16 lines
306 B
C#
16 lines
306 B
C#
using System;
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using UnityEngine;
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////////////////////////////////////////////////////////////////////////////////////////
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namespace Rukhanka.Hybrid
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{
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[Serializable]
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public class WeightedTransform
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{
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public Transform bone;
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[Range(0, 1)]
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public float weight = 1;
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}
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}
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