Files
Project-M/Assets/Synty/PolygonSciFiCity/Models/SM_LightRayCube.fbx.meta
T
2026-06-03 13:46:13 -07:00

91 lines
2.1 KiB
YAML

fileFormatVersion: 2
guid: 58cfd4aa4fbee164fb0d8e577d3a1cf0
timeCreated: 1508121380
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: Light_Shaft_Base
100002: Light_Shaft_Manip
100004: Null
100006: SM_LightRay_Cube
100008: //RootNode
400000: Light_Shaft_Base
400002: Light_Shaft_Manip
400004: Null
400006: SM_LightRay_Cube
400008: //RootNode
4300000: SM_LightRay_Cube
9500000: //RootNode
13700000: SM_LightRay_Cube
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 100
meshCompression: 0
addColliders: 0
importBlendShapes: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 5
normalImportMode: 1
tangentImportMode: 4
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: