Files
Project-M/Assets/Synty/PolygonMech/Prefabs/Vehicles/SM_Veh_Mech_01.prefab
T
2026-06-03 13:46:13 -07:00

19742 lines
566 KiB
YAML

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &39959288561547993
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1998197212720636837}
m_Layer: 0
m_Name: ExhaustFlap_l_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1998197212720636837
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 39959288561547993}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.049416363, y: 0.000010478774, z: 0.15186782}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7547188180782500165}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &89195782463093800
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7718210941029532115}
- component: {fileID: 2742701020053990358}
m_Layer: 0
m_Name: geo_r_ball_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7718210941029532115
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 89195782463093800}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642766, y: -0.15186599, z: -0.014744458}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4987525863226330175}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2742701020053990358
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 89195782463093800}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 3230999352234422887, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8509168082314531912}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8509168082314531912}
m_AABB:
m_Center: {x: -0.0015405715, y: -0.27514243, z: -0.08116835}
m_Extent: {x: 0.30891085, y: 0.410843, z: 0.2547329}
m_DirtyAABB: 0
--- !u!1 &216985256044788753
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 469908680328706180}
- component: {fileID: 2252309105308027216}
m_Layer: 0
m_Name: geo_c_head_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &469908680328706180
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 216985256044788753}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2046527861642765261}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2252309105308027216
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 216985256044788753}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7082557927674939134, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 128165495764647018}
m_BlendShapeWeights: []
m_RootBone: {fileID: 128165495764647018}
m_AABB:
m_Center: {x: -0.3777898, y: 0.048951954, z: 0.0056821704}
m_Extent: {x: 0.4925847, y: 0.39299953, z: 0.43724352}
m_DirtyAABB: 0
--- !u!1 &241108933440146258
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2892049140261683861}
m_Layer: 0
m_Name: Root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2892049140261683861
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 241108933440146258}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2747038551115500809}
m_Father: {fileID: 5680125826446750639}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &296714499340071223
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1202895912594043314}
- component: {fileID: 2826297109837231831}
m_Layer: 0
m_Name: geo_r_clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1202895912594043314
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 296714499340071223}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.84949696, y: -4.21159, z: 0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1555167044440349517}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2826297109837231831
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 296714499340071223}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8954586136745767619, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 154084072695988950}
m_BlendShapeWeights: []
m_RootBone: {fileID: 154084072695988950}
m_AABB:
m_Center: {x: 0.00020766258, y: -0.018563136, z: 0.00021722913}
m_Extent: {x: 0.20949541, y: 0.14018832, z: 0.1812865}
m_DirtyAABB: 0
--- !u!1 &324006897745305599
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7923952799696599530}
m_Layer: 0
m_Name: r_upperleg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7923952799696599530
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 324006897745305599}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64889294, y: 2.49098, z: -0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5803390487920997942}
- {fileID: 385203523837219222}
- {fileID: 8500428683194385018}
- {fileID: 6043273150626841584}
- {fileID: 647977140728532527}
- {fileID: 8618472928044413778}
m_Father: {fileID: 3044544393725911578}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &440134678761861929
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8500428683194385018}
- component: {fileID: 5771013316279017966}
m_Layer: 0
m_Name: geo_r_upperleg_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8500428683194385018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 440134678761861929}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.64889294, y: -2.49098, z: 0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7923952799696599530}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5771013316279017966
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 440134678761861929}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8659643436998006888, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7388876103773205615}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7388876103773205615}
m_AABB:
m_Center: {x: 0.091772616, y: -0.19482648, z: -0.0028973818}
m_Extent: {x: 0.40060234, y: 0.47297394, z: 0.2759635}
m_DirtyAABB: 0
--- !u!1 &543255725592612847
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4526765638616690890}
- component: {fileID: 2305404813634712338}
m_Layer: 0
m_Name: geo_r_elbow_attach_weapon_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4526765638616690890
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 543255725592612847}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2305404813634712338
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 543255725592612847}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 426001767281612641, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.58434314, y: -0.63677585, z: 0.022521108}
m_Extent: {x: 0.27990836, y: 0.5918528, z: 0.2784052}
m_DirtyAABB: 0
--- !u!1 &567541268259102332
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5621938047369548880}
m_Layer: 0
m_Name: Elbow_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5621938047369548880
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 567541268259102332}
m_LocalRotation: {x: 0.05731059, y: -0.0034427266, z: -0.0025071984, w: 0.99834734}
m_LocalPosition: {x: -0.08116509, y: -0.50261223, z: -0.062349208}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6308637598297527853}
m_Father: {fileID: 7929524790190694905}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &597139845676660743
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2156258657562235881}
- component: {fileID: 2753364075753013064}
m_Layer: 0
m_Name: geo_c_hips_belt_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2156258657562235881
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 597139845676660743}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2753364075753013064
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 597139845676660743}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -6361306902223884809, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0.0023655295, y: 0.47539985, z: 0.024162292}
m_Extent: {x: 0.3791632, y: 0.25220215, z: 0.38161635}
m_DirtyAABB: 0
--- !u!1 &606591767274723349
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4310193522103581731}
- component: {fileID: 1604202324525901493}
m_Layer: 0
m_Name: geo_c_hips_rotor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4310193522103581731
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 606591767274723349}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1604202324525901493
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 606591767274723349}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 3243835345844969680, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0.003423214, y: 0.24936604, z: 0.0062524676}
m_Extent: {x: 0.5360608, y: 0.23279381, z: 0.22140282}
m_DirtyAABB: 0
--- !u!1 &662921373763042084
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 753302465544162626}
- component: {fileID: 9159366112942869477}
m_Layer: 0
m_Name: geo_c_cargo_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &753302465544162626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 662921373763042084}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &9159366112942869477
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 662921373763042084}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1513137523488716903, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0.0034232736, y: 0.28797412, z: -0.4085483}
m_Extent: {x: 0.51894826, y: 0.3213935, z: 0.32139558}
m_DirtyAABB: 0
--- !u!1 &691170056075289396
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4033077144797942679}
m_Layer: 0
m_Name: ExhaustFlap_r_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4033077144797942679
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 691170056075289396}
m_LocalRotation: {x: 1, y: 0.000004113298, z: -0.00000064280636, w: 0.0000027261024}
m_LocalPosition: {x: -0.05393148, y: 0.000074064104, z: -0.15766327}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3005531187587459149}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &695831639200806411
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5072627076855205091}
- component: {fileID: 899211635341780325}
m_Layer: 0
m_Name: geo_r_elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5072627076855205091
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 695831639200806411}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &899211635341780325
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 695831639200806411}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1231979316481949537, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: 0.0000049471855, y: -0.5290606, z: 0.068383396}
m_Extent: {x: 0.2685713, y: 0.67743444, z: 0.31169152}
m_DirtyAABB: 0
--- !u!1 &786633608252556329
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 647977140728532527}
- component: {fileID: 8991809632464595295}
m_Layer: 0
m_Name: geo_r_upperleg_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &647977140728532527
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 786633608252556329}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.64889294, y: -2.49098, z: 0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7923952799696599530}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8991809632464595295
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 786633608252556329}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1370186830035638242, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7388876103773205615}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7388876103773205615}
m_AABB:
m_Center: {x: 0.0020975173, y: -0.3012035, z: 0.08483678}
m_Extent: {x: 0.47459874, y: 0.8243165, z: 0.36492002}
m_DirtyAABB: 0
--- !u!1 &799455652380642662
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4021226016333345147}
- component: {fileID: 5548254701816862133}
m_Layer: 0
m_Name: geo_c_hips
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4021226016333345147
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 799455652380642662}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5548254701816862133
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 799455652380642662}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -5402169505501003783, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0, y: 0.11169481, z: 0.00049978495}
m_Extent: {x: 0.5417307, y: 0.5313387, z: 0.3159057}
m_DirtyAABB: 0
--- !u!1 &818283588970329172
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5033046933163575732}
- component: {fileID: 7597071413932990201}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5033046933163575732
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 818283588970329172}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7597071413932990201
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 818283588970329172}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7797533575911246083, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.6480365, y: -0.007637322, z: -0.5759158}
m_Extent: {x: 0.45137548, y: 0.508891, z: 0.30646485}
m_DirtyAABB: 0
--- !u!1 &846747294959617494
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3961278117861945622}
- component: {fileID: 908297574378572402}
m_Layer: 0
m_Name: geo_c_collar_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3961278117861945622
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 846747294959617494}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &908297574378572402
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 846747294959617494}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7341175599750010526, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.5457615, y: -0.12455797, z: 0.018005371}
m_Extent: {x: 0.540027, y: 0.5320921, z: 0.544048}
m_DirtyAABB: 0
--- !u!1 &862174903748047928
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5880736369210755023}
- component: {fileID: 2943214796412122100}
m_Layer: 0
m_Name: geo_l_hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5880736369210755023
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 862174903748047928}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2943214796412122100
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 862174903748047928}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1904131409609035125, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 9016592362085113765}
m_BlendShapeWeights: []
m_RootBone: {fileID: 9016592362085113765}
m_AABB:
m_Center: {x: 0.021262422, y: 0.2873141, z: 0.020748258}
m_Extent: {x: 0.16785719, y: 0.22412083, z: 0.2934409}
m_DirtyAABB: 0
--- !u!1 &883680205155975557
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 474813240873168253}
m_Layer: 0
m_Name: l_lowerleg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &474813240873168253
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 883680205155975557}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.64268416, y: 1.6219839, z: 0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8306441595329102790}
- {fileID: 5274080184929231332}
- {fileID: 8109621706560194530}
- {fileID: 6271920861146812321}
- {fileID: 920984868973763739}
- {fileID: 7386193544060097006}
- {fileID: 7371977822149806925}
- {fileID: 5079490052757353976}
- {fileID: 7948074013113891403}
- {fileID: 67530660368969493}
- {fileID: 5095327195666225156}
- {fileID: 9184366830325465265}
- {fileID: 3237006808881703630}
- {fileID: 439556505491376526}
m_Father: {fileID: 3044544393725911578}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &914357190270900403
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7737348083727072574}
m_Layer: 0
m_Name: l_clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7737348083727072574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 914357190270900403}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.84949696, y: 4.21159, z: -0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3277905311206638129}
m_Father: {fileID: 7685110713988231621}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &954529393151424841
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5648715848882893243}
- component: {fileID: 2476063751756196402}
m_Layer: 0
m_Name: geo_l_ankle_heel_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5648715848882893243
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 954529393151424841}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64337736, y: -0.38640097, z: 0.1428411}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5894966748734545426}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2476063751756196402
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 954529393151424841}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2842367974781626609, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6814600585478331462}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6814600585478331462}
m_AABB:
m_Center: {x: -0.00022935867, y: 0.41105288, z: 0.09612018}
m_Extent: {x: 0.28184462, y: 0.24404995, z: 0.21945503}
m_DirtyAABB: 0
--- !u!1 &965117560712443859
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7142610256975417656}
- component: {fileID: 2863007482533480876}
m_Layer: 0
m_Name: geo_c_chest
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7142610256975417656
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 965117560712443859}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2863007482533480876
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 965117560712443859}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8373702341894359435, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -0.6982893, y: -0.011145711, z: 0.011616945}
m_Extent: {x: 0.9200362, y: 0.69749826, z: 0.85265595}
m_DirtyAABB: 0
--- !u!1 &1053632356437025983
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8048410753898765369}
- component: {fileID: 1309698789468683229}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_07
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8048410753898765369
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1053632356437025983}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1309698789468683229
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1053632356437025983}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -2617738152386865438, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.2072886, y: -0.092516825, z: -0.6623613}
m_Extent: {x: 0.3485527, y: 0.5383302, z: 0.23313457}
m_DirtyAABB: 0
--- !u!1 &1115005929003531611
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6624013831629060084}
- component: {fileID: 2498588058176465855}
m_Layer: 0
m_Name: geo_l_hand_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6624013831629060084
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1115005929003531611}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2498588058176465855
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1115005929003531611}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6736013523882466483, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 9016592362085113765}
m_BlendShapeWeights: []
m_RootBone: {fileID: 9016592362085113765}
m_AABB:
m_Center: {x: 0.28446445, y: 0.20675987, z: -0.04958141}
m_Extent: {x: 0.23106077, y: 0.29900807, z: 0.34477925}
m_DirtyAABB: 0
--- !u!1 &1156148629648156963
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5803390487920997942}
- component: {fileID: 1444260356218822581}
m_Layer: 0
m_Name: geo_r_upperleg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5803390487920997942
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1156148629648156963}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.64889294, y: -2.49098, z: 0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7923952799696599530}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1444260356218822581
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1156148629648156963}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7657161286228963153, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7388876103773205615}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7388876103773205615}
m_AABB:
m_Center: {x: 0.020670474, y: -0.3509552, z: -0.029661238}
m_Extent: {x: 0.31488702, y: 0.6446802, z: 0.28777397}
m_DirtyAABB: 0
--- !u!1 &1156870425656933361
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5093802732443395006}
m_Layer: 0
m_Name: Jaw
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5093802732443395006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1156870425656933361}
m_LocalRotation: {x: 0.95771784, y: -0.2876499, z: -0.0051334538, w: -0.002781069}
m_LocalPosition: {x: 0.06222133, y: -0.32631126, z: -0.003215022}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 128165495764647018}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1157308495628413813
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2747038551115500809}
m_Layer: 0
m_Name: Hips
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2747038551115500809
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1157308495628413813}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.6393679e-17, y: 2.6458755, z: -0.00049244787}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7756355978654841161}
- {fileID: 3313958204349131536}
- {fileID: 7388876103773205615}
m_Father: {fileID: 2892049140261683861}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1191804980484101458
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7388876103773205615}
m_Layer: 0
m_Name: UpperLeg_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7388876103773205615
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1191804980484101458}
m_LocalRotation: {x: -0.0411889, y: -0.70590615, z: 0.0411889, w: 0.70590615}
m_LocalPosition: {x: 0.643039, y: -0.17496547, z: 0.0011106101}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5543129713905778378}
m_Father: {fileID: 2747038551115500809}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1218697729973830600
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 356579716747918896}
- component: {fileID: 7466446211995751909}
m_Layer: 0
m_Name: geo_r_upperShin_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &356579716747918896
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1218697729973830600}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7466446211995751909
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1218697729973830600}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -6374885973503139296, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: 0.0006843209, y: -0.26015472, z: 0.112446696}
m_Extent: {x: 0.2225992, y: 0.3683536, z: 0.388566}
m_DirtyAABB: 0
--- !u!1 &1220526361109814373
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8225500594555962832}
- component: {fileID: 1757089318927076839}
m_Layer: 0
m_Name: geo_r_lowerleg_knee_armor_07
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8225500594555962832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1220526361109814373}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1757089318927076839
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1220526361109814373}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6372227857479140864, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: -0.0019993186, y: -0.03148687, z: -0.3078863}
m_Extent: {x: 0.19102809, y: 0.27895102, z: 0.16678488}
m_DirtyAABB: 0
--- !u!1 &1255540953568712744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3189100577500346855}
- component: {fileID: 8807947665928706836}
m_Layer: 0
m_Name: geo_r_lowerleg_knee_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3189100577500346855
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255540953568712744}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8807947665928706836
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255540953568712744}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4746519378936831276, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: -0.0034208596, y: -0.03742826, z: -0.127904}
m_Extent: {x: 0.31455296, y: 0.3305684, z: 0.27592605}
m_DirtyAABB: 0
--- !u!1 &1288449465077684459
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6308637598297527853}
m_Layer: 0
m_Name: Hand_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6308637598297527853
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1288449465077684459}
m_LocalRotation: {x: -0.0044098087, y: -0.0987163, z: 0.006790972, w: 0.9950827}
m_LocalPosition: {x: -0.010719016, y: -1.0736405, z: 0.10133427}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 405160417752315327}
- {fileID: 5940471937327178071}
- {fileID: 7636029280831162219}
m_Father: {fileID: 5621938047369548880}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1298336319058943974
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6828196778641870756}
m_Layer: 0
m_Name: CockpitStep_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6828196778641870756
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1298336319058943974}
m_LocalRotation: {x: 0.9396818, y: -0.00000008965203, z: 0.34204987, w: 0.000000008722577}
m_LocalPosition: {x: -0.43041483, y: -0.00031865606, z: 0.082173415}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1774591742553631853}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1338750077615458876
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3821513558732960574}
- component: {fileID: 8025637415880796138}
m_Layer: 0
m_Name: geo_l_elbow_armor_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3821513558732960574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1338750077615458876}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8025637415880796138
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1338750077615458876}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -4534223675820390501, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.007913291, y: 0.57518137, z: -0.014475703}
m_Extent: {x: 0.44185662, y: 0.63201547, z: 0.3359283}
m_DirtyAABB: 0
--- !u!1 &1354332798886704194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8421043716928489227}
m_Layer: 0
m_Name: LowerLeg_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8421043716928489227
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1354332798886704194}
m_LocalRotation: {x: -0.10930904, y: -0.69882375, z: -0.10943079, w: 0.6983708}
m_LocalPosition: {x: -2.1316282e-16, y: 0.85556483, z: 3.794298e-14}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7527382883802893394}
m_Father: {fileID: 3313958204349131536}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1394995360252513056
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8168156263488689715}
- component: {fileID: 7820936441848968534}
m_Layer: 0
m_Name: geo_r_mid_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8168156263488689715
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1394995360252513056}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7820936441848968534
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1394995360252513056}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1740680727079813754, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 1814776123771174550}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1814776123771174550}
m_AABB:
m_Center: {x: -0.0043425485, y: -0.05054044, z: 0.00013654679}
m_Extent: {x: 0.07769115, y: 0.12184916, z: 0.105464615}
m_DirtyAABB: 0
--- !u!1 &1415092302478576978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8261692749214489617}
- component: {fileID: 2501632522291444640}
m_Layer: 0
m_Name: geo_l_ball_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8261692749214489617
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1415092302478576978}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6427664, y: -0.15186581, z: -0.014744497}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3112701053247197814}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2501632522291444640
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1415092302478576978}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 3874096200308353205, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2046912753070674776}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2046912753070674776}
