Files
2026-05-31 14:27:52 -07:00

25 lines
647 B
C#

using Unity.Entities;
////////////////////////////////////////////////////////////////////////////////////////
namespace Rukhanka.Hybrid
{
public class TwoBoneIKBaker: Baker<TwoBoneIKAuthoring>
{
public override void Bake(TwoBoneIKAuthoring a)
{
var tbik = new TwoBoneIKComponent()
{
mid = GetEntity(a.mid, TransformUsageFlags.Dynamic),
target = GetEntity(a.target, TransformUsageFlags.Dynamic),
tip = GetEntity(a.tip, TransformUsageFlags.Dynamic),
midBentHint = GetEntity(a.midBentHint, TransformUsageFlags.Dynamic),
weight = a.weight
};
var e = GetEntity(TransformUsageFlags.Dynamic);
AddComponent(e, tbik);
}
}
}