17 lines
564 B
HLSL
17 lines
564 B
HLSL
#ifndef SKINNDE_MESH_SAMPLER_HLSL_
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#define SKINNDE_MESH_SAMPLER_HLSL_
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#include "Packages/com.rukhanka.animation/Rukhanka.Runtime/Deformation/Resources/ComputeDeformedVertex.hlsl"
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///////////////////////////////////////////////////////////////////////////////////////////
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float3 GetRandomSkinnedVertex(in uint vertexID, in int deformedMeshIndex, in float3 vertexDefaultPosition)
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{
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DeformedVertex v = (DeformedVertex)0;
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v.position = vertexDefaultPosition;
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v = GetDeformedVertexForMesh(vertexID, v, deformedMeshIndex);
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return v.position;
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}
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#endif
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