m_AABB:
m_Center: {x: 0.0015411079, y: 0.34460205, z: 0.1419084}
m_Extent: {x: 0.39187256, y: 0.48030263, z: 0.315788}
m_DirtyAABB: 0
--- !u!1 &1424698279102744701
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9184366830325465265}
- component: {fileID: 5488883861527523706}
m_Layer: 0
m_Name: geo_l_lowerleg_shin_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &9184366830325465265
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424698279102744701}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5488883861527523706
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424698279102744701}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -145104327366182543, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: 0.0034445077, y: 0.9137547, z: -0.19969311}
m_Extent: {x: 0.23022117, y: 0.37325308, z: 0.40713528}
m_DirtyAABB: 0
--- !u!1 &1436719483735608459
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1479881692006198822}
- component: {fileID: 253109479642936001}
m_Layer: 0
m_Name: geo_l_shoulder_armor_09
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1479881692006198822
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1436719483735608459}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3358045938838190002}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &253109479642936001
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1436719483735608459}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 5342333799245723413, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6707040779432056238}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6707040779432056238}
m_AABB:
m_Center: {x: 0.29629803, y: -0.04896401, z: -0.018023908}
m_Extent: {x: 0.35715353, y: 0.46692318, z: 0.4588699}
m_DirtyAABB: 0
--- !u!1 &1589673143998798833
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3021877886130138613}
m_Layer: 0
m_Name: Finger_L_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3021877886130138613
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1589673143998798833}
m_LocalRotation: {x: -0.013926867, y: 0.00037183767, z: 0.02218771, w: 0.99965674}
m_LocalPosition: {x: -0, y: 0.14585358, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 265772947091113132}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1592645127979101957
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7310472081928043138}
- component: {fileID: 6901431976510701374}
m_Layer: 0
m_Name: geo_l_shoulder_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7310472081928043138
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1592645127979101957}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3358045938838190002}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6901431976510701374
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1592645127979101957}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1901308130768200565, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6707040779432056238}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6707040779432056238}
m_AABB:
m_Center: {x: 0.2942646, y: 0.014657229, z: -0.009845436}
m_Extent: {x: 0.2906767, y: 0.47484213, z: 0.51386815}
m_DirtyAABB: 0
--- !u!1 &1598418823422472640
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1814776123771174550}
m_Layer: 0
m_Name: Finger_R_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1814776123771174550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1598418823422472640}
m_LocalRotation: {x: 0.00000042461772, y: -0.000005546974, z: 0.00000088804006, w: 1}
m_LocalPosition: {x: 0.00000042065875, y: -0.20308693, z: -0.00000033196133}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 9010494087174887504}
m_Father: {fileID: 405160417752315327}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1612438836656651376
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8066435015795938946}
- component: {fileID: 6542536713145420569}
m_Layer: 0
m_Name: geo_r_hand_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8066435015795938946
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612438836656651376}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6542536713145420569
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612438836656651376}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -200700703598615572, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6308637598297527853}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6308637598297527853}
m_AABB:
m_Center: {x: -0.15546426, y: -0.1607074, z: 0.02201306}
m_Extent: {x: 0.1553413, y: 0.1550767, z: 0.24577078}
m_DirtyAABB: 0
--- !u!1 &1653872514703049344
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7596300979313205612}
- component: {fileID: 4366348561416452893}
m_Layer: 0
m_Name: geo_l_upperleg_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7596300979313205612
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1653872514703049344}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6462954, y: -2.471067, z: -0.00026858418}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8249757074019576643}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4366348561416452893
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1653872514703049344}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 488596759413161385, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3313958204349131536}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3313958204349131536}
m_AABB:
m_Center: {x: -0.0020970404, y: 0.30120802, z: -0.08483642}
m_Extent: {x: 0.47459874, y: 0.8243166, z: 0.36492002}
m_DirtyAABB: 0
--- !u!1 &1672281197755569351
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1754048855512000085}
- component: {fileID: 3470762878003784904}
m_Layer: 0
m_Name: geo_L_elbow_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1754048855512000085
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1672281197755569351}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3470762878003784904
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1672281197755569351}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1928471266689825803, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.044727057, y: 0.575865, z: -0.014562666}
m_Extent: {x: 0.40627882, y: 0.63201517, z: 0.33592826}
m_DirtyAABB: 0
--- !u!1 &1688567756736773695
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6127301913575284601}
- component: {fileID: 431039129072978655}
m_Layer: 0
m_Name: geo_c_neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6127301913575284601
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688567756736773695}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8395578519751506202}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &431039129072978655
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688567756736773695}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 3942197221808312269, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5791150616819322102}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5791150616819322102}
m_AABB:
m_Center: {x: -0.17562136, y: 0.0120140165, z: 0.00033716857}
m_Extent: {x: 0.19598183, y: 0.1672396, z: 0.17012927}
m_DirtyAABB: 0
--- !u!1 &1739246284164943828
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6590563982885246420}
m_Layer: 0
m_Name: ExhaustFlap_c_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6590563982885246420
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1739246284164943828}
m_LocalRotation: {x: -0.7071065, y: -0.0000032918974, z: -0.000008126899, w: 0.7071072}
m_LocalPosition: {x: -0.08846328, y: 0.22144145, z: -0.00056396483}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5327691807009853731}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1740598466592314990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4472929395762339240}
- component: {fileID: 3343357629672988502}
m_Layer: 0
m_Name: geo_l_hand_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4472929395762339240
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1740598466592314990}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3343357629672988502
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1740598466592314990}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6382582780821767451, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 9016592362085113765}
m_BlendShapeWeights: []
m_RootBone: {fileID: 9016592362085113765}
m_AABB:
m_Center: {x: 0.18830624, y: 0.2310147, z: -0.02892536}
m_Extent: {x: 0.13714215, y: 0.23088369, z: 0.26099622}
m_DirtyAABB: 0
--- !u!1 &1756301173845978174
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6959487242411707106}
- component: {fileID: 2579990121142344186}
m_Layer: 0
m_Name: geo_c_head_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6959487242411707106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1756301173845978174}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2046527861642765261}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2579990121142344186
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1756301173845978174}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 5570971665453781596, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 128165495764647018}
m_BlendShapeWeights: []
m_RootBone: {fileID: 128165495764647018}
m_AABB:
m_Center: {x: -0.19762899, y: 0.062630504, z: 0.00031107664}
m_Extent: {x: 0.37319493, y: 0.4310831, z: 0.36732084}
m_DirtyAABB: 0
--- !u!1 &1806266440885810710
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3790793971160736789}
- component: {fileID: 6948929060462014204}
m_Layer: 0
m_Name: geo_l_hand_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3790793971160736789
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1806266440885810710}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6948929060462014204
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1806266440885810710}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1908695180135844658, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 9016592362085113765}
m_BlendShapeWeights: []
m_RootBone: {fileID: 9016592362085113765}
m_AABB:
m_Center: {x: 0.22934148, y: 0.1765466, z: -0.039972514}
m_Extent: {x: 0.18815854, y: 0.27291897, z: 0.30752116}
m_DirtyAABB: 0
--- !u!1 &1807578417719166740
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2190209081248069686}
m_Layer: 0
m_Name: Eyes
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2190209081248069686
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1807578417719166740}
m_LocalRotation: {x: 0.38377035, y: -0.5955917, z: 0.37570482, w: 0.5973581}
m_LocalPosition: {x: -0.006111714, y: -0.32990032, z: -0.002682768}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 128165495764647018}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1813859520464475123
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6519728715414253908}
- component: {fileID: 842608548672276394}
m_Layer: 0
m_Name: geo_r_ankle_heel_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6519728715414253908
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1813859520464475123}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.643665, y: -0.383841, z: 0.14360455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2268762259012130373}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &842608548672276394
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1813859520464475123}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -2484346667982858692, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7781027808643233628}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7781027808643233628}
m_AABB:
m_Center: {x: 0.00022986531, y: -0.41045922, z: -0.09339319}
m_Extent: {x: 0.33260682, y: 0.26682383, z: 0.21672784}
m_DirtyAABB: 0
--- !u!1 &1839292566758906598
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8618472928044413778}
- component: {fileID: 2667277083542573408}
m_Layer: 0
m_Name: geo_r_upperleg_armor_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8618472928044413778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1839292566758906598}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.64889294, y: -2.49098, z: 0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7923952799696599530}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2667277083542573408
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1839292566758906598}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -168109291032980899, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7388876103773205615}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7388876103773205615}
m_AABB:
m_Center: {x: 0.07245195, y: -0.18934405, z: -0.08992946}
m_Extent: {x: 0.58594173, y: 0.64746916, z: 0.40162635}
m_DirtyAABB: 0
--- !u!1 &1880113748774999788
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8575122542657813480}
- component: {fileID: 4521300171284803882}
m_Layer: 0
m_Name: geo_c_hips_belt_04_saddlebags
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8575122542657813480
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1880113748774999788}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4521300171284803882
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1880113748774999788}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8883306711361539572, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0.0066577196, y: 0.37422347, z: 0.39340827}
m_Extent: {x: 0.62575454, y: 0.17259812, z: 0.2276766}
m_DirtyAABB: 0
--- !u!1 &1894815638819020017
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5037882858456432665}
- component: {fileID: 6879396341416052147}
m_Layer: 0
m_Name: geo_r_chest_attach_weapon_06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5037882858456432665
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1894815638819020017}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3979649348630938737}
- {fileID: 3230592475684687869}
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 30
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6879396341416052147
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1894815638819020017}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6230274456233050319, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.205801, y: -0.065841615, z: 0.71421695}
m_Extent: {x: 0.63778186, y: 0.72232634, z: 0.33556178}
m_DirtyAABB: 0
--- !u!1 &1946037115019024897
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 948615839524579305}
- component: {fileID: 7037727582613569075}
m_Layer: 0
m_Name: geo_c_cargo_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &948615839524579305
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1946037115019024897}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7037727582613569075
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1946037115019024897}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6269474836343636366, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0.00311625, y: 0.2866454, z: -0.37749663}
m_Extent: {x: 0.61710024, y: 0.2964995, z: 0.34261706}
m_DirtyAABB: 0
--- !u!1 &1960477914436998228
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 932619433964426799}
- component: {fileID: 7597287708620356933}
m_Layer: 0
m_Name: geo_r_elbow_attach_weapon_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &932619433964426799
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1960477914436998228}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7597287708620356933
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1960477914436998228}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7151414865372956351, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.16455595, y: -1.3733475, z: 0.06389204}
m_Extent: {x: 0.39516395, y: 0.9499109, z: 0.25818574}
m_DirtyAABB: 0
--- !u!1 &1985266305648787811
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5327691807009853731}
m_Layer: 0
m_Name: Exhaust_c_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5327691807009853731
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1985266305648787811}
m_LocalRotation: {x: -0.42741594, y: 0.56330776, z: 0.5633051, w: -0.42741945}
m_LocalPosition: {x: 0.051448174, y: 0.5296322, z: -0.0000075998023}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1283497887489000231}
- {fileID: 2040767819082362793}
- {fileID: 6590563982885246420}
- {fileID: 5025452294348503220}
m_Father: {fileID: 1297646481780076464}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2018195947086636009
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 875033731900217016}
- component: {fileID: 786021272126395717}
m_Layer: 0
m_Name: geo_c_hips_belt_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &875033731900217016
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2018195947086636009}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &786021272126395717
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2018195947086636009}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7785613241757192486, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: -0.01025635, y: -0.11049664, z: -0.009437323}
m_Extent: {x: 0.71260375, y: 0.81169903, z: 0.61140525}
m_DirtyAABB: 0
--- !u!1 &2032145846539020400
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 920984868973763739}
- component: {fileID: 2987555509690135550}
m_Layer: 0
m_Name: geo_l_lowerleg_knee_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &920984868973763739
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2032145846539020400}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2987555509690135550
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2032145846539020400}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -5743782422801492168, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: 0.0017747283, y: 0.050147206, z: 0.20695099}
m_Extent: {x: 0.2938796, y: 0.30024126, z: 0.31455275}
m_DirtyAABB: 0
--- !u!1 &2041655026496034856
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4493549075544944848}
- component: {fileID: 1633922608953124354}
m_Layer: 0
m_Name: geo_l_elbow_attach_weapon_06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4493549075544944848
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2041655026496034856}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1633922608953124354
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2041655026496034856}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -5875344315305725449, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.17030266, y: 0.72568715, z: -0.056993723}
m_Extent: {x: 0.40090725, y: 0.4004283, z: 0.28861862}
m_DirtyAABB: 0
--- !u!1 &2095408670422031488
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9191745829640117212}
- component: {fileID: 3681465340428224188}
m_Layer: 0
m_Name: geo_r_elbow_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &9191745829640117212
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2095408670422031488}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3681465340428224188
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2095408670422031488}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -361860802461211891, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.035096943, y: -0.6057054, z: 0.04707989}
m_Extent: {x: 0.3459248, y: 0.6006714, z: 0.30457804}
m_DirtyAABB: 0
--- !u!1 &2111341053114305870
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8145911847124360312}
- component: {fileID: 8104715660235431837}
m_Layer: 0
m_Name: geo_c_cargo_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8145911847124360312
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2111341053114305870}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8104715660235431837
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2111341053114305870}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -4749418955234040923, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0.00021648407, y: 0.3035568, z: -0.45678306}
m_Extent: {x: 0.700071, y: 0.3319534, z: 0.30456483}
m_DirtyAABB: 0
--- !u!1 &2127324862799974202
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5940471937327178071}
m_Layer: 0
m_Name: IndexFinger_R_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5940471937327178071
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2127324862799974202}
m_LocalRotation: {x: -0.11727245, y: 0.99199295, z: 0.038278773, w: -0.027053028}
m_LocalPosition: {x: -0.036921646, y: -0.47041014, z: -0.10168771}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8195081533196516986}
m_Father: {fileID: 6308637598297527853}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2156029896304337447
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 132700037771572933}
- component: {fileID: 8985543262268777267}
m_Layer: 0
m_Name: geo_c_head_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &132700037771572933
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2156029896304337447}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2046527861642765261}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8985543262268777267
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2156029896304337447}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -528420741247570797, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 128165495764647018}
m_BlendShapeWeights: []
m_RootBone: {fileID: 128165495764647018}
m_AABB:
m_Center: {x: -0.1839385, y: 0.09828082, z: 0.0023667812}
m_Extent: {x: 0.34628558, y: 0.4213377, z: 0.35549992}
m_DirtyAABB: 0
--- !u!1 &2176933620009571183
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 157538765899527556}
- component: {fileID: 2891745372994102916}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &157538765899527556
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2176933620009571183}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2891745372994102916
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2176933620009571183}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -5476625990391933404, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -0.9553364, y: -0.08240658, z: -0.62958115}
m_Extent: {x: 0.677767, y: 0.5471837, z: 0.23964667}
m_DirtyAABB: 0
--- !u!1 &2233643183011373820
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5543129713905778378}
m_Layer: 0
m_Name: LowerLeg_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5543129713905778378
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2233643183011373820}
m_LocalRotation: {x: -0.10930904, y: -0.69882375, z: -0.10943079, w: 0.6983708}
m_LocalPosition: {x: 0.000001017857, y: -0.855556, z: -2.7711166e-14}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8435922674145331682}
m_Father: {fileID: 7388876103773205615}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2239517347764797501
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6406409141980279798}
m_Layer: 0
m_Name: ExhaustFlap_r_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6406409141980279798
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2239517347764797501}
m_LocalRotation: {x: -0.70710605, y: 0.00000420498, z: -0.0000040279842, w: 0.7071075}
m_LocalPosition: {x: -0.059804086, y: 0.15482733, z: 0.0018638064}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3005531187587459149}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2246848508269324029
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4845120001473918595}
- component: {fileID: 7444095658932143269}
m_Layer: 0
m_Name: geo_r_attach_radio
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4845120001473918595
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2246848508269324029}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7444095658932143269
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2246848508269324029}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7135455569224264284, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.7890414, y: 0.4390079, z: 0.33565733}
m_Extent: {x: 0.5821401, y: 0.1910195, z: 0.17612937}
m_DirtyAABB: 0
--- !u!1 &2268246096285612812
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6335311806208443378}
m_Layer: 0
m_Name: Spine_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6335311806208443378
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2268246096285612812}
m_LocalRotation: {x: 0.9985115, y: -0.050428797, z: -0.006246998, w: 0.019818645}
m_LocalPosition: {x: -0.48036173, y: -0.0015413393, z: 0.007870776}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1297646481780076464}
m_Father: {fileID: 7756355978654841161}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2319561576501955996
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3277905311206638129}
- component: {fileID: 2393687490159365903}
m_Layer: 0
m_Name: geo_l_clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3277905311206638129
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2319561576501955996}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.84949696, y: -4.21159, z: 0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7737348083727072574}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2393687490159365903
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2319561576501955996}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3404129837110801579, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 1297646481780076464}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1297646481780076464}
m_AABB:
m_Center: {x: 0.039926916, y: -0.11469139, z: -0.86839235}
m_Extent: {x: 0.20347789, y: 0.2046615, z: 0.14269963}
m_DirtyAABB: 0
--- !u!1 &2348395079783086212
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7642996274409824467}
- component: {fileID: 2284095614772464810}
m_Layer: 0
m_Name: geo_l_elbow_attach_weapon_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7642996274409824467
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2348395079783086212}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2284095614772464810
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2348395079783086212}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8272845460487044981, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.16455954, y: 1.3733438, z: -0.06389036}
m_Extent: {x: 0.39516425, y: 0.949911, z: 0.258186}
m_DirtyAABB: 0
--- !u!1 &2351828548492453711
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7948074013113891403}
- component: {fileID: 6388242023429040748}
m_Layer: 0
m_Name: geo_l_lowerleg_shin_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7948074013113891403
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2351828548492453711}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6388242023429040748
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2351828548492453711}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -2673178473982488487, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: 0.00075033307, y: 0.8813741, z: -0.0672563}
m_Extent: {x: 0.32465994, y: 0.42437804, z: 0.44612554}
m_DirtyAABB: 0
--- !u!1 &2429490423740922607
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8509168082314531912}
m_Layer: 0
m_Name: Ball_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8509168082314531912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2429490423740922607}
m_LocalRotation: {x: 0.37019154, y: 0.0002854971, z: 0.0007165218, w: 0.92895514}
m_LocalPosition: {x: -0.0000007859978, y: -0.28256014, z: -0.00000016727199}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4007869975070088617}
m_Father: {fileID: 8435922674145331682}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2546596484137698427
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 405160417752315327}
m_Layer: 0
m_Name: Finger_R_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &405160417752315327
