%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: FantasyHero_01 m_Shader: {fileID: -6465566751694194690, guid: 6c499405698148e498511b93b440a589, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _SampleTexture2D_2aa8b3596abf42fda3e2c88159cc7ced_Texture_1_Texture2D: m_Texture: {fileID: 2800000, guid: 24b7fe3ac6774f445a118f057e3eaaae, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SampleTexture2D_6013eccf569e4443961e63ea2a8dc544_Texture_1_Texture2D: m_Texture: {fileID: 2800000, guid: 4d2aa66f9d16bf644aeced5c66a39109, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SampleTexture2D_7ae9c54ca1574ff885ecd94221878829_Texture_1_Texture2D: m_Texture: {fileID: 2800000, guid: 49123ea06040fdb4e86c6fb0b4288c09, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SampleTexture2D_f07f80f7c1e04eb8bb57317bc58c0712_Texture_1_Texture2D: m_Texture: {fileID: 2800000, guid: f8e518b469cb2bd4c92100e04b7d4ab3, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SampleTexture2D_f8afdc8be8f74c48b2f1592c467bbad5_Texture_1_Texture2D: m_Texture: {fileID: 2800000, guid: 83c8563e287501f4997504c772dd2387, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Texture_Map: m_Texture: {fileID: 2800000, guid: 7dd0476daa9e82447856b542d1d238eb, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BUILTIN_QueueControl: -1 - _BUILTIN_QueueOffset: 0 - _BodyArt_Amount: 1 - _Body_Art_Amount: 1 - _Emission: 0 - _Metallic: 0 - _QueueControl: 0 - _QueueOffset: 0 - _Smoothness: 0.2 - _Tattoo_Amount: 1 - __dirty: 0 m_Colors: - _Color_BodyArt: {r: 1, g: 0.42105263, b: 0, a: 0} - _Color_Body_Art: {r: 1, g: 0.4210526, b: 0, a: 0} - _Color_Eyes: {r: 1, g: 1, b: 1, a: 1} - _Color_Hair: {r: 0.8000001, g: 0.8196079, b: 0.8078432, a: 0} - _Color_Leather_Primary: {r: 0.28235298, g: 0.20784315, b: 0.16470587, a: 0} - _Color_Leather_Secondary: {r: 0.37254897, g: 0.32941175, b: 0.27843136, a: 0} - _Color_Metal_Dark: {r: 0.17647055, g: 0.19607836, b: 0.21568623, a: 0} - _Color_Metal_Primary: {r: 0.5568628, g: 0.5960784, b: 0.6392157, a: 0} - _Color_Metal_Secondary: {r: 0.3764706, g: 0.3607843, b: 0.33725488, a: 0} - _Color_Primary: {r: 0.5921568, g: 0.49411762, b: 0.2588235, a: 0} - _Color_Scar: {r: 0.9294118, g: 0.68627447, b: 0.5921568, a: 0} - _Color_Secondary: {r: 0.16470584, g: 0.16470584, b: 0.16470584, a: 0} - _Color_Skin: {r: 1, g: 0.37037054, b: 0, a: 0} - _Color_Stubble: {r: 1, g: 0.40909073, b: 0, a: 0} - _Color_Tertiary: {r: 0.7352941, g: 0.20004326, b: 0.20004326, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &3826104951524454277 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3} m_Name: m_EditorClassIdentifier: version: 0 --- !u!114 &8812447132255298437 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10