using Unity.Entities; //////////////////////////////////////////////////////////////////////////////////////// namespace Rukhanka.Hybrid { public class OverrideTransformIKBaker: Baker { public override void Bake(OverrideTransformIKAuthoring a) { var e = GetEntity(a, TransformUsageFlags.None); var otik = new OverrideTransformIKComponent() { target = GetEntity(a.target, TransformUsageFlags.Dynamic), positionWeight = a.positionWeight, rotationWeight = a.rotationWeight, }; AddComponent(e, otik); } } }