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2546596484137698427}
m_LocalRotation: {x: -0.16690482, y: 0.9671542, z: -0.06843592, w: -0.17908671}
m_LocalPosition: {x: 0.015700784, y: -0.4532967, z: 0.15238401}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1814776123771174550}
m_Father: {fileID: 6308637598297527853}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2614981236520747799
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5274080184929231332}
- component: {fileID: 266084555264171390}
m_Layer: 0
m_Name: geo_l_lowerleg_knee_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5274080184929231332
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2614981236520747799}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &266084555264171390
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2614981236520747799}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -6491743744902305493, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: -0.0007183552, y: -0.043143988, z: 0.17557943}
m_Extent: {x: 0.31869265, y: 0.26072994, z: 0.32354504}
m_DirtyAABB: 0
--- !u!1 &2623939216311235289
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3247746060959643097}
- component: {fileID: 2506287442176987494}
m_Layer: 0
m_Name: geo_r_lowerleg_shin_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3247746060959643097
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2623939216311235289}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2506287442176987494
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2623939216311235289}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 5080813957500716499, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: -0.0034441203, y: -0.91375893, z: 0.19969238}
m_Extent: {x: 0.23022096, y: 0.37325305, z: 0.40713525}
m_DirtyAABB: 0
--- !u!1 &2675506788210529384
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 128165495764647018}
m_Layer: 0
m_Name: Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &128165495764647018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2675506788210529384}
m_LocalRotation: {x: -0.0051849238, y: -0.00226129, z: -0.11264829, w: 0.99361885}
m_LocalPosition: {x: -0.2570438, y: 0.03667099, z: 0.0006949091}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4430946550123459202}
- {fileID: 2190209081248069686}
- {fileID: 5093802732443395006}
m_Father: {fileID: 5791150616819322102}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2743193459460217034
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8222732833269831640}
- component: {fileID: 2228647245694440118}
m_Layer: 0
m_Name: geo_l_mid_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8222732833269831640
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2743193459460217034}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2228647245694440118
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2743193459460217034}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7968647178357728491, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 265772947091113132}
m_BlendShapeWeights: []
m_RootBone: {fileID: 265772947091113132}
m_AABB:
m_Center: {x: -0.00053142756, y: 0.050888035, z: -0.00024367869}
m_Extent: {x: 0.063809246, y: 0.10723364, z: 0.09144361}
m_DirtyAABB: 0
--- !u!1 &2767938399286587430
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8960195370566455050}
- component: {fileID: 5206700143693540795}
m_Layer: 0
m_Name: geo_l_hand_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8960195370566455050
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2767938399286587430}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5206700143693540795
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2767938399286587430}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 5905017175113139676, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 9016592362085113765}
m_BlendShapeWeights: []
m_RootBone: {fileID: 9016592362085113765}
m_AABB:
m_Center: {x: 0.15546504, y: 0.16070783, z: -0.022011854}
m_Extent: {x: 0.1553416, y: 0.15507674, z: 0.24577057}
m_DirtyAABB: 0
--- !u!1 &2776711007100858031
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1338613554227300308}
- component: {fileID: 7260801550864999667}
m_Layer: 0
m_Name: geo_c_head_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1338613554227300308
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2776711007100858031}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2046527861642765261}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7260801550864999667
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2776711007100858031}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6079561110708070584, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 128165495764647018}
m_BlendShapeWeights: []
m_RootBone: {fileID: 128165495764647018}
m_AABB:
m_Center: {x: -0.12806278, y: -0.044205964, z: -0.04996398}
m_Extent: {x: 0.25546092, y: 0.3589718, z: 0.26722217}
m_DirtyAABB: 0
--- !u!1 &2862998500590275609
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5025452294348503220}
m_Layer: 0
m_Name: ExhaustFlap_c_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5025452294348503220
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2862998500590275609}
m_LocalRotation: {x: 1, y: -0.00000464559, z: 0.0000069872244, w: 0.00000044566042}
m_LocalPosition: {x: -0.088651806, y: -0.000039269336, z: -0.22204497}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5327691807009853731}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2887127803278517073
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3158143517095205053}
- component: {fileID: 8526567019212843682}
m_Layer: 0
m_Name: geo_c_jetpack_intakes_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3158143517095205053
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2887127803278517073}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8526567019212843682
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2887127803278517073}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -8586737176324546658, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.3960636, y: 0.4581577, z: 0.017705321}
m_Extent: {x: 0.5656513, y: 0.7212609, z: 1.0854808}
m_DirtyAABB: 0
--- !u!1 &2888932968236623948
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4640298604519605966}
- component: {fileID: 3870509857507931058}
m_Layer: 0
m_Name: geo_l_shoulder_armor_07_energyShields
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4640298604519605966
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2888932968236623948}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3358045938838190002}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3870509857507931058
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2888932968236623948}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1217571567943050444, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6707040779432056238}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6707040779432056238}
m_AABB:
m_Center: {x: 0.69692457, y: -0.0953241, z: 0.010522306}
m_Extent: {x: 0.1861664, y: 0.6362335, z: 0.6415657}
m_DirtyAABB: 0
--- !u!1 &2955177274429594711
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5513610731467135574}
- component: {fileID: 7395404443376020829}
m_Layer: 0
m_Name: geo_l_elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5513610731467135574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2955177274429594711}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7395404443376020829
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2955177274429594711}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7305561077075129486, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: -0.0000012516975, y: 0.52905685, z: -0.068382174}
m_Extent: {x: 0.26857153, y: 0.67743474, z: 0.31169173}
m_DirtyAABB: 0
--- !u!1 &3053986867033926910
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5674394079998959554}
m_Layer: 0
m_Name: Thumb_R_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5674394079998959554
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3053986867033926910}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.0000048458905, y: -0.20589508, z: -0.00000066846076}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2569087609399099929}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3069581751798128534
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4899733327443824497}
- component: {fileID: 7322312541383394070}
m_Layer: 0
m_Name: geo_l_mid_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4899733327443824497
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3069581751798128534}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7322312541383394070
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3069581751798128534}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -4478506509172744605, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2177793111419045716}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2177793111419045716}
m_AABB:
m_Center: {x: 0.004345432, y: 0.050540686, z: -0.00013767183}
m_Extent: {x: 0.07769119, y: 0.12184918, z: 0.105464615}
m_DirtyAABB: 0
--- !u!1 &3137308087950694042
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2516620084681458924}
- component: {fileID: 2442894884570572930}
m_Layer: 0
m_Name: geo_c_hips_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2516620084681458924
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3137308087950694042}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2442894884570572930
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3137308087950694042}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4354725737411062359, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0.0034232736, y: 0.008977056, z: -0.0064731836}
m_Extent: {x: 0.43160528, y: 0.5326749, z: 0.43367112}
m_DirtyAABB: 0
--- !u!1 &3185947223436114657
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5571855658109083674}
- component: {fileID: 1348726067410646110}
m_Layer: 0
m_Name: geo_c_cockpit_door_saddlebags
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5571855658109083674
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3185947223436114657}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1348726067410646110
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3185947223436114657}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2178047124556055146, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 1774591742553631853}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1774591742553631853}
m_AABB:
m_Center: {x: -0.24034423, y: 0.004655242, z: 0.034208655}
m_Extent: {x: 0.19572926, y: 0.65879023, z: 0.17992306}
m_DirtyAABB: 0
--- !u!1 &3187962877623692158
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2659036750675994032}
- component: {fileID: 4948496982580035218}
m_Layer: 0
m_Name: geo_r_shoulder_armor_07
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2659036750675994032
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3187962877623692158}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5111890253002217527}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4948496982580035218
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3187962877623692158}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3041505530484994524, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7929524790190694905}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7929524790190694905}
m_AABB:
m_Center: {x: -0.3812684, y: 0.07555553, z: 0.014895409}
m_Extent: {x: 0.31823775, y: 0.4653732, z: 0.3951229}
m_DirtyAABB: 0
--- !u!1 &3202242873837165373
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 32904562753823087}
- component: {fileID: 852739184120066880}
m_Layer: 0
m_Name: geo_l_index_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &32904562753823087
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3202242873837165373}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &852739184120066880
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3202242873837165373}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3653199896866510519, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7864884804257111595}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7864884804257111595}
m_AABB:
m_Center: {x: 0.0066165924, y: 0.050523944, z: 0.0019810721}
m_Extent: {x: 0.07894336, y: 0.12212355, z: 0.10682215}
m_DirtyAABB: 0
--- !u!1 &3256618028610041280
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5285257909443604575}
m_Layer: 0
m_Name: l_hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5285257909443604575
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3256618028610041280}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: 4.37488, z: 0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5880736369210755023}
- {fileID: 8960195370566455050}
- {fileID: 6624013831629060084}
- {fileID: 4472929395762339240}
- {fileID: 3790793971160736789}
- {fileID: 3966807466708127461}
- {fileID: 32904562753823087}
- {fileID: 2199350865537396567}
- {fileID: 1408640290779148236}
- {fileID: 4899733327443824497}
- {fileID: 8222732833269831640}
- {fileID: 6678375944267793049}
- {fileID: 6042482015980423631}
m_Father: {fileID: 7685110713988231621}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3260507121665305203
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8133864704595638419}
- component: {fileID: 2460122218597253394}
m_Layer: 0
m_Name: geo_r_chest_attach_weapon_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8133864704595638419
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3260507121665305203}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2460122218597253394
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3260507121665305203}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1914801014507978329, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.6302922, y: -0.01139988, z: 0.6222946}
m_Extent: {x: 0.45689583, y: 0.5095521, z: 0.2968343}
m_DirtyAABB: 0
--- !u!1 &3350288656697584223
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6043273150626841584}
- component: {fileID: 504314086519159137}
m_Layer: 0
m_Name: geo_r_upperleg_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6043273150626841584
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3350288656697584223}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.64889294, y: -2.49098, z: 0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7923952799696599530}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &504314086519159137
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3350288656697584223}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -6723175921799472992, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7388876103773205615}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7388876103773205615}
m_AABB:
m_Center: {x: 0.09033932, y: -0.19299829, z: -0.0778206}
m_Extent: {x: 0.46673375, y: 0.6261729, z: 0.33482212}
m_DirtyAABB: 0
--- !u!1 &3375943513497142312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 385203523837219222}
- component: {fileID: 5096514372302669051}
m_Layer: 0
m_Name: geo_r_upperleg_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &385203523837219222
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3375943513497142312}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.64889294, y: -2.49098, z: 0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7923952799696599530}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5096514372302669051
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3375943513497142312}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2509150058792017093, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7388876103773205615}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7388876103773205615}
m_AABB:
m_Center: {x: 0.049153835, y: -0.1813398, z: 0.0066895187}
m_Extent: {x: 0.48221657, y: 0.52102953, z: 0.2458739}
m_DirtyAABB: 0
--- !u!1 &3451183438981132173
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1067748679768825969}
- component: {fileID: 2081931871393781732}
m_Layer: 0
m_Name: geo_l_ball_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1067748679768825969
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3451183438981132173}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6427664, y: -0.15186581, z: -0.014744497}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3112701053247197814}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2081931871393781732
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3451183438981132173}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7878282173367300176, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2046912753070674776}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2046912753070674776}
m_AABB:
m_Center: {x: 0.000000029802322, y: 0.22227481, z: 0.10312175}
m_Extent: {x: 0.2851066, y: 0.36944488, z: 0.26239908}
m_DirtyAABB: 0
--- !u!1 &3454195417420412273
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3044544393725911578}
m_Layer: 0
m_Name: lowerbody
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3044544393725911578
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3454195417420412273}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6454732806567205614}
- {fileID: 5894966748734545426}
- {fileID: 3112701053247197814}
- {fileID: 474813240873168253}
- {fileID: 8249757074019576643}
- {fileID: 2268762259012130373}
- {fileID: 4987525863226330175}
- {fileID: 7925704926936438892}
- {fileID: 7923952799696599530}
m_Father: {fileID: 9033583492946465936}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3459882536299465269
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3534573427292815692}
m_Layer: 0
m_Name: Elbow_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3534573427292815692
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3459882536299465269}
m_LocalRotation: {x: 0.05731059, y: -0.0034427266, z: -0.0025071984, w: 0.99834734}
m_LocalPosition: {x: 0.08115624, y: 0.50261784, z: 0.062349424}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 9016592362085113765}
m_Father: {fileID: 6707040779432056238}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3463698314243095419
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3603598114617160570}
- component: {fileID: 7142089838380927876}
m_Layer: 0
m_Name: geo_r_elbow_attach_weapon_06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3603598114617160570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3463698314243095419}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7142089838380927876
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3463698314243095419}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6501912148475445869, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.17029892, y: -0.72569084, z: 0.056995064}
m_Extent: {x: 0.40090692, y: 0.40042806, z: 0.2886185}
m_DirtyAABB: 0
--- !u!1 &3479748171136620884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1025371845578369497}
m_Layer: 0
m_Name: IndexFinger_R_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1025371845578369497
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3479748171136620884}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.000002780913, y: -0.14545316, z: -0.0000009268001}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3962138984674861513}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3499796390959360589
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7685110713988231621}
m_Layer: 0
m_Name: upperbody
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7685110713988231621
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3499796390959360589}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5346812465783744656}
- {fileID: 2046527861642765261}
- {fileID: 7737348083727072574}
- {fileID: 6307485832734786290}
- {fileID: 5285257909443604575}
- {fileID: 3358045938838190002}
- {fileID: 8395578519751506202}
- {fileID: 1555167044440349517}
- {fileID: 8468408686308030533}
- {fileID: 5745787683514896356}
- {fileID: 5111890253002217527}
m_Father: {fileID: 9033583492946465936}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3590727568027268787
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5747673505257806448}
- component: {fileID: 7389204731646127131}
m_Layer: 0
m_Name: geo_l_upperleg_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5747673505257806448
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3590727568027268787}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6462954, y: -2.471067, z: -0.00026858418}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8249757074019576643}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7389204731646127131
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3590727568027268787}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -8864643811927890560, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3313958204349131536}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3313958204349131536}
m_AABB:
m_Center: {x: -0.09033884, y: 0.193003, z: 0.07782096}
m_Extent: {x: 0.46673375, y: 0.62617296, z: 0.33482212}
m_DirtyAABB: 0
--- !u!1 &3645346805474928288
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4776401745137115284}
- component: {fileID: 4833854529476858511}
m_Layer: 0
m_Name: geo_r_lowerleg_knee_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4776401745137115284
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3645346805474928288}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4833854529476858511
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3645346805474928288}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1329731304020083431, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: 0.000718832, y: 0.043139815, z: -0.17558017}
m_Extent: {x: 0.3186926, y: 0.26072988, z: 0.323545}
m_DirtyAABB: 0
--- !u!1 &3655879303129522572
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8435922674145331682}
m_Layer: 0
m_Name: Ankle_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8435922674145331682
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3655879303129522572}
m_LocalRotation: {x: 0.38279706, y: 0.00085684337, z: 0.0013958857, w: 0.923831}
m_LocalPosition: {x: 0.00000074927505, y: -1.258371, z: -0.0000010215364}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7781027808643233628}
- {fileID: 8509168082314531912}
m_Father: {fileID: 5543129713905778378}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3684626484553360498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3966807466708127461}
- component: {fileID: 243548918072123898}
m_Layer: 0
m_Name: geo_l_index_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3966807466708127461
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3684626484553360498}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &243548918072123898
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3684626484553360498}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4509626257116741847, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621579172096939662}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621579172096939662}
m_AABB:
m_Center: {x: 0.0062408447, y: 0.055140857, z: -0.0014941841}
m_Extent: {x: 0.079431154, y: 0.12697184, z: 0.09767338}
m_DirtyAABB: 0
--- !u!1 &3686591318519069135
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7348646848278468189}
- component: {fileID: 2193480176078731819}
m_Layer: 0
m_Name: geo_l_shoulder_armor_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7348646848278468189
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3686591318519069135}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3358045938838190002}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2193480176078731819
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3686591318519069135}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7907192544761478786, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6707040779432056238}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6707040779432056238}
m_AABB:
m_Center: {x: 0.3285151, y: -0.13805228, z: -0.0106185675}
m_Extent: {x: 0.26147336, y: 0.5381028, z: 0.45582595}
m_DirtyAABB: 0
--- !u!1 &3702958019792902966
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 517003974362083337}
- component: {fileID: 6918979245217320453}
m_Layer: 0
m_Name: geo_r_ball_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &517003974362083337
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3702958019792902966}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642766, y: -0.15186599, z: -0.014744458}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4987525863226330175}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6918979245217320453
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3702958019792902966}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -521319199561388523, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8509168082314531912}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8509168082314531912}
m_AABB:
m_Center: {x: 0.0000035464764, y: -0.280204, z: -0.07207297}
m_Extent: {x: 0.28568304, y: 0.4280573, z: 0.21788321}
m_DirtyAABB: 0
--- !u!1 &3709367473584073793
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4758408101656930387}
- component: {fileID: 3229398178977766040}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_06_Launcher_Emptry
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4758408101656930387
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3709367473584073793}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3643700224786702914}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3229398178977766040
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3709367473584073793}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8953543595972458237, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -2.0070877, y: -0.25205758, z: -0.82030386}
m_Extent: {x: 0.3822872, y: 0.22040239, z: 0.3932938}
m_DirtyAABB: 0
--- !u!1 &3739754496169349725
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 67530660368969493}
- component: {fileID: 5570447522473359534}
m_Layer: 0
m_Name: geo_l_lowerleg_shin_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &67530660368969493
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3739754496169349725}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5570447522473359534
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3739754496169349725}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2527479401445602208, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: 0.0004400313, y: 0.9435321, z: -0.085774064}
m_Extent: {x: 0.24981701, y: 0.37406048, z: 0.5469274}
m_DirtyAABB: 0
--- !u!1 &3741015808972452599
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8300358287043813316}
- component: {fileID: 6264963300773923954}
m_Layer: 0
m_Name: geo_r_lowerleg_knee_armor_06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8300358287043813316
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3741015808972452599}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6264963300773923954
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3741015808972452599}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -8183695365137005531, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: 0.0032758713, y: -0.10684822, z: -0.21979691}
m_Extent: {x: 0.34179792, y: 0.35641965, z: 0.3681457}
m_DirtyAABB: 0
--- !u!1 &3791225372331852821
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 634721184389396024}
- component: {fileID: 3674771183771919804}
m_Layer: 0
m_Name: geo_c_head_07
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &634721184389396024
