using NUnit.Framework;
using ProjectM.Simulation;
using Unity.Core;
using Unity.Entities;
using Unity.Mathematics;
using Unity.NetCode;
namespace ProjectM.Tests
{
///
/// MC-0 — EditMode tests for the live tuning singleton: the GOLDEN pin that
/// reproduces the historical baked consts (so promoting them to a singleton
/// is behaviour-preserving — the existing DashSystemTests assert the dash half via the no-singleton fallback),
/// the Apply/Get/clamp logic (the design-review F1 divide-by-zero guard lives here + at the
/// DashSystem read site), the x1000 wire round-trip, and a world test proving DashSystem actually READS a
/// non-default singleton (not just Defaults()).
///
public class TuningConfigTests
{
// ---- pure logic ----
[Test]
public void Defaults_Match_The_Historical_Baked_Consts()
{
var d = TuningConfig.Defaults();
Assert.AreEqual(4.0f, d.DashDistance, 1e-6f, "DashDistance");
Assert.AreEqual(12f, d.IFrameWindowTicks, 1e-6f, "IFrameWindowTicks");
Assert.AreEqual(9f, d.RecoverTailTicks, 1e-6f, "RecoverTailTicks");
Assert.AreEqual(45f, d.DashCooldownTicks, 1e-6f, "DashCooldownTicks");
Assert.AreEqual(200f, d.DashSharpness, 1e-6f, "DashSharpness");
Assert.AreEqual(30f, d.ChargerWindupTicks, 1e-6f, "ChargerWindupTicks");
Assert.AreEqual(16f, d.ChargerLungeSpeed, 1e-6f, "ChargerLungeSpeed");
Assert.AreEqual(18f, d.ChargerLungeDurationTicks, 1e-6f, "ChargerLungeDurationTicks");
Assert.AreEqual(36f, d.ChargerWhiffStaggerTicks, 1e-6f, "ChargerWhiffStaggerTicks");
// GruntWindup must stay the canonical Tuning const (TelegraphTests couples to it).
Assert.AreEqual((float)Tuning.AttackWindupTicks, d.GruntWindupTicks, 1e-6f, "GruntWindupTicks == Tuning.AttackWindupTicks");
Assert.AreEqual(0.7f, d.StructureAggroWeight, 1e-6f, "EB-1 StructureAggroWeight default (<1 prefers structures)");
Assert.AreEqual(10f, d.CoreDamagePerHusk, 1e-6f, "END-1 CoreDamagePerHusk default");
Assert.AreEqual(18f, d.CoreRegenIntervalTicks, 1e-6f, "END-1 CoreRegenIntervalTicks default");
Assert.AreEqual(0.5f, d.CoreOverrunDrainPct, 1e-6f, "END-1 CoreOverrunDrainPct default (half the ledger on a breach)");
Assert.AreEqual(2.5f, d.FinalSiegeMultiplier, 1e-6f, "END-2 FinalSiegeMultiplier default (~2.5x a normal siege)");
}
[Test]
public void Apply_Sets_Only_The_Targeted_Knob()
{
for (byte knob = 0; knob < TuningKnob.Count; knob++)
{
var c = TuningConfig.Defaults();
float baseline = TuningConfig.Get(c, knob);
float target = baseline + 7f; // survives both clamps (positive)
TuningConfig.Apply(ref c, knob, target);
Assert.AreEqual(target, TuningConfig.Get(c, knob), 1e-4f, $"knob {knob} took the new value");
// every OTHER knob is untouched
var d = TuningConfig.Defaults();
for (byte other = 0; other < TuningKnob.Count; other++)
if (other != knob)
Assert.AreEqual(TuningConfig.Get(d, other), TuningConfig.Get(c, other), 1e-4f,
$"knob {other} unchanged while editing {knob}");
}
}
[Test]
public void Apply_Clamps_Tick_Knobs_To_At_Least_One()
{
// IFrameWindowTicks at 0 would divide-by-zero in DashSystem — the clamp is the first line of defense.
