#pragma kernel ProcessAnimations #pragma kernel MakeRigSpaceBoneTransforms #pragma kernel ComputeSkinMatrices //#pragma enable_d3d11_debug_symbols //#pragma use_dxc ///////////////////////////////////////////////////////////////////////////////// #include "Packages/com.rukhanka.animation/Rukhanka.Runtime/Common/Shaders/ShaderConf.hlsl" #include "Packages/com.rukhanka.animation/Rukhanka.Runtime/Common/Shaders/Debug.hlsl" #include "Packages/com.rukhanka.animation/Rukhanka.Runtime/GPUAnimationEngine/Resources/GPUStructures.hlsl" #include "Packages/com.rukhanka.animation/Rukhanka.Runtime/GPUAnimationEngine/Resources/MakeSkinMatrices.hlsl" #include "Packages/com.rukhanka.animation/Rukhanka.Runtime/GPUAnimationEngine/Resources/ProcessAnimations.hlsl" #include "Packages/com.rukhanka.animation/Rukhanka.Runtime/GPUAnimationEngine/Resources/MakeRigSpaceBoneTransforms.hlsl" #include "Packages/com.rukhanka.animation/Rukhanka.Runtime/GPUAnimationEngine/Resources/MakeSkinMatrices.hlsl"