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3791225372331852821}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2046527861642765261}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3674771183771919804
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3791225372331852821}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7083755904087844720, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 128165495764647018}
m_BlendShapeWeights: []
m_RootBone: {fileID: 128165495764647018}
m_AABB:
m_Center: {x: -0.35519916, y: 0.1662671, z: 0.011232346}
m_Extent: {x: 0.45680147, y: 0.5209578, z: 0.31659225}
m_DirtyAABB: 0
--- !u!1 &3798107158820143826
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6616903094186353500}
- component: {fileID: 1157661009832278538}
m_Layer: 0
m_Name: geo_r_shoulder_armor_07_energyShields
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6616903094186353500
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3798107158820143826}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5111890253002217527}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1157661009832278538
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3798107158820143826}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2239478394332650800, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7929524790190694905}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7929524790190694905}
m_AABB:
m_Center: {x: -0.6979363, y: 0.118736625, z: 0.019354224}
m_Extent: {x: 0.17910743, y: 0.62186027, z: 0.6239905}
m_DirtyAABB: 0
--- !u!1 &3843298108596651236
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 463369054372730737}
- component: {fileID: 727759822104713206}
m_Layer: 0
m_Name: geo_l_exhaust
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &463369054372730737
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3843298108596651236}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &727759822104713206
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3843298108596651236}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7676926184208009641, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7547188180782500165}
- {fileID: 1998197212720636837}
- {fileID: 8110075251328058586}
- {fileID: 5242404401790409197}
- {fileID: 6038190803573785491}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7547188180782500165}
m_AABB:
m_Center: {x: -0.11618772, y: -0.000014767051, z: -0.00021089613}
m_Extent: {x: 0.18809435, y: 0.17049143, z: 0.17049095}
m_DirtyAABB: 0
--- !u!1 &3855648479929519957
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7925704926936438892}
m_Layer: 0
m_Name: r_lowerleg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7925704926936438892
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3855648479929519957}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.642684, y: 1.62198, z: 0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5934869081452350396}
- {fileID: 4776401745137115284}
- {fileID: 3189100577500346855}
- {fileID: 5350020211109075512}
- {fileID: 5237750257888701642}
- {fileID: 8982045481099425633}
- {fileID: 8300358287043813316}
- {fileID: 8225500594555962832}
- {fileID: 3129031008787415519}
- {fileID: 5700142468760839661}
- {fileID: 5908619184367584140}
- {fileID: 3247746060959643097}
- {fileID: 274613312230780265}
- {fileID: 356579716747918896}
m_Father: {fileID: 3044544393725911578}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3894954121411671211
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6719644517024164922}
- component: {fileID: 6229995118941052070}
m_Layer: 0
m_Name: geo_l_upperleg_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6719644517024164922
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3894954121411671211}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6462954, y: -2.471067, z: -0.00026858418}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8249757074019576643}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6229995118941052070
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3894954121411671211}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -9076507357726892472, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3313958204349131536}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3313958204349131536}
m_AABB:
m_Center: {x: -0.049153358, y: 0.18134439, z: -0.006689161}
m_Extent: {x: 0.48221657, y: 0.52102965, z: 0.2458739}
m_DirtyAABB: 0
--- !u!1 &3898122385815354327
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2177793111419045716}
m_Layer: 0
m_Name: Finger_L_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2177793111419045716
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3898122385815354327}
m_LocalRotation: {x: -0.0000004245344, y: -0.000005546976, z: 0.0000008880355, w: 1}
m_LocalPosition: {x: -0, y: 0.20309246, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 265772947091113132}
m_Father: {fileID: 7429053657510476423}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3901124144474679275
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2268762259012130373}
m_Layer: 0
m_Name: r_ankle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2268762259012130373
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3901124144474679275}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.643665, y: 0.383841, z: -0.14360455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7868140121969107486}
- {fileID: 2192701336376475333}
- {fileID: 2922598854460902653}
- {fileID: 6519728715414253908}
m_Father: {fileID: 3044544393725911578}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3913661014207014622
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2007531848657904138}
m_Layer: 0
m_Name: IndexFinger_L_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2007531848657904138
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3913661014207014622}
m_LocalRotation: {x: 0.008797105, y: 0.0036037646, z: -0.12505837, w: 0.9921039}
m_LocalPosition: {x: -2.2737367e-15, y: 0.17971571, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4663626379804566695}
m_Father: {fileID: 7864884804257111595}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3923237785386395725
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2176781851209737741}
- component: {fileID: 7682632636922854683}
m_Layer: 0
m_Name: geo_l_upperleg_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2176781851209737741
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3923237785386395725}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6462954, y: -2.471067, z: -0.00026858418}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8249757074019576643}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7682632636922854683
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3923237785386395725}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 3194869541801087743, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3313958204349131536}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3313958204349131536}
m_AABB:
m_Center: {x: -0.09177214, y: 0.19483107, z: 0.0028977394}
m_Extent: {x: 0.40060234, y: 0.47297406, z: 0.2759635}
m_DirtyAABB: 0
--- !u!1 &3929363753939387162
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5079490052757353976}
- component: {fileID: 5178963389305703888}
m_Layer: 0
m_Name: geo_l_lowerleg_knee_armor_07
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5079490052757353976
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3929363753939387162}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5178963389305703888
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3929363753939387162}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 3435755983433451969, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: 0.0019997358, y: 0.0314826, z: 0.3078856}
m_Extent: {x: 0.19102809, y: 0.27895108, z: 0.16678488}
m_DirtyAABB: 0
--- !u!1 &4003701923730172533
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6802287876639465472}
- component: {fileID: 6556896145899941158}
m_Layer: 0
m_Name: geo_r_shoulder_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6802287876639465472
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4003701923730172533}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5111890253002217527}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6556896145899941158
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4003701923730172533}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6604628391432698865, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7929524790190694905}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7929524790190694905}
m_AABB:
m_Center: {x: -0.40757954, y: -0.035629928, z: -0.04458624}
m_Extent: {x: 0.3232386, y: 0.6742082, z: 0.34168956}
m_DirtyAABB: 0
--- !u!1 &4069490358897378713
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4654202357184942135}
- component: {fileID: 7523009555200208544}
m_Layer: 0
m_Name: geo_r_chest_attach_weapon_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4654202357184942135
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4069490358897378713}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 29
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7523009555200208544
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4069490358897378713}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -5519311359551054923, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -0.93708414, y: -0.08794236, z: 0.6528203}
m_Extent: {x: 0.677767, y: 0.5469171, z: 0.23640865}
m_DirtyAABB: 0
--- !u!1 &4116348023453255936
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1518112384016406435}
- component: {fileID: 7553503844532307544}
m_Layer: 0
m_Name: geo_l_attach_radio
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1518112384016406435
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4116348023453255936}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7553503844532307544
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4116348023453255936}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 5224021573918851977, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.8013827, y: 0.4413402, z: -0.29294047}
m_Extent: {x: 0.5817059, y: 0.19059192, z: 0.17490825}
m_DirtyAABB: 0
--- !u!1 &4121581705101100075
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3525221729390591845}
- component: {fileID: 1840048200246142113}
m_Layer: 0
m_Name: geo_l_shoulder_armor_07
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3525221729390591845
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4121581705101100075}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3358045938838190002}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1840048200246142113
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4121581705101100075}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 161900490862861007, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6707040779432056238}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6707040779432056238}
m_AABB:
m_Center: {x: 0.3812645, y: -0.07555412, z: -0.014895022}
m_Extent: {x: 0.31823772, y: 0.4653734, z: 0.39512315}
m_DirtyAABB: 0
--- !u!1 &4123020627427511533
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5974046891488556414}
m_Layer: 0
m_Name: Clavicle_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5974046891488556414
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4123020627427511533}
m_LocalRotation: {x: 0.15070124, y: 0.7382768, z: -0.65577847, w: -0.046811026}
m_LocalPosition: {x: 0.039925206, y: -0.11469076, z: -0.84949696}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6707040779432056238}
m_Father: {fileID: 1297646481780076464}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4155645680001532231
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2075798823886596860}
- component: {fileID: 3863055432666966074}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2075798823886596860
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4155645680001532231}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3863055432666966074
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4155645680001532231}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -881007491241308421, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.2729933, y: -0.12861593, z: 0.65211165}
m_Extent: {x: 0.40398645, y: 0.55357033, z: 0.21845812}
m_DirtyAABB: 0
--- !u!1 &4163826028199891763
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2721186853513557984}
- component: {fileID: 6442268524122729835}
m_Layer: 0
m_Name: geo_r_index_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2721186853513557984
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4163826028199891763}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6442268524122729835
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4163826028199891763}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -8118944273503842824, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5940471937327178071}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5940471937327178071}
m_AABB:
m_Center: {x: -0.006238684, y: -0.05514413, z: 0.0014926046}
m_Extent: {x: 0.07943089, y: 0.1269719, z: 0.097673364}
m_DirtyAABB: 0
--- !u!1 &4191801246625846182
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8913851898722011318}
- component: {fileID: 7840169765398903925}
m_Layer: 0
m_Name: geo_l_ball_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8913851898722011318
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4191801246625846182}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6427664, y: -0.15186581, z: -0.014744497}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3112701053247197814}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7840169765398903925
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4191801246625846182}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6793239820075018387, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2046912753070674776}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2046912753070674776}
m_AABB:
m_Center: {x: 0.0015408993, y: 0.2751424, z: 0.08116883}
m_Extent: {x: 0.30891082, y: 0.41084298, z: 0.25473294}
m_DirtyAABB: 0
--- !u!1 &4224069159450481441
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8249757074019576643}
m_Layer: 0
m_Name: l_upperleg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8249757074019576643
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4224069159450481441}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.6462954, y: 2.471067, z: 0.00026858418}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8284154603474152349}
- {fileID: 6719644517024164922}
- {fileID: 2176781851209737741}
- {fileID: 5747673505257806448}
- {fileID: 7596300979313205612}
- {fileID: 3784004181219964162}
m_Father: {fileID: 3044544393725911578}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4258037278927821722
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6771541137014602498}
- component: {fileID: 1553156240537251142}
m_Layer: 0
m_Name: geo_r_shoulder_armor_09
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6771541137014602498
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4258037278927821722}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5111890253002217527}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1553156240537251142
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4258037278927821722}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2875640517811525452, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7929524790190694905}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7929524790190694905}
m_AABB:
m_Center: {x: -0.296301, y: 0.048965707, z: 0.018024296}
m_Extent: {x: 0.35715318, y: 0.466923, z: 0.4588697}
m_DirtyAABB: 0
--- !u!1 &4263665709486241246
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 439556505491376526}
- component: {fileID: 992878588831197548}
m_Layer: 0
m_Name: geo_l_upperShin_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &439556505491376526
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4263665709486241246}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &992878588831197548
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4263665709486241246}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 9098187198293597417, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: -0.0006839037, y: 0.2601505, z: -0.112447396}
m_Extent: {x: 0.2225992, y: 0.36835366, z: 0.38856602}
m_DirtyAABB: 0
--- !u!1 &4273064597532456599
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4303612192550119524}
- component: {fileID: 6810670868946257559}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_02_Launcher_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4303612192550119524
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4273064597532456599}
m_LocalRotation: {x: 0.01813292, y: -0.03446671, z: 0.8422327, w: 0.5377056}
m_LocalPosition: {x: -0.81404483, y: 4.9012895, z: -0.024462832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7043615446474195214}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6810670868946257559
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4273064597532456599}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1568890965029860246, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.7572309, y: -0.18455029, z: -0.8232558}
m_Extent: {x: 0.31081736, y: 0.5231877, z: 0.27485192}
m_DirtyAABB: 0
--- !u!1 &4291613615411727586
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3643700224786702914}
- component: {fileID: 932223951544742212}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3643700224786702914
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4291613615411727586}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2924571214044937934}
- {fileID: 4758408101656930387}
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &932223951544742212
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4291613615411727586}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -8040842688465596108, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.227437, y: -0.06061423, z: -0.6694428}
m_Extent: {x: 0.6388993, y: 0.7229606, z: 0.33760348}
m_DirtyAABB: 0
--- !u!1 &4296399029407601137
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2199350865537396567}
- component: {fileID: 7031569132586679085}
m_Layer: 0
m_Name: geo_l_index_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2199350865537396567
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4296399029407601137}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7031569132586679085
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4296399029407601137}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3516818522691372500, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2007531848657904138}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2007531848657904138}
m_AABB:
m_Center: {x: 0.0062515736, y: 0.050306447, z: 0.0037348568}
m_Extent: {x: 0.06689201, y: 0.10628795, z: 0.091982126}
m_DirtyAABB: 0
--- !u!1 &4315232185696276467
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1408640290779148236}
- component: {fileID: 8970535428184806715}
m_Layer: 0
m_Name: geo_l_mid_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1408640290779148236
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4315232185696276467}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8970535428184806715
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4315232185696276467}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -5062345648004652253, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7429053657510476423}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7429053657510476423}
m_AABB:
m_Center: {x: 0.0064690188, y: 0.055246666, z: -0.001337722}
m_Extent: {x: 0.07779869, y: 0.12657246, z: 0.09705824}
m_DirtyAABB: 0
--- !u!1 &4407259594207640596
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7781027808643233628}
m_Layer: 0
m_Name: AnkleReverse_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7781027808643233628
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4407259594207640596}
m_LocalRotation: {x: 0.0029279648, y: 0.83003604, z: -0.55770206, w: -1.647132e-16}
m_LocalPosition: {x: -1.4210854e-16, y: 0, z: -1.7763568e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8435922674145331682}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4430844349873264008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7734376305385556031}
- component: {fileID: 4099966769151590441}
m_Layer: 0
m_Name: geo_c_exhaust
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7734376305385556031
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4430844349873264008}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4099966769151590441
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4430844349873264008}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7120244640120429132, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5327691807009853731}
- {fileID: 1283497887489000231}
- {fileID: 2040767819082362793}
- {fileID: 5025452294348503220}
- {fileID: 6590563982885246420}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5327691807009853731}
m_AABB:
m_Center: {x: -0.17253834, y: -0.000039294362, z: -0.000564605}
m_Extent: {x: 0.26346928, y: 0.24355902, z: 0.24355896}
m_DirtyAABB: 0
--- !u!1 &4448096756251832799
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6454732806567205614}
m_Layer: 0
m_Name: hips
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6454732806567205614
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4448096756251832799}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.6393679e-17, y: 2.6458755, z: -0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 948615839524579305}
- {fileID: 753302465544162626}
- {fileID: 8145911847124360312}
- {fileID: 4021226016333345147}
- {fileID: 7366857532745900063}
- {fileID: 2516620084681458924}
- {fileID: 89959865018657856}
- {fileID: 7189391989127514060}
- {fileID: 875033731900217016}
- {fileID: 2156258657562235881}
- {fileID: 1604929244004327197}
- {fileID: 8575122542657813480}
- {fileID: 4310193522103581731}
m_Father: {fileID: 3044544393725911578}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4454961669638898223
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7740897560773178834}
- component: {fileID: 5752568105235718976}
m_Layer: 0
m_Name: geo_l_ball_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7740897560773178834
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4454961669638898223}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6427664, y: -0.15186581, z: -0.014744497}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3112701053247197814}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5752568105235718976
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4454961669638898223}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4071022889304030493, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2046912753070674776}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2046912753070674776}
m_AABB:
m_Center: {x: -0.0021181703, y: 0.21552013, z: 0.06292018}
m_Extent: {x: 0.3473226, y: 0.42212212, z: 0.26021916}
m_DirtyAABB: 0
--- !u!1 &4484196840336231124
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 297275740078479067}
- component: {fileID: 941893802862267726}
m_Layer: 0
m_Name: geo_l_shoulder_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &297275740078479067
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4484196840336231124}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3358045938838190002}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &941893802862267726
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4484196840336231124}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2693816472409978760, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6707040779432056238}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6707040779432056238}
m_AABB:
m_Center: {x: 0.20029107, y: 0.0016996264, z: -0.0020462573}
m_Extent: {x: 0.40693167, y: 0.6241403, z: 0.4654865}
m_DirtyAABB: 0
--- !u!1 &4522508542562419943
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4430946550123459202}
m_Layer: 0
m_Name: Eyebrows
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4430946550123459202
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4522508542562419943}
m_LocalRotation: {x: 0.95771784, y: -0.2876499, z: -0.0051334538, w: -0.002781069}
m_LocalPosition: {x: -0.07159662, y: -0.33921805, z: -0.0022214034}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 128165495764647018}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4542531387469353947
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8284154603474152349}
- component: {fileID: 5503326406222102954}
m_Layer: 0
m_Name: geo_l_upperleg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8284154603474152349
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4542531387469353947}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6462954, y: -2.471067, z: -0.00026858418}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8249757074019576643}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5503326406222102954
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4542531387469353947}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8297237787867038474, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3313958204349131536}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3313958204349131536}
m_AABB:
m_Center: {x: -0.020669997, y: 0.35095972, z: 0.029661596}
m_Extent: {x: 0.31488702, y: 0.6446803, z: 0.28777397}
m_DirtyAABB: 0
--- !u!1 &4560567128099781014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1107992323264192492}
- component: {fileID: 772001115333936865}
m_Layer: 0
m_Name: geo_L_elbow_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1107992323264192492
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4560567128099781014}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &772001115333936865
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4560567128099781014}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3552244572159018622, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.03859681, y: 0.6161999, z: -0.04621449}
m_Extent: {x: 0.3589961, y: 0.4362281, z: 0.30461964}
m_DirtyAABB: 0
--- !u!1 &4643643460861519497
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5244714890173603922}
- component: {fileID: 7702939734124373653}
m_Layer: 0
m_Name: geo_r_mid_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5244714890173603922
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4643643460861519497}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7702939734124373653
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4643643460861519497}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -9093099274488061524, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 405160417752315327}
m_BlendShapeWeights: []
m_RootBone: {fileID: 405160417752315327}
m_AABB:
m_Center: {x: -0.0064651817, y: -0.055241287, z: 0.0013363957}
m_Extent: {x: 0.07779868, y: 0.12657255, z: 0.097058155}
m_DirtyAABB: 0
--- !u!1 &4684789177945963333
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5560877877546806330}
m_Layer: 0
m_Name: ExhaustFlap_r_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5560877877546806330
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4684789177945963333}
m_LocalRotation: {x: 0.7071082, y: -0.000001849769, z: -0.0000062422437, w: 0.70710534}
m_LocalPosition: {x: -0.059835017, y: -0.15524462, z: 0.0017572648}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3005531187587459149}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4729171787256450844
