else
|
|
{
|
|
++k;
|
|
}
|
|
}
|
|
|
|
// Remove blank lines
|
|
cfgLines.RemoveAll(x => x.Length == 0);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
public override void ApplyChanges()
|
|
{
|
|
if (!HasChanges())
|
|
return;
|
|
|
|
for (var i = 0; i < symbols.Count; ++i)
|
|
{
|
|
var s = symbols[i];
|
|
cfgLines.Add($"#define {s}");
|
|
}
|
|
File.WriteAllLines(filePath, cfgLines);
|
|
AssetDatabase.Refresh();
|
|
|
|
base.ApplyChanges();
|
|
}
|
|
}
|
|
}
|