%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-5411707960687255049 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3} m_Name: m_EditorClassIdentifier: version: 0 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Tree_Dead_01 m_Shader: {fileID: -6465566751694194690, guid: 5aee23263024cdf42a24ad956be999f6, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHATEST_ON m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout disabledShaderPasses: - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Emission_Map: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Leaves_Noise_Texture: m_Texture: {fileID: 2800000, guid: ccb2545f0a1b98248ae14305439c4e13, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Main_Texture: m_Texture: {fileID: 2800000, guid: 18f32a469c2284442a3f628d30c5a305, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Tree_Noise_Texture: m_Texture: {fileID: 2800000, guid: 4aaf5eafc291ee24ba7cefe12e6677a8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 1 - _AlphaToMask: 1 - _BUILTIN_AlphaClip: 1 - _BUILTIN_Blend: 0 - _BUILTIN_CullMode: 2 - _BUILTIN_DstBlend: 0 - _BUILTIN_QueueControl: -1 - _BUILTIN_QueueOffset: 0 - _BUILTIN_SrcBlend: 1 - _BUILTIN_Surface: 0 - _BUILTIN_ZTest: 4 - _BUILTIN_ZWrite: 1 - _BUILTIN_ZWriteControl: 0 - _Big_Wave: 7.7 - _Big_WindAmount: 0.1 - _Big_Wind_Amount: 0.1 - _Big_Wind_Speed: 0.75 - _Big_Windspeed: 0.75 - _Blend: 0 - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _CastShadows: 1 - _Cull: 0 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Leaves_Wave: 6.06 - _Leaves_WindAmount: 0.26 - _Leaves_WindSpeed: 0.2 - _Mask_Clip_Value: 0.5 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Small_Wave: 0 - _Small_WindAmount: 0 - _Small_WindSpeed: 0 - _Small_Wind_Amount: 0 - _Small_Wind_Speed: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Surface: 0 - _Tree_Wave: 7.97 - _Tree_WindAmount: 0.1 - _Tree_WindSpeed: 0 - _Tree_Windspeed: 0.49 - _UVSec: 0 - _Wave: 8.42 - _WindSpeed: 0.1 - _WorkflowMode: 1 - _ZTest: 4 - _ZWrite: 1 - _ZWriteControl: 0 - __dirty: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _ColorTint: {r: 0.2647059, g: 0.2647059, b: 0.2647059, a: 0} - _Color_Tint: {r: 0.26470587, g: 0.26470587, b: 0.26470587, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _Emission_Color: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &11784674450845099 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10