Files
2026-05-31 14:27:52 -07:00

850 lines
25 KiB
YAML

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &782289855134726273
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 112749243307008571}
m_Layer: 0
m_Name: SkinnedFigure_Parts2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &112749243307008571
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 782289855134726273}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.2673893, y: 0, z: 0.64782333}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 9016282887546860197}
- {fileID: 5945349245684010791}
- {fileID: 6255970551597463926}
- {fileID: 2490331683026901323}
- {fileID: 6255784515699843595}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1251038860695092628
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8879285572459607679}
m_Layer: 0
m_Name: Bone.006_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8879285572459607679
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1251038860695092628}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.0034660022, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 891618313973925713}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1509667850122350990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6255970551597463926}
- component: {fileID: 3482317451212885139}
- component: {fileID: 5506975441474188554}
m_Layer: 0
m_Name: Cylinder Arm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6255970551597463926
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1509667850122350990}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 112749243307008571}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3482317451212885139
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1509667850122350990}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 50f222c7614af6049a830c4b54bb7d16, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 871677032086554478, guid: 5dce9bd5d46dd4d428d85c94b326f527, type: 3}
m_Bones:
- {fileID: 6720557319606555081}
- {fileID: 2415999939513285954}
- {fileID: 3549304091810360967}
- {fileID: 6514394449140097173}
- {fileID: 891618313973925713}
- {fileID: 8005699197411222126}
- {fileID: 3164369530942789351}
- {fileID: 3343468313949896283}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6720557319606555081}
m_AABB:
m_Center: {x: 0.008359924, y: 0.017154302, z: 0.00006239617}
m_Extent: {x: 0.006171517, y: 0.0019977894, z: 0.002049922}
m_DirtyAABB: 0
--- !u!114 &5506975441474188554
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1509667850122350990}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f11387011a1d8ff40aafcc6545ca903b, type: 3}
m_Name:
m_EditorClassIdentifier:
bodyPart: 2
--- !u!1 &2216381777343176074
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2415999939513285954}
m_Layer: 0
m_Name: Bone.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2415999939513285954
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2216381777343176074}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.0054475116, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 3549304091810360967}
m_Father: {fileID: 6720557319606555081}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2549199258371453995
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3164369530942789351}
m_Layer: 0
m_Name: Bone.003
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3164369530942789351
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2549199258371453995}
serializedVersion: 2
m_LocalRotation: {x: -0.007334653, y: -0.00000005216334, z: 0.71363467, w: 0.7004797}
m_LocalPosition: {x: 7.566996e-12, y: 0.0054797805, z: 3.6670826e-11}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 3343468313949896283}
m_Father: {fileID: 3549304091810360967}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2627815096366996772
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3343468313949896283}
m_Layer: 0
m_Name: Bone.004
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3343468313949896283
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2627815096366996772}
serializedVersion: 2
m_LocalRotation: {x: -0.00016372725, y: -0.00000012109024, z: -0.015809571, w: 0.99987507}
m_LocalPosition: {x: 0.0000000011481461, y: 0.0070316982, z: -1.8626451e-11}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 6241440056740170618}
m_Father: {fileID: 3164369530942789351}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4256872657704950503
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6241440056740170618}
m_Layer: 0
m_Name: Bone.004_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6241440056740170618
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4256872657704950503}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.003917296, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 3343468313949896283}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4697429400672815334
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3071763289484505844}
m_Layer: 0
m_Name: Bone.010_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3071763289484505844
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4697429400672815334}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.0068278, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 8005699197411222126}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4970476836114763354
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3549304091810360967}
m_Layer: 0
m_Name: Bone.002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3549304091810360967
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4970476836114763354}
serializedVersion: 2
m_LocalRotation: {x: 0.010122839, y: 0.030845989, z: -0.00953742, w: 0.9994274}
m_LocalPosition: {x: -0, y: 0.0064564752, z: 0}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 3164369530942789351}
- {fileID: 6514394449140097173}
- {fileID: 8005699197411222126}
m_Father: {fileID: 2415999939513285954}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6314549685689251830
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2490331683026901323}
- component: {fileID: 9098025130535089293}
- component: {fileID: 4353494177066596463}
m_Layer: 0
m_Name: Icosphere Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2490331683026901323
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6314549685689251830}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 112749243307008571}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &9098025130535089293
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6314549685689251830}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 50f222c7614af6049a830c4b54bb7d16, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7193921798649371603, guid: 5dce9bd5d46dd4d428d85c94b326f527, type: 3}