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6532782982848376998}
- component: {fileID: 6336396911612130410}
m_Layer: 0
m_Name: geo_r_chest_attach_weapon_01_Launcher_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6532782982848376998
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4729171787256450844}
m_LocalRotation: {x: 0.61991996, y: 0.3673928, z: 0.39303756, w: 0.57117707}
m_LocalPosition: {x: 0.81381345, y: 4.9004455, z: -0.024519652}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4348269787876928908}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6336396911612130410
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4729171787256450844}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -8473302848797323364, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.72593, y: -0.19151282, z: 0.86979854}
m_Extent: {x: 0.3111356, y: 0.5227319, z: 0.27465963}
m_DirtyAABB: 0
--- !u!1 &4758349666140614041
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6042482015980423631}
- component: {fileID: 7020756983752851067}
m_Layer: 0
m_Name: geo_l_thumb_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6042482015980423631
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4758349666140614041}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7020756983752851067
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4758349666140614041}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6500849072245672432, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 800007637343487351}
m_BlendShapeWeights: []
m_RootBone: {fileID: 800007637343487351}
m_AABB:
m_Center: {x: 0.0000016763806, y: 0.07951309, z: -0.0057024285}
m_Extent: {x: 0.091245554, y: 0.13595748, z: 0.06896477}
m_DirtyAABB: 0
--- !u!1 &4795122861068902870
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5346812465783744656}
m_Layer: 0
m_Name: chest
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5346812465783744656
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4795122861068902870}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7142610256975417656}
- {fileID: 952969031092739897}
- {fileID: 5190813299446224174}
- {fileID: 1200629407011219682}
- {fileID: 5571855658109083674}
- {fileID: 3961278117861945622}
- {fileID: 2578192486598365735}
- {fileID: 6161761244069138359}
- {fileID: 7734376305385556031}
- {fileID: 3158143517095205053}
- {fileID: 1518112384016406435}
- {fileID: 7043615446474195214}
- {fileID: 5033046933163575732}
- {fileID: 1437976532101935731}
- {fileID: 7428117600436148811}
- {fileID: 2075798823886596860}
- {fileID: 157538765899527556}
- {fileID: 3643700224786702914}
- {fileID: 8048410753898765369}
- {fileID: 5316229987388505588}
- {fileID: 4287511407787480506}
- {fileID: 463369054372730737}
- {fileID: 8900759810923724176}
- {fileID: 4845120001473918595}
- {fileID: 4348269787876928908}
- {fileID: 8133864704595638419}
- {fileID: 3729406402966857084}
- {fileID: 1889160147035360745}
- {fileID: 6689520482685553449}
- {fileID: 4654202357184942135}
- {fileID: 5037882858456432665}
- {fileID: 814701051718979332}
- {fileID: 6818856504888055934}
- {fileID: 1740348485988271851}
m_Father: {fileID: 7685110713988231621}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4806128144776696475
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3654657924227441675}
- component: {fileID: 1414920386434103292}
m_Layer: 0
m_Name: geo_r_index_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3654657924227441675
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4806128144776696475}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1414920386434103292
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4806128144776696475}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2590465136948267724, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8195081533196516986}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8195081533196516986}
m_AABB:
m_Center: {x: -0.006613001, y: -0.05052732, z: -0.0019838065}
m_Extent: {x: 0.07894355, y: 0.12212323, z: 0.106822096}
m_DirtyAABB: 0
--- !u!1 &4830664925038194002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8904692947916065114}
- component: {fileID: 7806204557833094610}
m_Layer: 0
m_Name: geo_l_elbow_attach_weapon_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8904692947916065114
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4830664925038194002}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7806204557833094610
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4830664925038194002}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3394338024726192135, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.0067254007, y: 1.2048875, z: -0.0927524}
m_Extent: {x: 0.31155455, y: 0.24501729, z: 0.31870046}
m_DirtyAABB: 0
--- !u!1 &4859076314136648443
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7630836398149356489}
m_Layer: 0
m_Name: CockpitStep_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7630836398149356489
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4859076314136648443}
m_LocalRotation: {x: 0.93968236, y: -0.000000089652055, z: 0.34204847, w: 0.000000008722441}
m_LocalPosition: {x: -0.12840806, y: -0.0003187086, z: -0.027501745}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1774591742553631853}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4863269067606248621
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7428117600436148811}
- component: {fileID: 1404988512051226606}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_03_Empty
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7428117600436148811
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4863269067606248621}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1404988512051226606
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4863269067606248621}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8684282956859813911, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.6746507, y: -0.10556954, z: -0.8544255}
m_Extent: {x: 0.61391926, y: 0.617791, z: 0.48243195}
m_DirtyAABB: 0
--- !u!1 &4915910681895791674
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2569087609399099929}
m_Layer: 0
m_Name: Thumb_R_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2569087609399099929
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4915910681895791674}
m_LocalRotation: {x: -0.107063755, y: 0.09265439, z: 0.012055963, w: 0.98985213}
m_LocalPosition: {x: 0.000008846362, y: -0.2194304, z: -0.0000018855407}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5674394079998959554}
m_Father: {fileID: 7636029280831162219}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4922708134204394485
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 952969031092739897}
- component: {fileID: 5732634904606786253}
m_Layer: 0
m_Name: geo_c_cockpit_door_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &952969031092739897
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4922708134204394485}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5732634904606786253
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4922708134204394485}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -5931708705175530876, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 1774591742553631853}
- {fileID: 7630836398149356489}
- {fileID: 6828196778641870756}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1774591742553631853}
m_AABB:
m_Center: {x: -0.58320093, y: -0.000000059604645, z: 0.041955844}
m_Extent: {x: 0.6125176, y: 0.55346227, z: 0.24910827}
m_DirtyAABB: 0
--- !u!1 &4948411342993928786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7636029280831162219}
m_Layer: 0
m_Name: Thumb_R_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7636029280831162219
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4948411342993928786}
m_LocalRotation: {x: 0.33840537, y: 0.18404451, z: 0.33770168, w: 0.8588172}
m_LocalPosition: {x: -0.053669386, y: -0.21928686, z: -0.28260136}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2569087609399099929}
m_Father: {fileID: 6308637598297527853}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4992840767630580407
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7366857532745900063}
- component: {fileID: 6415062662047080004}
m_Layer: 0
m_Name: geo_c_hips_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7366857532745900063
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4992840767630580407}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6415062662047080004
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4992840767630580407}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2690825849555654438, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0.0031174421, y: -0.1331048, z: -0.12488443}
m_Extent: {x: 0.363722, y: 0.3690219, z: 0.6511986}
m_DirtyAABB: 0
--- !u!1 &5014772430113155349
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5680125826446750639}
- component: {fileID: 1744001967788435925}
m_Layer: 0
m_Name: SM_Veh_Mech_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5680125826446750639
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5014772430113155349}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 9033583492946465936}
- {fileID: 2892049140261683861}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &1744001967788435925
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5014772430113155349}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &5030111400024248876
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6689175571006470977}
- component: {fileID: 3708611612746459228}
m_Layer: 0
m_Name: geo_l_shoulder_armor_06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6689175571006470977
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5030111400024248876}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3358045938838190002}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3708611612746459228
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5030111400024248876}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7371620497235785638, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6707040779432056238}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6707040779432056238}
m_AABB:
m_Center: {x: 0.25883982, y: -0.03432572, z: -0.02525562}
m_Extent: {x: 0.23570237, y: 0.34949377, z: 0.39185682}
m_DirtyAABB: 0
--- !u!1 &5036718966881707363
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5945157514201009415}
m_Layer: 0
m_Name: Finger_R_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5945157514201009415
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5036718966881707363}
m_LocalRotation: {x: -0.013926867, y: 0.00037183767, z: 0.02218771, w: 0.99965674}
m_LocalPosition: {x: -0.0000043830205, y: -0.1458468, z: -0.0000009782846}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 9010494087174887504}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5055030171142797672
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3230592475684687869}
- component: {fileID: 6480904827122921278}
m_Layer: 0
m_Name: geo_r_chest_attach_weapon_06_Launcher_Empty
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3230592475684687869
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5055030171142797672}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5037882858456432665}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6480904827122921278
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5055030171142797672}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8607949090266421185, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.9817759, y: -0.25862604, z: 0.8791613}
m_Extent: {x: 0.3859011, y: 0.22290426, z: 0.39683062}
m_DirtyAABB: 0
--- !u!1 &5144354320371697847
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1555167044440349517}
m_Layer: 0
m_Name: r_clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1555167044440349517
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5144354320371697847}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.84949696, y: 4.21159, z: -0.00033654127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1202895912594043314}
m_Father: {fileID: 7685110713988231621}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5152029288292568818
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3962138984674861513}
m_Layer: 0
m_Name: IndexFinger_R_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3962138984674861513
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5152029288292568818}
m_LocalRotation: {x: 0.0087931305, y: 0.003603242, z: -0.12506244, w: 0.9921034}
m_LocalPosition: {x: -0.0000020963264, y: -0.1797194, z: 0.000001355958}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1025371845578369497}
m_Father: {fileID: 8195081533196516986}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5210645648644943483
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3555901821808226873}
- component: {fileID: 5749769754452982023}
m_Layer: 0
m_Name: geo_c_head_06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3555901821808226873
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5210645648644943483}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2046527861642765261}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5749769754452982023
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5210645648644943483}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2346959886614540674, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 128165495764647018}
m_BlendShapeWeights: []
m_RootBone: {fileID: 128165495764647018}
m_AABB:
m_Center: {x: -0.34999734, y: 0.09070569, z: 0.0009813607}
m_Extent: {x: 0.40638345, y: 0.32791933, z: 0.3483122}
m_DirtyAABB: 0
--- !u!1 &5277106896608162228
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1762440758689699554}
- component: {fileID: 6856917589801773207}
m_Layer: 0
m_Name: geo_r_hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1762440758689699554
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5277106896608162228}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6856917589801773207
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5277106896608162228}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4898874654126563006, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6308637598297527853}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6308637598297527853}
m_AABB:
m_Center: {x: -0.021261975, y: -0.28731385, z: -0.020747006}
m_Extent: {x: 0.1678571, y: 0.22412077, z: 0.29344118}
m_DirtyAABB: 0
--- !u!1 &5291312052282920320
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4007869975070088617}
m_Layer: 0
m_Name: Toes_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4007869975070088617
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5291312052282920320}
m_LocalRotation: {x: -0.62491566, y: -0.0011671624, z: -0.0017609992, w: 0.7806894}
m_LocalPosition: {x: 0.0000005511916, y: -0.44114742, z: 0.0000005608632}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8509168082314531912}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5291848148427623440
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6707040779432056238}
m_Layer: 0
m_Name: Shoulder_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6707040779432056238
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5291848148427623440}
m_LocalRotation: {x: 0.05179954, y: -0.0036869235, z: -0.058927033, w: 0.9969107}
m_LocalPosition: {x: 0.110197335, y: 0.18909812, z: 0.058118924}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3534573427292815692}
m_Father: {fileID: 5974046891488556414}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5393321348051518477
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2040767819082362793}
m_Layer: 0
m_Name: ExhaustFlap_c_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2040767819082362793
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5393321348051518477}
m_LocalRotation: {x: 0.7071079, y: -0.0000097724915, z: 0.0000045223182, w: 0.70710564}
m_LocalPosition: {x: -0.08865456, y: -0.22152002, z: -0.00056396483}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5327691807009853731}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5460838590573786777
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5095327195666225156}
- component: {fileID: 7754190012307260333}
m_Layer: 0
m_Name: geo_l_lowerleg_shin_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5095327195666225156
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5460838590573786777}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7754190012307260333
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5460838590573786777}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -6098481524373397093, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: 0.0009972453, y: 0.8422526, z: -0.21352771}
m_Extent: {x: 0.22569767, y: 0.31563392, z: 0.3971378}
m_DirtyAABB: 0
--- !u!1 &5489828398394060535
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5356862505644780098}
- component: {fileID: 8806695206152072035}
m_Layer: 0
m_Name: geo_r_shoulder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5356862505644780098
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5489828398394060535}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5111890253002217527}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8806695206152072035
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5489828398394060535}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4429355900222832491, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7929524790190694905}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7929524790190694905}
m_AABB:
m_Center: {x: -0.06604388, y: -0.18197179, z: 0.02045548}
m_Extent: {x: 0.2988145, y: 0.42829335, z: 0.31313798}
m_DirtyAABB: 0
--- !u!1 &5491983525901711625
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4663626379804566695}
m_Layer: 0
m_Name: IndexFinger_L_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4663626379804566695
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5491983525901711625}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.5474734e-15, y: 0.14545499, z: -1.4210854e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2007531848657904138}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5574177336897938076
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8306441595329102790}
- component: {fileID: 215964792252882062}
m_Layer: 0
m_Name: geo_l_lowerleg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8306441595329102790
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5574177336897938076}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &215964792252882062
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5574177336897938076}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 5200269585703219440, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: 0.0000070035458, y: 0.5056852, z: -0.24697495}
m_Extent: {x: 0.21908379, y: 0.7646657, z: 0.45553613}
m_DirtyAABB: 0
--- !u!1 &5595934782069459281
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 856065580677984928}
m_Layer: 0
m_Name: ExhaustFlap_r_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &856065580677984928
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5595934782069459281}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.051955268, y: -0.00007104809, z: 0.15155225}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3005531187587459149}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5672255274689941499
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2922598854460902653}
- component: {fileID: 4928904148038737475}
m_Layer: 0
m_Name: geo_r_ankle_heel_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2922598854460902653
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5672255274689941499}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.643665, y: -0.383841, z: 0.14360455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2268762259012130373}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4928904148038737475
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5672255274689941499}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1460823903631715305, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7781027808643233628}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7781027808643233628}
m_AABB:
m_Center: {x: 0.00022983551, y: -0.41105264, z: -0.09612043}
m_Extent: {x: 0.28184462, y: 0.24404997, z: 0.21945502}
m_DirtyAABB: 0
--- !u!1 &5696901323643754084
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6161761244069138359}
- component: {fileID: 3308904537882709800}
m_Layer: 0
m_Name: geo_c_collar_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6161761244069138359
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5696901323643754084}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3308904537882709800
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5696901323643754084}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -5161585923231261136, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.6192435, y: -0.1003865, z: 0.022180438}
m_Extent: {x: 0.5526656, y: 0.660192, z: 0.5964886}
m_DirtyAABB: 0
--- !u!1 &5796661382175442908
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7429053657510476423}
m_Layer: 0
m_Name: Finger_L_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7429053657510476423
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5796661382175442908}
m_LocalRotation: {x: -0.16690482, y: 0.9671542, z: -0.06843592, w: -0.17908671}
m_LocalPosition: {x: -0.015696378, y: 0.453292, z: -0.15238458}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2177793111419045716}
m_Father: {fileID: 9016592362085113765}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5796974293305578008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000397329293193087}
- component: {fileID: 6546594522500232093}
m_Layer: 0
m_Name: geo_r_shoulder_armor_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4000397329293193087
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5796974293305578008}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5111890253002217527}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6546594522500232093
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5796974293305578008}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 3996226092793311935, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7929524790190694905}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7929524790190694905}
m_AABB:
m_Center: {x: -0.328519, y: 0.13805354, z: 0.010618895}
m_Extent: {x: 0.26147342, y: 0.5381027, z: 0.4558257}
m_DirtyAABB: 0
--- !u!1 &5823114254451370397
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2376014285117430798}
- component: {fileID: 6301114559686731445}
m_Layer: 0
m_Name: geo_r_index_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2376014285117430798
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5823114254451370397}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6301114559686731445
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5823114254451370397}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1409740134047632379, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3962138984674861513}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3962138984674861513}
m_AABB:
m_Center: {x: -0.0062458385, y: -0.05030343, z: -0.0037373751}
m_Extent: {x: 0.066892, y: 0.1062879, z: 0.091982074}
m_DirtyAABB: 0
--- !u!1 &5833739185968091399
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4246497577057116290}
- component: {fileID: 4277903385923389647}
m_Layer: 0
m_Name: geo_r_elbow_armor_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4246497577057116290
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5833739185968091399}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4277903385923389647
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5833739185968091399}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7257890966361743240, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.007909596, y: -0.5751851, z: 0.014476955}
m_Extent: {x: 0.44185635, y: 0.6320153, z: 0.33592814}
m_DirtyAABB: 0
--- !u!1 &5872920555284817054
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 89959865018657856}
- component: {fileID: 5290242335503022901}
m_Layer: 0
m_Name: geo_c_hips_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &89959865018657856
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5872920555284817054}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5290242335503022901
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5872920555284817054}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -2550234673932992266, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0.0028767586, y: -0.03840983, z: -0.054131866}
m_Extent: {x: 0.2761507, y: 0.5156971, z: 0.48365724}
m_DirtyAABB: 0
--- !u!1 &5905552672370898719
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5934869081452350396}
- component: {fileID: 7977946901831913219}
m_Layer: 0
m_Name: geo_r_lowerleg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5934869081452350396
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5905552672370898719}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7977946901831913219
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5905552672370898719}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 5458559496306935561, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: -0.0000065863132, y: -0.5056894, z: 0.24697426}
m_Extent: {x: 0.21908379, y: 0.7646656, z: 0.4555361}
m_DirtyAABB: 0
--- !u!1 &5909000108218462732
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4778845583003016475}
- component: {fileID: 8231315287952431201}
m_Layer: 0
m_Name: geo_r_hand_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4778845583003016475
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5909000108218462732}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8231315287952431201
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5909000108218462732}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 103380516790499301, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6308637598297527853}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6308637598297527853}
m_AABB:
m_Center: {x: -0.28446326, y: -0.20675981, z: 0.0495826}
m_Extent: {x: 0.23106048, y: 0.2990079, z: 0.34477937}
m_DirtyAABB: 0
--- !u!1 &5983656477832217950
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9048207687323325589}
- component: {fileID: 8876620430423558124}
m_Layer: 0
m_Name: geo_l_ankle_heel_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &9048207687323325589
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5983656477832217950}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64337736, y: -0.38640097, z: 0.1428411}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5894966748734545426}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8876620430423558124
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5983656477832217950}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -9171671419818265387, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6814600585478331462}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6814600585478331462}
m_AABB:
m_Center: {x: -0.00022938848, y: 0.41045946, z: 0.09339295}
m_Extent: {x: 0.33260682, y: 0.26682383, z: 0.21672784}
m_DirtyAABB: 0
--- !u!1 &6053714902655523710
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4129469307749748006}
- component: {fileID: 2968557594020425482}
m_Layer: 0
m_Name: geo_r_shoulder_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4129469307749748006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6053714902655523710}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5111890253002217527}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2968557594020425482
