Files
Project-M/ProjectSettings/EditorBuildSettings.asset
T
kronic 31c4ab16d6 Scene split: MainMenu frontend + Game gameplay scenes; build/render settings
Add MainMenu.unity (build index 0, UITK frontend) alongside Game.unity (index 1); reorder EditorBuildSettings; URP/volume profile + project settings updates supporting the menu/game split.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 15:05:00 -07:00

22 lines
660 B
YAML

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1045 &1
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/MainMenu.unity
guid: c470b373362ef9d4999bc3ef4e904158
- enabled: 1
path: Assets/Scenes/Game.unity
guid: db8738f16e802c8488f9c22aa56e1e60
- enabled: 1
path: Assets/Scenes/DevSandbox.unity
guid: 1d4b5e92ac7b6ea4880d30545df94704
- enabled: 1
path: Assets/Scenes/SampleScene.unity
guid: 99c9720ab356a0642a771bea13969a05
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 5aa62f6ed584c43b791e76f2fd31820f, type: 3}