m_Bones:
- {fileID: 6720557319606555081}
- {fileID: 2415999939513285954}
- {fileID: 3549304091810360967}
- {fileID: 6514394449140097173}
- {fileID: 891618313973925713}
- {fileID: 8005699197411222126}
- {fileID: 3164369530942789351}
- {fileID: 3343468313949896283}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6720557319606555081}
m_AABB:
m_Center: {x: 0, y: 0.010213172, z: 0}
m_Extent: {x: 0.0036624183, y: 0.010213172, z: 0.0038508875}
m_DirtyAABB: 0
--- !u!114 &4353494177066596463
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6314549685689251830}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f11387011a1d8ff40aafcc6545ca903b, type: 3}
m_Name:
m_EditorClassIdentifier:
bodyPart: 1
--- !u!1 &6439762710471179876
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8005699197411222126}
m_Layer: 0
m_Name: Bone.010
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8005699197411222126
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6439762710471179876}
serializedVersion: 2
m_LocalRotation: {x: -0.010412243, y: 0.00000003261045, z: 0.009220603, w: 0.9999033}
m_LocalPosition: {x: 7.566996e-12, y: 0.0054797805, z: 3.6670826e-11}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 3071763289484505844}
m_Father: {fileID: 3549304091810360967}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6471547580493629557
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6720557319606555081}
m_Layer: 0
m_Name: Bone
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6720557319606555081
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6471547580493629557}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 2415999939513285954}
m_Father: {fileID: 9016282887546860197}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6497057387546740801
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5945349245684010791}
- component: {fileID: 275437016650321293}
- component: {fileID: 6896058302736266528}
m_Layer: 0
m_Name: Cube Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5945349245684010791
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6497057387546740801}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 112749243307008571}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &275437016650321293
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6497057387546740801}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 50f222c7614af6049a830c4b54bb7d16, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7707054447003611811, guid: 5dce9bd5d46dd4d428d85c94b326f527, type: 3}
m_Bones:
- {fileID: 6720557319606555081}
- {fileID: 2415999939513285954}
- {fileID: 3549304091810360967}
- {fileID: 6514394449140097173}
- {fileID: 891618313973925713}
- {fileID: 8005699197411222126}
- {fileID: 3164369530942789351}
- {fileID: 3343468313949896283}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6720557319606555081}
m_AABB:
m_Center: {x: -0.0000075511634, y: 0.02480476, z: 0.0005552806}
m_Extent: {x: 0.0048481375, y: 0.0053495355, z: 0.0039416216}
m_DirtyAABB: 0
--- !u!114 &6896058302736266528
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6497057387546740801}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f11387011a1d8ff40aafcc6545ca903b, type: 3}
m_Name:
m_EditorClassIdentifier:
bodyPart: 0
--- !u!1 &6689080065428476070
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6514394449140097173}
m_Layer: 0
m_Name: Bone.005
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6514394449140097173
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6689080065428476070}
serializedVersion: 2
m_LocalRotation: {x: 0.007199111, y: -0.0000000053623728, z: -0.70044273, w: 0.71367234}
m_LocalPosition: {x: 7.566996e-12, y: 0.0054797805, z: 3.6670826e-11}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 891618313973925713}
m_Father: {fileID: 3549304091810360967}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7475852058627586287
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9016282887546860197}
m_Layer: 0
m_Name: Armature
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9016282887546860197
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7475852058627586287}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 6720557319606555081}
m_Father: {fileID: 112749243307008571}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8057105411611947747
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6255784515699843595}
- component: {fileID: 2658763067326822780}
- component: {fileID: 8754060890182022244}
m_Layer: 0
m_Name: Sphere Arm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6255784515699843595
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8057105411611947747}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 112749243307008571}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2658763067326822780
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8057105411611947747}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 50f222c7614af6049a830c4b54bb7d16, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 280937870576938390, guid: 5dce9bd5d46dd4d428d85c94b326f527, type: 3}
m_Bones:
- {fileID: 6720557319606555081}
- {fileID: 2415999939513285954}
- {fileID: 3549304091810360967}
- {fileID: 6514394449140097173}
- {fileID: 891618313973925713}
- {fileID: 8005699197411222126}
- {fileID: 3164369530942789351}
- {fileID: 3343468313949896283}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6720557319606555081}
m_AABB:
m_Center: {x: -0.009410955, y: 0.017630318, z: 0.0009527367}
m_Extent: {x: 0.00713237, y: 0.0021993783, z: 0.0023944348}
m_DirtyAABB: 0
--- !u!114 &8754060890182022244
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8057105411611947747}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f11387011a1d8ff40aafcc6545ca903b, type: 3}
m_Name:
m_EditorClassIdentifier:
bodyPart: 3
--- !u!1 &9105714745573726803
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 891618313973925713}
m_Layer: 0
m_Name: Bone.006
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &891618313973925713
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9105714745573726803}
serializedVersion: 2
m_LocalRotation: {x: 0.0007642062, y: 0.0000000014992795, z: -0.02471506, w: 0.9996942}
m_LocalPosition: {x: -0.0000000019191064, y: 0.006778292, z: 3.7252902e-11}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.9999999}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 8879285572459607679}
m_Father: {fileID: 6514394449140097173}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}