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6053714902655523710}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7913352682067978699, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7929524790190694905}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7929524790190694905}
m_AABB:
m_Center: {x: -0.294268, y: -0.014655501, z: 0.009845912}
m_Extent: {x: 0.29067653, y: 0.47484195, z: 0.51386786}
m_DirtyAABB: 0
--- !u!1 &6065579575584372436
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1774591742553631853}
m_Layer: 0
m_Name: CockpitDoor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1774591742553631853
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6065579575584372436}
m_LocalRotation: {x: 0.70152044, y: 0.11002635, z: 0.09896248, w: 0.6971153}
m_LocalPosition: {x: -0.031625032, y: -0.3850197, z: -0.0042703105}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7630836398149356489}
- {fileID: 6828196778641870756}
m_Father: {fileID: 7756355978654841161}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6078505079732159302
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1889160147035360745}
- component: {fileID: 5673996068061686842}
m_Layer: 0
m_Name: geo_r_chest_attach_weapon_03_Empty
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1889160147035360745
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6078505079732159302}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5673996068061686842
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6078505079732159302}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1306515967966615548, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.6503584, y: -0.11112243, z: 0.9038948}
m_Extent: {x: 0.6101861, y: 0.6169676, z: 0.483549}
m_DirtyAABB: 0
--- !u!1 &6108426876678102751
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6108145094756753816}
- component: {fileID: 3089047195314956247}
m_Layer: 0
m_Name: geo_c_head_08
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6108145094756753816
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6108426876678102751}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2046527861642765261}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3089047195314956247
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6108426876678102751}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 5340941019788049107, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5791150616819322102}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5791150616819322102}
m_AABB:
m_Center: {x: -0.26807618, y: 0.023985013, z: -0.00023394823}
m_Extent: {x: 0.34643662, y: 0.52099544, z: 0.463063}
m_DirtyAABB: 0
--- !u!1 &6115914224777041242
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8110075251328058586}
m_Layer: 0
m_Name: ExhaustFlap_l_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8110075251328058586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6115914224777041242}
m_LocalRotation: {x: -0.7071036, y: 0.00000016659783, z: -0.000001158438, w: 0.7071099}
m_LocalPosition: {x: -0.057726417, y: 0.154831, z: 0.0017643134}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7547188180782500165}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6157620114848244038
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6814600585478331462}
m_Layer: 0
m_Name: AnkleReverse_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6814600585478331462
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6157620114848244038}
m_LocalRotation: {x: 0.0029279648, y: 0.83003604, z: -0.55770206, w: 3.511095e-16}
m_LocalPosition: {x: -2.842171e-16, y: -2.842171e-16, z: 3.5527136e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7527382883802893394}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6166779773683323105
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5316229987388505588}
- component: {fileID: 2603119946107037797}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_08
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5316229987388505588
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6166779773683323105}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2603119946107037797
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6166779773683323105}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3356867397960718131, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.5669706, y: -0.06894791, z: -0.7101998}
m_Extent: {x: 0.5542958, y: 0.585195, z: 0.44819468}
m_DirtyAABB: 0
--- !u!1 &6195577218300477421
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 853959878364102148}
- component: {fileID: 720237897676129371}
m_Layer: 0
m_Name: geo_r_hand_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &853959878364102148
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6195577218300477421}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &720237897676129371
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6195577218300477421}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2777173013937493521, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6308637598297527853}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6308637598297527853}
m_AABB:
m_Center: {x: -0.22934088, y: -0.17654616, z: 0.039973736}
m_Extent: {x: 0.18815848, y: 0.2729189, z: 0.30752128}
m_DirtyAABB: 0
--- !u!1 &6202041151453789424
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5894966748734545426}
m_Layer: 0
m_Name: l_ankle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5894966748734545426
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6202041151453789424}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.64337736, y: 0.38640097, z: -0.1428411}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2183752442441308275}
- {fileID: 4766688500549818622}
- {fileID: 5648715848882893243}
- {fileID: 9048207687323325589}
m_Father: {fileID: 3044544393725911578}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6202104660685319547
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1213602277346813885}
- component: {fileID: 385489921332433671}
m_Layer: 0
m_Name: geo_l_elbow_attach_weapon_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1213602277346813885
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6202104660685319547}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &385489921332433671
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6202104660685319547}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1317522630948222841, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.5841264, y: 0.63383687, z: -0.023488432}
m_Extent: {x: 0.27308303, y: 0.5852808, z: 0.16270018}
m_DirtyAABB: 0
--- !u!1 &6214193896551985072
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7756355978654841161}
m_Layer: 0
m_Name: Spine_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7756355978654841161
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6214193896551985072}
m_LocalRotation: {x: 0.5161225, y: -0.48570076, z: 0.5058629, w: -0.49174708}
m_LocalPosition: {x: 0.0034234046, y: 0.6430323, z: 0.00049974263}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4269223946220827341}
- {fileID: 1774591742553631853}
- {fileID: 6335311806208443378}
- {fileID: 4844675398252220648}
m_Father: {fileID: 2747038551115500809}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6225756183602625223
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3365490507265682079}
- component: {fileID: 773754965907709674}
m_Layer: 0
m_Name: geo_l_shoulder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3365490507265682079
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6225756183602625223}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3358045938838190002}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &773754965907709674
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6225756183602625223}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7578616875886289228, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6707040779432056238}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6707040779432056238}
m_AABB:
m_Center: {x: 0.06604007, y: 0.18197331, z: -0.020455003}
m_Extent: {x: 0.29881465, y: 0.4282935, z: 0.31313816}
m_DirtyAABB: 0
--- !u!1 &6234157408310071154
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1200629407011219682}
- component: {fileID: 1010028294859561771}
m_Layer: 0
m_Name: geo_c_cockpit_door_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1200629407011219682
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6234157408310071154}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1010028294859561771
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6234157408310071154}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1589019573812683263, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 1774591742553631853}
- {fileID: 7630836398149356489}
- {fileID: 6828196778641870756}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1774591742553631853}
m_AABB:
m_Center: {x: -0.54912853, y: -0.0043070316, z: 0.032277927}
m_Extent: {x: 0.5724709, y: 0.5573832, z: 0.23943035}
m_DirtyAABB: 0
--- !u!1 &6241123597471209135
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7929524790190694905}
m_Layer: 0
m_Name: Shoulder_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7929524790190694905
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6241123597471209135}
m_LocalRotation: {x: 0.05179954, y: -0.0036869235, z: -0.058927033, w: 0.9969107}
m_LocalPosition: {x: -0.11019347, y: -0.18910067, z: -0.058119215}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5621938047369548880}
m_Father: {fileID: 154084072695988950}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6262163147951608990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8982045481099425633}
- component: {fileID: 5030534412005646962}
m_Layer: 0
m_Name: geo_r_lowerleg_knee_armor_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8982045481099425633
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6262163147951608990}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5030534412005646962
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6262163147951608990}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -207000644163139939, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: -0.0017742217, y: -0.015141487, z: -0.21551989}
m_Extent: {x: 0.29387957, y: 0.2277554, z: 0.32317066}
m_DirtyAABB: 0
--- !u!1 &6272125891404222666
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4348269787876928908}
- component: {fileID: 7097392631797164776}
m_Layer: 0
m_Name: geo_r_chest_attach_weapon_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4348269787876928908
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6272125891404222666}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6532782982848376998}
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7097392631797164776
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6272125891404222666}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7266523599051999918, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.2996411, y: -0.17660184, z: 0.6964044}
m_Extent: {x: 0.43579745, y: 0.5681091, z: 0.28999192}
m_DirtyAABB: 0
--- !u!1 &6328607257982031576
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5975595097951666230}
- component: {fileID: 2927861824969883598}
m_Layer: 0
m_Name: geo_l_shoulder_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5975595097951666230
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6328607257982031576}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3358045938838190002}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2927861824969883598
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6328607257982031576}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -8049397814811643330, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6707040779432056238}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6707040779432056238}
m_AABB:
m_Center: {x: 0.39839312, y: 0.002732098, z: 0.0059806705}
m_Extent: {x: 0.36203566, y: 0.6884661, z: 0.52793926}
m_DirtyAABB: 0
--- !u!1 &6361813386589054597
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8335704698956179325}
- component: {fileID: 8625420493348732450}
m_Layer: 0
m_Name: geo_r_mid_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8335704698956179325
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6361813386589054597}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8625420493348732450
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6361813386589054597}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -6433908857195971472, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 9010494087174887504}
m_BlendShapeWeights: []
m_RootBone: {fileID: 9010494087174887504}
m_AABB:
m_Center: {x: 0.00052621216, y: -0.05088783, z: 0.00024122}
m_Extent: {x: 0.06380926, y: 0.107233636, z: 0.09144356}
m_DirtyAABB: 0
--- !u!1 &6374382247300754705
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2183752442441308275}
- component: {fileID: 6612241805429922745}
m_Layer: 0
m_Name: geo_l_ankle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2183752442441308275
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6374382247300754705}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64337736, y: -0.38640097, z: 0.1428411}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5894966748734545426}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6612241805429922745
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6374382247300754705}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 9009485348824287578, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6814600585478331462}
- {fileID: 7527382883802893394}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7527382883802893394}
m_AABB:
m_Center: {x: 0.0005616993, y: 0.09648857, z: -0.11144801}
m_Extent: {x: 0.21018581, y: 0.26666096, z: 0.2731196}
m_DirtyAABB: 0
--- !u!1 &6377706324128013121
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1342219847397783122}
- component: {fileID: 2857215034518195550}
m_Layer: 0
m_Name: geo_r_elbow_attach_weapon_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1342219847397783122
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6377706324128013121}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2857215034518195550
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6377706324128013121}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 278763145203420717, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.006721854, y: -1.204891, z: 0.092754}
m_Extent: {x: 0.3115543, y: 0.24501729, z: 0.31870037}
m_DirtyAABB: 0
--- !u!1 &6429978427687491108
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3979649348630938737}
- component: {fileID: 6721451440946828561}
m_Layer: 0
m_Name: geo_r_chest_attach_weapon_06_Launcher
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3979649348630938737
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6429978427687491108}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5037882858456432665}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6721451440946828561
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6429978427687491108}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1284823305559648998, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.981696, y: -0.27652746, z: 0.87916124}
m_Extent: {x: 0.3859805, y: 0.2408057, z: 0.3968308}
m_DirtyAABB: 0
--- !u!1 &6483023486567652469
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5700142468760839661}
- component: {fileID: 6466954323855678448}
m_Layer: 0
m_Name: geo_r_lowerleg_shin_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5700142468760839661
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6483023486567652469}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6466954323855678448
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6483023486567652469}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -9043844750845926841, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: -0.00043961406, y: -0.94353634, z: 0.08577341}
m_Extent: {x: 0.24981701, y: 0.37406045, z: 0.54692745}
m_DirtyAABB: 0
--- !u!1 &6495712076495323028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5745787683514896356}
m_Layer: 0
m_Name: r_hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5745787683514896356
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6495712076495323028}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: 4.37488, z: 0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1762440758689699554}
- {fileID: 8066435015795938946}
- {fileID: 4778845583003016475}
- {fileID: 5297154762396413694}
- {fileID: 853959878364102148}
- {fileID: 2721186853513557984}
- {fileID: 3654657924227441675}
- {fileID: 2376014285117430798}
- {fileID: 5244714890173603922}
- {fileID: 8168156263488689715}
- {fileID: 8335704698956179325}
- {fileID: 7635809243537753307}
- {fileID: 1389205173723202442}
m_Father: {fileID: 7685110713988231621}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6503029375269392645
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 154084072695988950}
m_Layer: 0
m_Name: Clavicle_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &154084072695988950
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6503029375269392645}
m_LocalRotation: {x: -0.7382768, y: 0.15070124, z: -0.046811033, w: 0.65577847}
m_LocalPosition: {x: 0.03992519, y: -0.114690796, z: 0.84949696}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7929524790190694905}
m_Father: {fileID: 1297646481780076464}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6510562652066168442
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3168189789879975968}
- component: {fileID: 3609369416262358961}
m_Layer: 0
m_Name: geo_r_ball_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3168189789879975968
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6510562652066168442}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642766, y: -0.15186599, z: -0.014744458}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4987525863226330175}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3609369416262358961
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6510562652066168442}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -446516881839926456, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8509168082314531912}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8509168082314531912}
m_AABB:
m_Center: {x: 0.0000005066395, y: -0.22227488, z: -0.10312126}
m_Extent: {x: 0.2851066, y: 0.36944485, z: 0.26239905}
m_DirtyAABB: 0
--- !u!1 &6564735781675146066
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5350020211109075512}
- component: {fileID: 2679066440113735306}
m_Layer: 0
m_Name: geo_r_lowerleg_knee_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5350020211109075512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6564735781675146066}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2679066440113735306
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6564735781675146066}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7641922908509240028, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: -0.0034208, y: -0.034748435, z: -0.15767801}
m_Extent: {x: 0.3034172, y: 0.30929896, z: 0.30547625}
m_DirtyAABB: 0
--- !u!1 &6579770293888773788
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8456355890872963022}
- component: {fileID: 8112545952001426491}
m_Layer: 0
m_Name: geo_r_elbow_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8456355890872963022
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6579770293888773788}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8112545952001426491
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6579770293888773788}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -5028724845885506008, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.038593113, y: -0.61620367, z: 0.046215773}
m_Extent: {x: 0.35899585, y: 0.43622792, z: 0.30461952}
m_DirtyAABB: 0
--- !u!1 &6601065572866846672
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2452499803125107719}
- component: {fileID: 4072636999585645295}
m_Layer: 0
m_Name: geo_r_shoulder_armor_06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2452499803125107719
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6601065572866846672}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5111890253002217527}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4072636999585645295
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6601065572866846672}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -6565514923030742372, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7929524790190694905}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7929524790190694905}
m_AABB:
m_Center: {x: -0.2588435, y: 0.03432718, z: 0.025256008}
m_Extent: {x: 0.23570222, y: 0.34949362, z: 0.39185658}
m_DirtyAABB: 0
--- !u!1 &6622841571775102473
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3313958204349131536}
m_Layer: 0
m_Name: UpperLeg_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3313958204349131536
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6622841571775102473}
m_LocalRotation: {x: -0.70590615, y: 0.0411889, z: 0.70590615, w: -0.0411889}
m_LocalPosition: {x: -0.64303863, y: -0.17496116, z: 0.0011106101}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8421043716928489227}
m_Father: {fileID: 2747038551115500809}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6634488206328825501
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8430695596132717210}
- component: {fileID: 3793883480439275181}
m_Layer: 0
m_Name: geo_l_shoulder_armor_08_heavy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8430695596132717210
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6634488206328825501}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3358045938838190002}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3793883480439275181
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6634488206328825501}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3609974138266552470, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6707040779432056238}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6707040779432056238}
m_AABB:
m_Center: {x: 0.32157308, y: -0.2691892, z: 0.04069251}
m_Extent: {x: 0.5523317, y: 0.8146602, z: 0.57865804}
m_DirtyAABB: 0
--- !u!1 &6757699999866148378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4287511407787480506}
- component: {fileID: 5185290345024317871}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_08_Empty
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4287511407787480506
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6757699999866148378}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5185290345024317871
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6757699999866148378}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1279001567524589405, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.5640862, y: 0.015212923, z: -0.7101998}
m_Extent: {x: 0.5514114, y: 0.42643782, z: 0.44819468}
m_DirtyAABB: 0
--- !u!1 &6803104715252395434
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7167234285036015626}
- component: {fileID: 1918958236120039070}
m_Layer: 0
m_Name: geo_r_shoulder_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7167234285036015626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6803104715252395434}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5111890253002217527}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1918958236120039070
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6803104715252395434}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -2830043943144893472, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7929524790190694905}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7929524790190694905}
m_AABB:
m_Center: {x: -0.39715686, y: -0.0020471215, z: -0.005980253}
m_Extent: {x: 0.36203554, y: 0.6884661, z: 0.527939}
m_DirtyAABB: 0
--- !u!1 &6836269296622655349
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8395578519751506202}
m_Layer: 0
m_Name: neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8395578519751506202
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836269296622655349}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6127301913575284601}
m_Father: {fileID: 7685110713988231621}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6837848645037395602
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6271920861146812321}
- component: {fileID: 1377104021253494659}
m_Layer: 0
m_Name: geo_l_lowerleg_knee_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6271920861146812321
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6837848645037395602}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1377104021253494659
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6837848645037395602}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8675257818489055166, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: 0.0034212768, y: 0.034744263, z: 0.15767726}
m_Extent: {x: 0.30341727, y: 0.30929902, z: 0.30547628}
m_DirtyAABB: 0
--- !u!1 &6853674465337978621
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1297646481780076464}
m_Layer: 0
m_Name: Spine_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1297646481780076464
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6853674465337978621}
m_LocalRotation: {x: 0.9779694, y: -0.20764597, z: -0.0013574116, w: -0.021380145}
m_LocalPosition: {x: -0.518175, y: -0.0046786414, z: -9.8597235e-11}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5974046891488556414}
- {fileID: 154084072695988950}
- {fileID: 5327691807009853731}
- {fileID: 7547188180782500165}
- {fileID: 3005531187587459149}
- {fileID: 5791150616819322102}
m_Father: {fileID: 6335311806208443378}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6941256729230728304
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4046615563971841320}
- component: {fileID: 7452818483617093015}
m_Layer: 0
m_Name: geo_r_elbow_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4046615563971841320
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6941256729230728304}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7452818483617093015
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6941256729230728304}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6766859064450231356, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.021277726, y: -0.666433, z: 0.048275232}
m_Extent: {x: 0.30846635, y: 0.53994346, z: 0.30338278}
m_DirtyAABB: 0
--- !u!1 &6957192526372272274
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 166070886634081455}
- component: {fileID: 3443682728100612330}
m_Layer: 0
m_Name: geo_r_elbow_attach_weapon_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &166070886634081455
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6957192526372272274}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3443682728100612330
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6957192526372272274}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -4108407693261192488, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.30050984, y: -0.83663106, z: 0.0701961}
m_Extent: {x: 0.3079528, y: 0.596604, z: 0.28977758}
m_DirtyAABB: 0
--- !u!1 &7087150023750051610
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4269223946220827341}
m_Layer: 0
m_Name: Belly_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4269223946220827341
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7087150023750051610}
