using System.Collections; using System.Collections.Generic; using UnityEngine; namespace ShaderCrew.TheToonShader { public static class Strings { public static readonly string THE_TOON_SHADER_TITLE = "The Toon Shader"; // + stsVersion; public static readonly string SHADER_CREW_TITLE = "ShaderCrew presents"; // + stsVersion; // ComponentMenu TITLES: public const string COMPONENTMENU_FOLDER = "The Toon Shader/"; //FOLDER public const string COMPONENTMENU_RPHELPER = COMPONENTMENU_FOLDER + "TTS-RP-Helper"; public const string COMPONENTMENU_REPLACEORSYNCHRONIZE = COMPONENTMENU_FOLDER + "TTS-Replace Or Synchronize Toon Settings"; public const string COMPONENTMENU_TOON2DLIGHTMANAGER = COMPONENTMENU_FOLDER + "TTS-Toon 2D Light Manager"; } }