--- tags: - moc - home updated: 2026-08-07 permalink: gamevault/00-home/home --- # Project M — Home (Map of Content) Multiplayer game on **Unity DOTS** (Entities) + **Netcode for Entities** (server-authoritative, client prediction). This vault is the canonical, cross-machine, human-facing record. Code lives in `Assets/_Project/`; engine/API truth comes from **context7**, not this vault. > **Current direction: LANTERN** (locked 2026-07-13, [[DR-048_Lantern_Adoption_Full_Pivot]]) — a co-op > action-RPG where **your territory is light**: what you light stays, what stays dark rerolls. SoD-grade > skillshot combat + modular Spark kits + a seed-pinned pocket-graph world. Design: [[Identity_Lantern]]; > roadmap: [[Roadmap_Lantern_Slice]]. Prior directions (Awakening Engine, Co-op Hades) are kept as history — their CODE was deleted 2026-08-07 > ([[DR-054_Audit_Purge_2026-08]]); git is the archive. The engine fork is parked, not adopted > ([[DR-053_Engine_Fork_Bevy_Parked]]). ## Map of Content - **Vision** → [[Pillars]] — design pillars & locked decisions · [[Identity_Lantern]] — the fiction (light-as-territory abyssal co-op) · [[Art_Direction_Lantern]] — style bible & material decision · [[Theme_Direction_Candidates]] — the exploration behind the pivot - **Game Design** → [[Systems_Index]] — per-system design docs - **Roadmap** → **[[Roadmap_Lantern_Slice]]** (operative) · [[Lantern_Strip_Mothball_Inventory]] (salvage map) · [[Lantern_World_Model_Spike]] (★review-first) · [[Backlog]] / [[Path_to_Fun]] / [[Milestones]] / [[Iteration_2026-07_CoopHades]] (history). - **Sessions** → `07_Sessions/2026/` — dated work logs (latest: [[2026-08-07_Audit_Remediation]]) - **Decisions** → `07_Sessions/_Decisions/` — decision records DR-001 … DR-054 · latest [[DR-054_Audit_Purge_2026-08]] (the base/expedition shell deleted) · [[DR-053_Engine_Fork_Bevy_Parked]] · [[DR-052_SoD_Facing_Underwater_Feel]] · [[DR-051_Lantern_Realignment_Purge]] · [[DR-048_Lantern_Adoption_Full_Pivot]]. Superseded DRs now carry `status: superseded` + `superseded_by`. - **Meta** → [[Documentation_Protocol]] · [[Tags]] - **Templates** → [[Session_Log_Template]] · [[Decision_Record_Template]] ## How knowledge is organized See [[Documentation_Protocol]]. In short: design / decisions / sessions live here (committed to git); **basic-memory** recalls over these notes; C# symbols are navigated with **Glob/Grep** (serena removed 2026-07-07 — unused + flaky on Unity); native Claude memory holds machine-local facts; **context7** is the source of truth for DOTS / Netcode APIs.