var c = TuningConfig.Defaults();
TuningConfig.Apply(ref c, TuningKnob.IFrameWindowTicks, 0f);
Assert.AreEqual(1f, c.IFrameWindowTicks, 1e-6f, "i-frame window floors at 1 (never 0)");
TuningConfig.Apply(ref c, TuningKnob.ChargerWindupTicks, -10f);
Assert.AreEqual(1f, c.ChargerWindupTicks, 1e-6f, "tick knobs floor at 1 on negative input");
TuningConfig.Apply(ref c, TuningKnob.GruntWindupTicks, 0f);
Assert.AreEqual(1f, c.GruntWindupTicks, 1e-6f, "grunt windup floors at 1");
}
[Test]
public void Apply_Clamps_Value_Knobs_To_NonNegative()
{
var c = TuningConfig.Defaults();
TuningConfig.Apply(ref c, TuningKnob.DashDistance, -3f);
Assert.AreEqual(0f, c.DashDistance, 1e-6f, "DashDistance floors at 0");
TuningConfig.Apply(ref c, TuningKnob.DashSharpness, -1f);
Assert.AreEqual(0f, c.DashSharpness, 1e-6f, "DashSharpness floors at 0");
TuningConfig.Apply(ref c, TuningKnob.ChargerLungeSpeed, -5f);
Assert.AreEqual(0f, c.ChargerLungeSpeed, 1e-6f, "ChargerLungeSpeed floors at 0");
}
[Test]
public void Apply_Ignores_An_Out_Of_Range_Knob_Index()
{
var c = TuningConfig.Defaults();
var before = TuningConfig.ToReport(c);
Assert.DoesNotThrow(() => TuningConfig.Apply(ref c, 200, 999f), "unknown knob index is a safe no-op");
var after = TuningConfig.ToReport(c);
Assert.AreEqual(before.DashDistance, after.DashDistance, 1e-6f, "no field changed on an unknown knob");
Assert.AreEqual(before.IFrameWindowTicks, after.IFrameWindowTicks, 1e-6f);
Assert.AreEqual(before.GruntWindupTicks, after.GruntWindupTicks, 1e-6f);
}
[Test]
public void Wire_FixedPoint_RoundTrips_Through_The_x1000_Channel()
{
// mirror the overlay -> RPC -> server path: argB = round(value*1000); value' = argB/1000f.
foreach (var (knob, value) in new[]
{
(TuningKnob.DashDistance, 4.5f),
(TuningKnob.DashSharpness, 175f),
(TuningKnob.IFrameWindowTicks, 14f),
(TuningKnob.ChargerLungeSpeed, 16.5f),
})
{
int argB = (int)math.round(value * 1000f);
var c = TuningConfig.Defaults();
TuningConfig.Apply(ref c, knob, argB / 1000f);
Assert.AreEqual(value, TuningConfig.Get(c, knob), 1e-3f, $"knob {knob} survives the x1000 channel");
}
}
[Test]
public void Report_Projection_Round_Trips()
{
var c = TuningConfig.Defaults();
TuningConfig.Apply(ref c, TuningKnob.DashDistance, 6f);
TuningConfig.Apply(ref c, TuningKnob.ChargerWhiffStaggerTicks, 50f);
var c2 = TuningConfig.FromReport(TuningConfig.ToReport(c));
for (byte knob = 0; knob < TuningKnob.Count; knob++)
Assert.AreEqual(TuningConfig.Get(c, knob), TuningConfig.Get(c2, knob), 1e-6f, $"knob {knob} survives ToReport/FromReport");
}
// ---- consumption (world) ----
[Test]
public void DashSystem_Reads_The_Window_From_The_TuningConfig_Singleton()
{
var (world, group) = MakeWorld("DashTuning", 100);
using (world)
{
var em = world.EntityManager;
// A non-default i-frame window proves DashSystem reads the singleton, not the baked Defaults() (12).
var cfg = TuningConfig.Defaults();
cfg.IFrameWindowTicks = 20f;
var cfgE = em.CreateEntity(typeof(TuningConfig));
em.SetComponentData(cfgE, cfg);
var e = MakeDasher(em, new float2(0, 1));
var pi = new PlayerInput(); pi.Dash.Set(); em.SetComponentData(e, pi);
group.Update(); // tick 100
var ds = em.GetComponentData(e);
Assert.AreEqual(120u, ds.IFrameUntilTick, "IFrameUntilTick = now + tuned 20 (singleton honored, not Defaults' 12).");
Assert.AreEqual(129u, ds.RecoverUntilTick, "RecoverUntilTick = now + 20 + default 9.");
}
}
// ---- harness (mirrors DashSystemTests) ----
static void SetServerTick(World world, uint tick)
{
var em = world.EntityManager;
using var q = em.CreateEntityQuery(typeof(NetworkTime));
Entity e = q.IsEmpty ? em.CreateEntity(typeof(NetworkTime)) : q.GetSingletonEntity();
em.SetComponentData(e, new NetworkTime { ServerTick = new NetworkTick(tick) });
}
static (World world, SimulationSystemGroup group) MakeWorld(string name, uint serverTick) where T : unmanaged, ISystem
{
var world = new World(name);
var group = world.GetOrCreateSystemManaged();
group.AddSystemToUpdateList(world.GetOrCreateSystem());
group.SortSystems();
world.SetTime(new TimeData(elapsedTime: 0f, deltaTime: 1f / 60f));
SetServerTick(world, serverTick);
return (world, group);
}
static Entity MakeDasher(EntityManager em, float2 facing)
{
var e = em.CreateEntity();
em.AddComponentData(e, new DashState());
em.AddComponentData(e, new DashCooldown { NextTick = 0 });
em.AddComponentData(e, new CharacterControl { MoveVelocity = float3.zero });
em.AddComponentData(e, CharacterComponent.GetDefault());
em.AddComponentData(e, new PlayerInput());
em.AddComponentData(e, new PlayerFacing { Direction = facing });
em.AddComponent(e);
em.AddComponent(e);
em.SetComponentEnabled(e, false);
return e;
}
}
}