Files
Project-M/Assets/Synty/PolygonWestern/Prefabs/Buildings/SM_Bld_Large_01.prefab
T
kronic 5a59d8e14f Add Synty asset packs (enemies + environment/FX/UI) via Git LFS
14 newly-imported Synty Polygon packs (~2.46 GB; FBX/PNG/textures stored in
Git LFS per .gitattributes). Enemy-grade characters: Werewolf, Kaiju,
FantasyHeroCharacters, Vikings, Western, HorrorCarnival, Dog. Environment:
Nature, NatureBiomes, PNB_Core, FantasyKingdom. UI/icons: Icons,
InterfaceCore, InterfaceSciFiSoldierHUD.

Werewolf + Kaiju back the DR-023 animated enemies; the rest are cataloged
for future work in Docs/Vault/06_Roadmap/Synty_Asset_Inventory.md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 23:28:47 -07:00

264 lines
7.5 KiB
YAML

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1774579626545542}
m_IsPrefabParent: 1
--- !u!1 &1390019373478466
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4577541399971736}
- component: {fileID: 33312886222023978}
- component: {fileID: 23671788858514734}
- component: {fileID: 65162303118334994}
m_Layer: 0
m_Name: SM_Bld_Large_BackDoor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1774579626545542
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4618890959360420}
- component: {fileID: 33124580682850086}
- component: {fileID: 23951256608651918}
- component: {fileID: 64868771323685922}
m_Layer: 0
m_Name: SM_Bld_Large_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1835271617749434
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4243123287755400}
- component: {fileID: 33460087218335974}
- component: {fileID: 23067275059589720}
- component: {fileID: 65680349445049366}
m_Layer: 0
m_Name: SM_Bld_Large_BackDoor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4243123287755400
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1835271617749434}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -4.335976, y: 3.044855, z: -8.043837}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4618890959360420}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4577541399971736
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1390019373478466}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.3359756, y: 0.0448552, z: -8.043837}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4618890959360420}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4618890959360420
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1774579626545542}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4243123287755400}
- {fileID: 4577541399971736}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23067275059589720
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1835271617749434}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 66a8a6e30880caa48908020cf5388217, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23671788858514734
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1390019373478466}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 66a8a6e30880caa48908020cf5388217, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23951256608651918
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1774579626545542}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 66a8a6e30880caa48908020cf5388217, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33124580682850086
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1774579626545542}
m_Mesh: {fileID: 4300000, guid: fa579352358ad7a41b98d636af80f0ee, type: 3}
--- !u!33 &33312886222023978
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1390019373478466}
m_Mesh: {fileID: 4300004, guid: fa579352358ad7a41b98d636af80f0ee, type: 3}
--- !u!33 &33460087218335974
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1835271617749434}
m_Mesh: {fileID: 4300002, guid: fa579352358ad7a41b98d636af80f0ee, type: 3}
--- !u!64 &64868771323685922
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1774579626545542}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Convex: 0
m_InflateMesh: 0
m_SkinWidth: 0.01
m_Mesh: {fileID: 4300000, guid: d868f53ab0fb77241a958e48cb5897e6, type: 3}
--- !u!65 &65162303118334994
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1390019373478466}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.2174652, y: 2.1130784, z: 0.0850946}
m_Center: {x: -0.60180163, y: 1.0565392, z: 0.028106986}
--- !u!65 &65680349445049366
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1835271617749434}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.2174648, y: 2.1130788, z: 0.0850946}
m_Center: {x: 0.6087318, y: 1.0565394, z: 0.02810677}