#pragma once /////////////////////////////////////////////////////////////////////////////////////////// #ifdef DOTS_INSTANCING_ON UNITY_DOTS_INSTANCING_START(MaterialPropertyMetadata) UNITY_DOTS_INSTANCED_PROP(float, _DeformedMeshIndex) UNITY_DOTS_INSTANCED_PROP(float4, _DeformationParamsForMotionVectors) UNITY_DOTS_INSTANCING_END(MaterialPropertyMetadata) #endif