m_LocalRotation: {x: 0.002308655, y: 0.008098081, z: 0.04711028, w: 0.9988542}
m_LocalPosition: {x: -0.07092538, y: -0.31438977, z: -0.0000472667}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7756355978654841161}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7123722451571830362
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6689520482685553449}
- component: {fileID: 3286213385558296764}
m_Layer: 0
m_Name: geo_r_chest_attach_weapon_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6689520482685553449
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7123722451571830362}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3286213385558296764
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7123722451571830362}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1360352937695173120, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.2729933, y: -0.12861593, z: 0.65211165}
m_Extent: {x: 0.40398645, y: 0.55357033, z: 0.21845812}
m_DirtyAABB: 0
--- !u!1 &7134713080146985471
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4709578067088159553}
m_Layer: 0
m_Name: Thumb_L_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4709578067088159553
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7134713080146985471}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.7053025e-15, y: 0.20589557, z: -5.684342e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 800007637343487351}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7178713619583410856
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6840919145999010641}
- component: {fileID: 2145181258791741427}
m_Layer: 0
m_Name: geo_l_shoulder_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6840919145999010641
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7178713619583410856}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3358045938838190002}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2145181258791741427
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7178713619583410856}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 3876016652534782801, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6707040779432056238}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6707040779432056238}
m_AABB:
m_Center: {x: 0.4075759, y: 0.03563142, z: 0.04458669}
m_Extent: {x: 0.3232388, y: 0.6742084, z: 0.34168985}
m_DirtyAABB: 0
--- !u!1 &7224460191447158496
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7547188180782500165}
m_Layer: 0
m_Name: Exhaust_l_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7547188180782500165
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7224460191447158496}
m_LocalRotation: {x: 0.13504422, y: -0.74725395, z: -0.382777, w: 0.52617145}
m_LocalPosition: {x: 0.34632105, y: 0.32496062, z: -0.47875884}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1998197212720636837}
- {fileID: 6038190803573785491}
- {fileID: 8110075251328058586}
- {fileID: 5242404401790409197}
m_Father: {fileID: 1297646481780076464}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7245156030135798195
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3358045938838190002}
m_Layer: 0
m_Name: l_shoulder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3358045938838190002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7245156030135798195}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: 4.29536, z: 0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3365490507265682079}
- {fileID: 7310472081928043138}
- {fileID: 6840919145999010641}
- {fileID: 5975595097951666230}
- {fileID: 297275740078479067}
- {fileID: 7348646848278468189}
- {fileID: 6689175571006470977}
- {fileID: 3525221729390591845}
- {fileID: 4640298604519605966}
- {fileID: 8430695596132717210}
- {fileID: 1479881692006198822}
m_Father: {fileID: 7685110713988231621}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7323508991409418783
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4987525863226330175}
m_Layer: 0
m_Name: r_ball
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4987525863226330175
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7323508991409418783}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.642766, y: 0.15186599, z: 0.014744458}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3168189789879975968}
- {fileID: 517003974362083337}
- {fileID: 7718210941029532115}
- {fileID: 6329900375926276184}
- {fileID: 1694770962588569776}
m_Father: {fileID: 3044544393725911578}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7341491336730290558
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4782312481978995657}
m_Layer: 0
m_Name: Toes_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4782312481978995657
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7341491336730290558}
m_LocalRotation: {x: -0.62491566, y: -0.0011671624, z: -0.0017609992, w: 0.7806894}
m_LocalPosition: {x: -0.000000010960097, y: 0.4411478, z: -0.0000000027220797}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2046912753070674776}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7347099331653780759
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3975380211620093377}
- component: {fileID: 2765982511449582974}
m_Layer: 0
m_Name: geo_L_elbow_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3975380211620093377
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7347099331653780759}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2765982511449582974
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7347099331653780759}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 611377229825242866, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.021281421, y: 0.6664293, z: -0.04827389}
m_Extent: {x: 0.30846658, y: 0.5399437, z: 0.3033829}
m_DirtyAABB: 0
--- !u!1 &7395362092664313422
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6338724652798340614}
- component: {fileID: 6842295645228434280}
m_Layer: 0
m_Name: geo_L_elbow_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6338724652798340614
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7395362092664313422}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6842295645228434280
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7395362092664313422}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -2996718617151261199, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.03510064, y: 0.6057018, z: -0.04707864}
m_Extent: {x: 0.34592503, y: 0.60067165, z: 0.30457816}
m_DirtyAABB: 0
--- !u!1 &7395466041173512348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1389205173723202442}
- component: {fileID: 619001216954994654}
m_Layer: 0
m_Name: geo_r_thumb_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1389205173723202442
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7395466041173512348}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &619001216954994654
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7395466041173512348}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8786931218175492130, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2569087609399099929}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2569087609399099929}
m_AABB:
m_Center: {x: -0.000004068017, y: -0.07951169, z: 0.0057035536}
m_Extent: {x: 0.091245525, y: 0.13595732, z: 0.068964824}
m_DirtyAABB: 0
--- !u!1 &7427100213140545301
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8900759810923724176}
- component: {fileID: 5227229442175030435}
m_Layer: 0
m_Name: geo_l_jetpack_intakes_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8900759810923724176
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7427100213140545301}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5227229442175030435
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7427100213140545301}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2971531168156887060, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -0.95016944, y: 1.028607, z: -0.5293702}
m_Extent: {x: 1.2816631, y: 0.81274307, z: 0.42695183}
m_DirtyAABB: 0
--- !u!1 &7444137610105101550
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7371977822149806925}
- component: {fileID: 1774266350928642383}
m_Layer: 0
m_Name: geo_l_lowerleg_knee_armor_06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7371977822149806925
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7444137610105101550}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1774266350928642383
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7444137610105101550}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -83346040666781748, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: -0.0032754242, y: 0.1068441, z: 0.21979618}
m_Extent: {x: 0.34179798, y: 0.35641962, z: 0.36814576}
m_DirtyAABB: 0
--- !u!1 &7446157262352589248
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1437976532101935731}
- component: {fileID: 1962646446119141654}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1437976532101935731
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7446157262352589248}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1962646446119141654
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7446157262352589248}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4170382411482785376, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.6746507, y: -0.10556954, z: -0.8544255}
m_Extent: {x: 0.61391926, y: 0.617791, z: 0.48243195}
m_DirtyAABB: 0
--- !u!1 &7487637128759444266
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7386193544060097006}
- component: {fileID: 562878569201564324}
m_Layer: 0
m_Name: geo_l_lowerleg_knee_armor_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7386193544060097006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7487637128759444266}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &562878569201564324
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7487637128759444266}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -6787447043653795283, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: 0.0017746389, y: 0.01513727, z: 0.21551913}
m_Extent: {x: 0.29387957, y: 0.22775553, z: 0.32317072}
m_DirtyAABB: 0
--- !u!1 &7552267702745475450
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3112701053247197814}
m_Layer: 0
m_Name: l_ball
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3112701053247197814
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7552267702745475450}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.6427664, y: 0.15186581, z: 0.014744497}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1067748679768825969}
- {fileID: 6767313709213805729}
- {fileID: 8913851898722011318}
- {fileID: 7740897560773178834}
- {fileID: 8261692749214489617}
m_Father: {fileID: 3044544393725911578}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7596246794028681347
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8998621615047615054}
- component: {fileID: 2631317257295354674}
m_Layer: 0
m_Name: geo_l_elbow_attach_weapon_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8998621615047615054
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7596246794028681347}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2631317257295354674
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7596246794028681347}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3500066922758988738, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.30051365, y: 0.8366271, z: -0.070194714}
m_Extent: {x: 0.30795303, y: 0.5966042, z: 0.28977776}
m_DirtyAABB: 0
--- !u!1 &7653847848731055136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8468408686308030533}
m_Layer: 0
m_Name: r_elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8468408686308030533
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653847848731055136}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: 4.37488, z: 0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5072627076855205091}
- {fileID: 4046615563971841320}
- {fileID: 9191745829640117212}
- {fileID: 8456355890872963022}
- {fileID: 5340915921581345797}
- {fileID: 4246497577057116290}
- {fileID: 1978678171980523895}
- {fileID: 4526765638616690890}
- {fileID: 932619433964426799}
- {fileID: 1342219847397783122}
- {fileID: 166070886634081455}
- {fileID: 3603598114617160570}
- {fileID: 1359032291777219546}
m_Father: {fileID: 7685110713988231621}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7716119872062180681
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1283497887489000231}
m_Layer: 0
m_Name: ExhaustFlap_c_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1283497887489000231
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7716119872062180681}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.08865364, y: -0.000039825016, z: 0.22091644}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5327691807009853731}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7730762096299253457
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8109621706560194530}
- component: {fileID: 8847010690749658985}
m_Layer: 0
m_Name: geo_l_lowerleg_knee_armor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8109621706560194530
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7730762096299253457}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8847010690749658985
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7730762096299253457}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1355120185280384754, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: 0.0034212768, y: 0.03742397, z: 0.12790325}
m_Extent: {x: 0.31455296, y: 0.33056834, z: 0.27592608}
m_DirtyAABB: 0
--- !u!1 &7736262594819798391
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7527382883802893394}
m_Layer: 0
m_Name: Ankle_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7527382883802893394
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7736262594819798391}
m_LocalRotation: {x: 0.38279706, y: 0.00085684337, z: 0.0013958857, w: 0.923831}
m_LocalPosition: {x: 0.00000007274586, y: 1.2583663, z: 0.000000004185616}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6814600585478331462}
- {fileID: 2046912753070674776}
m_Father: {fileID: 8421043716928489227}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7747296095419345174
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1359032291777219546}
- component: {fileID: 1933308484344062876}
m_Layer: 0
m_Name: geo_r_elbow_attach_weapon_06_Empty
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1359032291777219546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7747296095419345174}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1933308484344062876
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7747296095419345174}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8263164547360933779, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.17029892, y: -0.7039913, z: 0.056995064}
m_Extent: {x: 0.40090692, y: 0.3787285, z: 0.2886185}
m_DirtyAABB: 0
--- !u!1 &7749291464830756523
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3940604249690549375}
- component: {fileID: 5465929439607107973}
m_Layer: 0
m_Name: geo_r_shoulder_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3940604249690549375
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7749291464830756523}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5111890253002217527}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5465929439607107973
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7749291464830756523}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7144826415278267865, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7929524790190694905}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7929524790190694905}
m_AABB:
m_Center: {x: -0.20029506, y: -0.0016980767, z: 0.0020466745}
m_Extent: {x: 0.40693167, y: 0.62414014, z: 0.46548617}
m_DirtyAABB: 0
--- !u!1 &7761624778355377840
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3005531187587459149}
m_Layer: 0
m_Name: Exhaust_r_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3005531187587459149
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7761624778355377840}
m_LocalRotation: {x: -0.5136141, y: 0.37667692, z: 0.7582532, w: -0.13916586}
m_LocalPosition: {x: 0.34653574, y: 0.32313195, z: 0.47656196}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 856065580677984928}
- {fileID: 5560877877546806330}
- {fileID: 6406409141980279798}
- {fileID: 4033077144797942679}
m_Father: {fileID: 1297646481780076464}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7798203617228701503
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2046912753070674776}
m_Layer: 0
m_Name: Ball_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2046912753070674776
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7798203617228701503}
m_LocalRotation: {x: 0.37019154, y: 0.0002854971, z: 0.0007165218, w: 0.92895514}
m_LocalPosition: {x: -0.000000021828596, y: 0.28256062, z: -0.00000006796342}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4782312481978995657}
m_Father: {fileID: 7527382883802893394}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7816781765370916693
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1740348485988271851}
- component: {fileID: 6106391039959831485}
m_Layer: 0
m_Name: geo_r_jetpack_intakes_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1740348485988271851
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7816781765370916693}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 33
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6106391039959831485
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7816781765370916693}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -4932520395777979307, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -0.93082887, y: 1.0234301, z: 0.5822837}
m_Extent: {x: 1.2848098, y: 0.811445, z: 0.43765384}
m_DirtyAABB: 0
--- !u!1 &7849532463059831217
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5621579172096939662}
m_Layer: 0
m_Name: IndexFinger_L_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5621579172096939662
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7849532463059831217}
m_LocalRotation: {x: -0.11727245, y: 0.99199295, z: 0.038278773, w: -0.027053028}
m_LocalPosition: {x: 0.036922995, y: 0.47041377, z: 0.10168759}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7864884804257111595}
m_Father: {fileID: 9016592362085113765}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7966269177830744992
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9010494087174887504}
m_Layer: 0
m_Name: Finger_R_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9010494087174887504
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7966269177830744992}
m_LocalRotation: {x: 0.008177017, y: -0.0006497058, z: -0.15978107, w: 0.9871184}
m_LocalPosition: {x: 0.0000075163607, y: -0.17970932, z: 0.0000016252034}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5945157514201009415}
m_Father: {fileID: 1814776123771174550}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8012053772267362081
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7189391989127514060}
- component: {fileID: 946500212199373037}
m_Layer: 0
m_Name: geo_c_hips_belt_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7189391989127514060
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8012053772267362081}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &946500212199373037
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8012053772267362081}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3311911954560933696, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0.0032576025, y: 0.47932518, z: -0.010863841}
m_Extent: {x: 0.3892126, y: 0.22445595, z: 0.3454631}
m_DirtyAABB: 0
--- !u!1 &8016153733799788121
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5242404401790409197}
m_Layer: 0
m_Name: ExhaustFlap_l_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5242404401790409197
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8016153733799788121}
m_LocalRotation: {x: 1, y: -0.0000075691723, z: 0.000011177672, w: -0.0000035889927}
m_LocalPosition: {x: -0.051205244, y: 0.00007255865, z: -0.15744796}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7547188180782500165}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8038270253617745399
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 614622143279029966}
m_Layer: 0
m_Name: Thumb_L_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &614622143279029966
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8038270253617745399}
m_LocalRotation: {x: 0.33840537, y: 0.18404451, z: 0.33770168, w: 0.8588172}
m_LocalPosition: {x: 0.053665355, y: 0.21928202, z: 0.28260309}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 800007637343487351}
m_Father: {fileID: 9016592362085113765}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8043556923065192332
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 265772947091113132}
m_Layer: 0
m_Name: Finger_L_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &265772947091113132
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8043556923065192332}
m_LocalRotation: {x: 0.008177856, y: -0.0006495702, z: -0.15978108, w: 0.9871184}
m_LocalPosition: {x: -0, y: 0.17970714, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3021877886130138613}
m_Father: {fileID: 2177793111419045716}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8058453060994852318
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3237006808881703630}
- component: {fileID: 3016571655666537334}
m_Layer: 0
m_Name: geo_l_lowerleg_shin_armor_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3237006808881703630
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8058453060994852318}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64268416, y: -1.6219839, z: -0.09971104}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474813240873168253}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3016571655666537334
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8058453060994852318}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3964915269203360462, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8421043716928489227}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8421043716928489227}
m_AABB:
m_Center: {x: 0.00045487285, y: 0.9690067, z: -0.116715}
m_Extent: {x: 0.27114776, y: 0.42967194, z: 0.5943194}
m_DirtyAABB: 0
--- !u!1 &8107540802444711828
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1604929244004327197}
- component: {fileID: 8542001399238668504}
m_Layer: 0
m_Name: geo_c_hips_belt_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1604929244004327197
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8107540802444711828}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6393679e-17, y: -2.6458755, z: 0.00082898914}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6454732806567205614}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8542001399238668504
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8107540802444711828}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 3378094487453617408, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2747038551115500809}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2747038551115500809}
m_AABB:
m_Center: {x: 0, y: 0.44399774, z: 0.0646798}
m_Extent: {x: 0.5441867, y: 0.2663635, z: 0.4953428}
m_DirtyAABB: 0
--- !u!1 &8119081410965073529
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7043615446474195214}
- component: {fileID: 1154990057011772246}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7043615446474195214
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8119081410965073529}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4303612192550119524}
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1154990057011772246
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8119081410965073529}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8428037512108970961, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.3236716, y: -0.17176574, z: -0.6623105}
m_Extent: {x: 0.43956065, y: 0.5689129, z: 0.27968192}
m_DirtyAABB: 0
--- !u!1 &8126272210303766748
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5190813299446224174}
- component: {fileID: 5359312472561581992}
m_Layer: 0
m_Name: geo_c_cockpit_door_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5190813299446224174
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8126272210303766748}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5359312472561581992
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8126272210303766748}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 490721037562582058, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 1774591742553631853}
- {fileID: 7630836398149356489}
- {fileID: 6828196778641870756}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1774591742553631853}
m_AABB:
m_Center: {x: -0.54912853, y: -0.0043070316, z: 0.036098644}
m_Extent: {x: 0.5724709, y: 0.5573832, z: 0.24325107}
m_DirtyAABB: 0
--- !u!1 &8229757331121297863
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1978678171980523895}
- component: {fileID: 356666940749929674}
m_Layer: 0
m_Name: geo_r_elbow_attach_weapon_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1978678171980523895
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8229757331121297863}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &356666940749929674
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8229757331121297863}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7463793924073054248, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.58412236, y: -0.63384074, z: 0.023489714}
m_Extent: {x: 0.2730829, y: 0.5852806, z: 0.16269998}
m_DirtyAABB: 0
--- !u!1 &8298369556163000213
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6678375944267793049}
- component: {fileID: 2242287604750895422}
m_Layer: 0
m_Name: geo_l_thumb_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6678375944267793049
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8298369556163000213}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5285257909443604575}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2242287604750895422
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8298369556163000213}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -5687989640453734729, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 614622143279029966}
m_BlendShapeWeights: []
m_RootBone: {fileID: 614622143279029966}
m_AABB:
m_Center: {x: -0.002498366, y: 0.07242793, z: -0.007837497}
m_Extent: {x: 0.097715765, y: 0.14415315, z: 0.07984179}
m_DirtyAABB: 0
--- !u!1 &8304581789717720952
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6038190803573785491}
m_Layer: 0
m_Name: ExhaustFlap_l_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6038190803573785491
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8304581789717720952}
m_LocalRotation: {x: 0.70710963, y: -0.000011358937, z: 0.0000037537084, w: 0.7071039}
m_LocalPosition: {x: -0.05775503, y: -0.15524109, z: 0.0016557766}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7547188180782500165}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8313844859057005116
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6818856504888055934}
- component: {fileID: 4255712563461597187}
m_Layer: 0
m_Name: geo_r_exhaust
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6818856504888055934
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8313844859057005116}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 32
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4255712563461597187
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8313844859057005116}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -6993127939480349425, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3005531187587459149}
- {fileID: 6406409141980279798}
- {fileID: 856065580677984928}
- {fileID: 5560877877546806330}
- {fileID: 4033077144797942679}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3005531187587459149}
m_AABB:
m_Center: {x: -0.11314903, y: -0.000015243888, z: -0.00021803379}
m_Extent: {x: 0.19362624, y: 0.1704914, z: 0.17049138}
m_DirtyAABB: 0
--- !u!1 &8358777093046334906
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5908619184367584140}
- component: {fileID: 6479399337068677841}
m_Layer: 0
m_Name: geo_r_lowerleg_shin_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5908619184367584140
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8358777093046334906}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6479399337068677841
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8358777093046334906}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 5163308919883855130, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: -0.0009968281, y: -0.8422568, z: 0.213527}
m_Extent: {x: 0.22569767, y: 0.3156339, z: 0.39713773}
m_DirtyAABB: 0
--- !u!1 &8359985295261568314
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5237750257888701642}
- component: {fileID: 2378459405078716649}
m_Layer: 0
m_Name: geo_r_lowerleg_knee_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5237750257888701642
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8359985295261568314}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2378459405078716649
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8359985295261568314}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -530564536177279115, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: -0.0017743111, y: -0.050151408, z: -0.20695174}
m_Extent: {x: 0.2938796, y: 0.30024126, z: 0.31455272}
m_DirtyAABB: 0
--- !u!1 &8363239970541351470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1694770962588569776}
- component: {fileID: 3908031458019361244}
m_Layer: 0
m_Name: geo_r_ball_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1694770962588569776
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8363239970541351470}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642766, y: -0.15186599, z: -0.014744458}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4987525863226330175}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3908031458019361244
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8363239970541351470}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1386184394483514234, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8509168082314531912}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8509168082314531912}
m_AABB:
m_Center: {x: -0.0015405118, y: -0.3446021, z: -0.14190793}
m_Extent: {x: 0.3918725, y: 0.4803027, z: 0.31578797}
m_DirtyAABB: 0
--- !u!1 &8413993757404735412
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4488090551775783318}
- component: {fileID: 530982486677221839}
m_Layer: 0
m_Name: geo_l_elbow_attach_weapon_06_Empty
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4488090551775783318
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8413993757404735412}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &530982486677221839
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8413993757404735412}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4906372709605568531, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.17030269, y: 0.70398754, z: -0.05699373}
m_Extent: {x: 0.40090722, y: 0.3787287, z: 0.28861862}
m_DirtyAABB: 0
--- !u!1 &8477392246923968778
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5791150616819322102}
m_Layer: 0
m_Name: Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5791150616819322102
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8477392246923968778}
m_LocalRotation: {x: 0.0007148688, y: -0.0013035284, z: 0.19382773, w: 0.98103446}
m_LocalPosition: {x: -0.45799434, y: -0.06703135, z: 0.00000043743043}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 128165495764647018}
m_Father: {fileID: 1297646481780076464}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8512376757861939370
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7635809243537753307}
- component: {fileID: 7767497173672977011}
m_Layer: 0
m_Name: geo_r_thumb_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7635809243537753307
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8512376757861939370}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7767497173672977011
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8512376757861939370}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7021919760712110038, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7636029280831162219}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7636029280831162219}
m_AABB:
m_Center: {x: 0.0025043264, y: -0.07242629, z: 0.007836103}
m_Extent: {x: 0.09771599, y: 0.14415303, z: 0.07984183}
m_DirtyAABB: 0
--- !u!1 &8558995528914960132
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2578192486598365735}
- component: {fileID: 8732211536175331332}
m_Layer: 0
m_Name: geo_c_collar_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2578192486598365735
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8558995528914960132}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8732211536175331332
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8558995528914960132}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 5231837178528467073, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.5451052, y: -0.14606126, z: 0.018743396}
m_Extent: {x: 0.45961148, y: 0.60615104, z: 0.54020506}
m_DirtyAABB: 0
--- !u!1 &8564038967786628972
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6307485832734786290}
m_Layer: 0
m_Name: l_elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6307485832734786290
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8564038967786628972}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: 4.37488, z: 0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5513610731467135574}
- {fileID: 3975380211620093377}
- {fileID: 6338724652798340614}
- {fileID: 1107992323264192492}
- {fileID: 1754048855512000085}
- {fileID: 3821513558732960574}
- {fileID: 1213602277346813885}
- {fileID: 1006397302849344875}
- {fileID: 7642996274409824467}
- {fileID: 8904692947916065114}
- {fileID: 8998621615047615054}
- {fileID: 4493549075544944848}
- {fileID: 4488090551775783318}
m_Father: {fileID: 7685110713988231621}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8569621044600146319
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 800007637343487351}
m_Layer: 0
m_Name: Thumb_L_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &800007637343487351
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8569621044600146319}
m_LocalRotation: {x: -0.107063755, y: 0.09265439, z: 0.012055963, w: 0.98985213}
m_LocalPosition: {x: 5.684342e-16, y: 0.2194302, z: 2.1316282e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4709578067088159553}
m_Father: {fileID: 614622143279029966}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8607675279701919800
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 274613312230780265}
- component: {fileID: 6923903875051035390}
m_Layer: 0
m_Name: geo_r_lowerleg_shin_armor_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &274613312230780265
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8607675279701919800}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6923903875051035390
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8607675279701919800}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7782739501560753033, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: -0.0004544556, y: -0.96901095, z: 0.1167143}
m_Extent: {x: 0.27114776, y: 0.4296719, z: 0.5943194}
m_DirtyAABB: 0
--- !u!1 &8674452317612101449
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5297154762396413694}
- component: {fileID: 8046266961785550008}
m_Layer: 0
m_Name: geo_r_hand_armor_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5297154762396413694
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8674452317612101449}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.64099, y: -4.37488, z: -0.06381746}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5745787683514896356}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8046266961785550008
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8674452317612101449}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8188255508705163487, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6308637598297527853}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6308637598297527853}
m_AABB:
m_Center: {x: -0.18830569, y: -0.23101425, z: 0.02892664}
m_Extent: {x: 0.13714208, y: 0.23088339, z: 0.26099628}
m_DirtyAABB: 0
--- !u!1 &8691888596348585288
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2192701336376475333}
- component: {fileID: 2850526631621623335}
m_Layer: 0
m_Name: geo_r_ankle_heel_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2192701336376475333
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8691888596348585288}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.643665, y: -0.383841, z: 0.14360455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2268762259012130373}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2850526631621623335
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8691888596348585288}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 3947284877522719438, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7781027808643233628}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7781027808643233628}
m_AABB:
m_Center: {x: -0.0011358857, y: -0.36197504, z: -0.1787493}
m_Extent: {x: 0.21200947, y: 0.19151887, z: 0.29878703}
m_DirtyAABB: 0
--- !u!1 &8704051235173498523
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3125170912542084402}
- component: {fileID: 2756572446545392550}
m_Layer: 0
m_Name: geo_r_shoulder_armor_08_heavy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3125170912542084402
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8704051235173498523}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.05827, y: -4.29536, z: -0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5111890253002217527}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2756572446545392550
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8704051235173498523}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2031290594650855386, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7929524790190694905}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7929524790190694905}
m_AABB:
m_Center: {x: -0.32157665, y: 0.2691908, z: -0.04069221}
m_Extent: {x: 0.55233127, y: 0.81465995, z: 0.5786576}
m_DirtyAABB: 0
--- !u!1 &8779511406094110231
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2924571214044937934}
- component: {fileID: 7997388430316983768}
m_Layer: 0
m_Name: geo_l_chest_attach_weapon_06_Launcher
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2924571214044937934
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8779511406094110231}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3643700224786702914}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7997388430316983768
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8779511406094110231}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 44085520208145891, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -2.007007, y: -0.27023768, z: -0.8203038}
m_Extent: {x: 0.38236755, y: 0.23858249, z: 0.39329398}
m_DirtyAABB: 0
--- !u!1 &8793565209771921987
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2336618298224852144}
- component: {fileID: 4713899897513890397}
m_Layer: 0
m_Name: geo_c_head_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2336618298224852144
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8793565209771921987}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2046527861642765261}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4713899897513890397
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8793565209771921987}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 3196202968403278067, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 128165495764647018}
m_BlendShapeWeights: []
m_RootBone: {fileID: 128165495764647018}
m_AABB:
m_Center: {x: -0.15960342, y: 0.020234555, z: -0.00010341406}
m_Extent: {x: 0.29200357, y: 0.3684108, z: 0.3378281}
m_DirtyAABB: 0
--- !u!1 &8839496488569687677
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9033583492946465936}
m_Layer: 0
m_Name: Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9033583492946465936
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8839496488569687677}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3044544393725911578}
- {fileID: 7685110713988231621}
m_Father: {fileID: 5680125826446750639}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8841070130381982068
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3784004181219964162}
- component: {fileID: 3248544104043438298}
m_Layer: 0
m_Name: geo_l_upperleg_armor_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3784004181219964162
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8841070130381982068}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6462954, y: -2.471067, z: -0.00026858418}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8249757074019576643}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3248544104043438298
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8841070130381982068}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 950234527897548306, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3313958204349131536}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3313958204349131536}
m_AABB:
m_Center: {x: -0.07245147, y: 0.18934858, z: 0.08992982}
m_Extent: {x: 0.58594173, y: 0.6474693, z: 0.40162635}
m_DirtyAABB: 0
--- !u!1 &8867922060263431900
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 814701051718979332}
- component: {fileID: 3488822355028667257}
m_Layer: 0
m_Name: geo_r_chest_attach_weapon_07
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &814701051718979332
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8867922060263431900}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 31
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3488822355028667257
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8867922060263431900}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2580731104546968686, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.1849014, y: -0.09695585, z: 0.6932236}
m_Extent: {x: 0.34661865, y: 0.5379159, z: 0.2388379}
m_DirtyAABB: 0
--- !u!1 &8876278278347574933
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5340915921581345797}
- component: {fileID: 218276174222011917}
m_Layer: 0
m_Name: geo_r_elbow_armor_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5340915921581345797
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8876278278347574933}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8468408686308030533}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &218276174222011917
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8876278278347574933}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7868723213043261260, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5621938047369548880}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5621938047369548880}
m_AABB:
m_Center: {x: -0.044723332, y: -0.57586896, z: 0.014563948}
m_Extent: {x: 0.40627855, y: 0.6320152, z: 0.33592814}
m_DirtyAABB: 0
--- !u!1 &8887044033927618379
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8195081533196516986}
m_Layer: 0
m_Name: IndexFinger_R_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8195081533196516986
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8887044033927618379}
m_LocalRotation: {x: 0.000004080756, y: -3.3301386e-11, z: -1.3401103e-13, w: 1}
m_LocalPosition: {x: -0.0000011821769, y: -0.20310515, z: 0.0000007036809}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3962138984674861513}
m_Father: {fileID: 5940471937327178071}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8916790743569152526
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9016592362085113765}
m_Layer: 0
m_Name: Hand_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9016592362085113765
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8916790743569152526}
m_LocalRotation: {x: -0.0044098087, y: -0.0987163, z: 0.006790972, w: 0.9950827}
m_LocalPosition: {x: 0.010723857, y: 1.073637, z: -0.10133407}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7429053657510476423}
- {fileID: 5621579172096939662}
- {fileID: 614622143279029966}
m_Father: {fileID: 3534573427292815692}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8947482443780614266
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4766688500549818622}
- component: {fileID: 7278584348135385486}
m_Layer: 0
m_Name: geo_l_ankle_heel_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4766688500549818622
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8947482443780614266}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.64337736, y: -0.38640097, z: 0.1428411}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5894966748734545426}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7278584348135385486
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8947482443780614266}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -2644916385682903987, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 6814600585478331462}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6814600585478331462}
m_AABB:
m_Center: {x: 0.0011363626, y: 0.3619753, z: 0.17874905}
m_Extent: {x: 0.21200947, y: 0.19151884, z: 0.29878706}
m_DirtyAABB: 0
--- !u!1 &8989328584362052980
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3729406402966857084}
- component: {fileID: 9206336040967528555}
m_Layer: 0
m_Name: geo_r_chest_attach_weapon_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3729406402966857084
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8989328584362052980}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5346812465783744656}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &9206336040967528555
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8989328584362052980}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4510813308077525530, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7756355978654841161}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7756355978654841161}
m_AABB:
m_Center: {x: -1.6503584, y: -0.11112243, z: 0.9038948}
m_Extent: {x: 0.6101861, y: 0.6169676, z: 0.483549}
m_DirtyAABB: 0
--- !u!1 &8999267427224005034
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3129031008787415519}
- component: {fileID: 6970262311653812752}
m_Layer: 0
m_Name: geo_r_lowerleg_shin_armor_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3129031008787415519
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8999267427224005034}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642684, y: -1.62198, z: -0.099711455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7925704926936438892}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6970262311653812752
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8999267427224005034}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 5289532271210144451, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 5543129713905778378}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5543129713905778378}
m_AABB:
m_Center: {x: -0.00074991584, y: -0.8813783, z: 0.06725559}
m_Extent: {x: 0.32465994, y: 0.42437783, z: 0.44612554}
m_DirtyAABB: 0
--- !u!1 &9028836659292493679
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1006397302849344875}
- component: {fileID: 1615937408277145628}
m_Layer: 0
m_Name: geo_l_elbow_attach_weapon_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1006397302849344875
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9028836659292493679}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5625999, y: -4.37488, z: -0.07608505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6307485832734786290}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1615937408277145628
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9028836659292493679}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3543554917671713821, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 3534573427292815692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3534573427292815692}
m_AABB:
m_Center: {x: 0.5843472, y: 0.6367719, z: -0.022519797}
m_Extent: {x: 0.27990854, y: 0.5918529, z: 0.27840534}
m_DirtyAABB: 0
--- !u!1 &9051932016129728751
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7864884804257111595}
m_Layer: 0
m_Name: IndexFinger_L_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7864884804257111595
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9051932016129728751}
m_LocalRotation: {x: 0.0000000608879, y: 0.00000001641963, z: -0.000004080296, w: 1}
m_LocalPosition: {x: -0, y: 0.2031047, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2007531848657904138}
m_Father: {fileID: 5621579172096939662}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9074399490271747677
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6329900375926276184}
- component: {fileID: 2774723397185313063}
m_Layer: 0
m_Name: geo_r_ball_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6329900375926276184
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9074399490271747677}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.642766, y: -0.15186599, z: -0.014744458}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4987525863226330175}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2774723397185313063
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9074399490271747677}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7419169434975838997, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 8509168082314531912}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8509168082314531912}
m_AABB:
m_Center: {x: 0.0021187663, y: -0.2155202, z: -0.06291971}
m_Extent: {x: 0.34732255, y: 0.42212218, z: 0.26021913}
m_DirtyAABB: 0
--- !u!1 &9186543595357948144
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7868140121969107486}
- component: {fileID: 2759660905918697947}
m_Layer: 0
m_Name: geo_r_ankle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7868140121969107486
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9186543595357948144}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.643665, y: -0.383841, z: 0.14360455}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2268762259012130373}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2759660905918697947
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9186543595357948144}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -3657045665639667226, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 7781027808643233628}
- {fileID: 8435922674145331682}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8435922674145331682}
m_AABB:
m_Center: {x: -0.0005621761, y: -0.09648789, z: 0.11144767}
m_Extent: {x: 0.21018581, y: 0.26666087, z: 0.2731196}
m_DirtyAABB: 0
--- !u!1 &9192023717260431937
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2046527861642765261}
m_Layer: 0
m_Name: head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2046527861642765261
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9192023717260431937}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1338613554227300308}
- {fileID: 469908680328706180}
- {fileID: 2336618298224852144}
- {fileID: 6959487242411707106}
- {fileID: 132700037771572933}
- {fileID: 3555901821808226873}
- {fileID: 634721184389396024}
- {fileID: 6108145094756753816}
m_Father: {fileID: 7685110713988231621}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9205540874342750085
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5111890253002217527}
m_Layer: 0
m_Name: r_shoulder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5111890253002217527
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9205540874342750085}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.05827, y: 4.29536, z: 0.051584158}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5356862505644780098}
- {fileID: 4129469307749748006}
- {fileID: 6802287876639465472}
- {fileID: 7167234285036015626}
- {fileID: 3940604249690549375}
- {fileID: 4000397329293193087}
- {fileID: 2452499803125107719}
- {fileID: 2659036750675994032}
- {fileID: 6616903094186353500}
- {fileID: 3125170912542084402}
- {fileID: 6771541137014602498}
m_Father: {fileID: 7685110713988231621}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9210319330785518906
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6767313709213805729}
- component: {fileID: 2763774269959623709}
m_Layer: 0
m_Name: geo_l_ball_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6767313709213805729
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9210319330785518906}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6427664, y: -0.15186581, z: -0.014744497}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3112701053247197814}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2763774269959623709
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9210319330785518906}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4068914250500318755, guid: 417e358c130ae6c488f2ffe5d6c9830e, type: 3}
m_Bones:
- {fileID: 2046912753070674776}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2046912753070674776}
m_AABB:
m_Center: {x: -0.00096455216, y: 0.28020516, z: 0.072069585}
m_Extent: {x: 0.28568298, y: 0.42805728, z: 0.21788323}
m_DirtyAABB: 0
--- !u!1001 &4949746150859650819
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 7756355978654841161}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_RootOrder
value: 3
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_LocalPosition.x
value: -0.04254716
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_LocalPosition.y
value: -0.0030827597
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_LocalPosition.z
value: -0.002738093
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_LocalRotation.w
value: -0.49174708
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_LocalRotation.x
value: -0.5161225
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_LocalRotation.y
value: 0.48570076
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_LocalRotation.z
value: -0.5058629
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8080022368315179928, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
- target: {fileID: -7511558181221131132, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
- target: {fileID: -6062227495155192915, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
- target: {fileID: 55832036770116240, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
- target: {fileID: 116808456293677608, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
- target: {fileID: 919132149155446097, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_Name
value: SM_Mech_Cockpit_01_Frame_01
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6442768561902622961, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: e600b338198602a449203a6e59c0e794, type: 2}
- target: {fileID: 8514164025594227167, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 762b4ff15d7f0e449a9c5bea3736b93b, type: 2}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
--- !u!4 &4844675398252220648 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: bea27125c2250f640bbc8f6bfe74298c, type: 3}
m_PrefabInstance: {fileID: 4949746150859650819}
m_PrefabAsset: {fileID: 0}