Compare commits
5 Commits
2fc5ae9a10
...
8da1402e25
| Author | SHA1 | Date | |
|---|---|---|---|
| 8da1402e25 | |||
| 4e1ea3ecb9 | |||
| 8d9d8d0d66 | |||
| 9670465e25 | |||
| 741828e09d |
+48
-232
@@ -4857,7 +4857,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5214937767286086917, guid: f4c1ab01cce3344498755643a1be1e5a, type: 3}
|
- target: {fileID: 5214937767286086917, guid: f4c1ab01cce3344498755643a1be1e5a, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7190243807045937801, guid: f4c1ab01cce3344498755643a1be1e5a, type: 3}
|
- target: {fileID: 7190243807045937801, guid: f4c1ab01cce3344498755643a1be1e5a, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
@@ -6350,7 +6350,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7308756808918190896, guid: b79cbc8e3d7fb5b4d9ee4f9988f6ef45, type: 3}
|
- target: {fileID: 7308756808918190896, guid: b79cbc8e3d7fb5b4d9ee4f9988f6ef45, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7937096490965078410, guid: b79cbc8e3d7fb5b4d9ee4f9988f6ef45, type: 3}
|
- target: {fileID: 7937096490965078410, guid: b79cbc8e3d7fb5b4d9ee4f9988f6ef45, type: 3}
|
||||||
propertyPath: m_LocalScale.x
|
propertyPath: m_LocalScale.x
|
||||||
@@ -14243,7 +14243,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 2186473713617367126, guid: d6538b1be0012ec49affc54b4b0b8f19, type: 3}
|
- target: {fileID: 2186473713617367126, guid: d6538b1be0012ec49affc54b4b0b8f19, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
@@ -17162,7 +17162,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3757109599224033816, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
- target: {fileID: 3757109599224033816, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3985497998431930066, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
- target: {fileID: 3985497998431930066, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
||||||
propertyPath: m_CastShadows
|
propertyPath: m_CastShadows
|
||||||
@@ -18514,7 +18514,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3757109599224033816, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
- target: {fileID: 3757109599224033816, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3985497998431930066, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
- target: {fileID: 3985497998431930066, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
||||||
propertyPath: m_CastShadows
|
propertyPath: m_CastShadows
|
||||||
@@ -21002,7 +21002,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1074864049481174882, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
- target: {fileID: 1074864049481174882, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1579166258069663415, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
- target: {fileID: 1579166258069663415, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
||||||
propertyPath: m_CastShadows
|
propertyPath: m_CastShadows
|
||||||
@@ -21647,7 +21647,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7308756808918190896, guid: b79cbc8e3d7fb5b4d9ee4f9988f6ef45, type: 3}
|
- target: {fileID: 7308756808918190896, guid: b79cbc8e3d7fb5b4d9ee4f9988f6ef45, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7937096490965078410, guid: b79cbc8e3d7fb5b4d9ee4f9988f6ef45, type: 3}
|
- target: {fileID: 7937096490965078410, guid: b79cbc8e3d7fb5b4d9ee4f9988f6ef45, type: 3}
|
||||||
propertyPath: m_LocalScale.x
|
propertyPath: m_LocalScale.x
|
||||||
@@ -24657,7 +24657,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3757109599224033816, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
- target: {fileID: 3757109599224033816, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3985497998431930066, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
- target: {fileID: 3985497998431930066, guid: 60467653c9024a94cbe4863e1b401660, type: 3}
|
||||||
propertyPath: m_CastShadows
|
propertyPath: m_CastShadows
|
||||||
@@ -26965,6 +26965,7 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 663963126}
|
- component: {fileID: 663963126}
|
||||||
- component: {fileID: 663963127}
|
- component: {fileID: 663963127}
|
||||||
|
- component: {fileID: 663963128}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: ArtefactLight
|
m_Name: ArtefactLight
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@@ -27052,6 +27053,35 @@ Light:
|
|||||||
m_LightUnit: 1
|
m_LightUnit: 1
|
||||||
m_LuxAtDistance: 1
|
m_LuxAtDistance: 1
|
||||||
m_EnableSpotReflector: 1
|
m_EnableSpotReflector: 1
|
||||||
|
--- !u!114 &663963128
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 663963125}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData
|
||||||
|
m_UsePipelineSettings: 1
|
||||||
|
m_AdditionalLightsShadowResolutionTier: 2
|
||||||
|
m_CustomShadowLayers: 0
|
||||||
|
m_LightCookieSize: {x: 1, y: 1}
|
||||||
|
m_LightCookieOffset: {x: 0, y: 0}
|
||||||
|
m_SoftShadowQuality: 0
|
||||||
|
m_RenderingLayersMask:
|
||||||
|
serializedVersion: 0
|
||||||
|
m_Bits: 1
|
||||||
|
m_ShadowRenderingLayersMask:
|
||||||
|
serializedVersion: 0
|
||||||
|
m_Bits: 1
|
||||||
|
m_Version: 4
|
||||||
|
m_LightLayerMask: 1
|
||||||
|
m_ShadowLayerMask: 1
|
||||||
|
m_RenderingLayers: 1
|
||||||
|
m_ShadowRenderingLayers: 1
|
||||||
--- !u!1001 &667197736
|
--- !u!1001 &667197736
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -28078,7 +28108,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1074864049481174882, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
- target: {fileID: 1074864049481174882, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1579166258069663415, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
- target: {fileID: 1579166258069663415, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
||||||
propertyPath: m_CastShadows
|
propertyPath: m_CastShadows
|
||||||
@@ -33864,7 +33894,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 2186473713617367126, guid: d6538b1be0012ec49affc54b4b0b8f19, type: 3}
|
- target: {fileID: 2186473713617367126, guid: d6538b1be0012ec49affc54b4b0b8f19, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
@@ -35618,7 +35648,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8430139830498947291, guid: 41db7f3d229920b4c8bfca0cefbd6bad, type: 3}
|
- target: {fileID: 8430139830498947291, guid: 41db7f3d229920b4c8bfca0cefbd6bad, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 9202559580053351009, guid: 41db7f3d229920b4c8bfca0cefbd6bad, type: 3}
|
- target: {fileID: 9202559580053351009, guid: 41db7f3d229920b4c8bfca0cefbd6bad, type: 3}
|
||||||
propertyPath: m_LocalScale.x
|
propertyPath: m_LocalScale.x
|
||||||
@@ -39690,7 +39720,7 @@ MonoBehaviour:
|
|||||||
CavernMoteColor: {r: 0.55, g: 0.65, b: 0.95, a: 0.33}
|
CavernMoteColor: {r: 0.55, g: 0.65, b: 0.95, a: 0.33}
|
||||||
BlightSporeColor: {r: 0.72, g: 0.5, b: 0.85, a: 0.33}
|
BlightSporeColor: {r: 0.72, g: 0.5, b: 0.85, a: 0.33}
|
||||||
AridWind: {x: 2.2, y: -0.15, z: 0.5}
|
AridWind: {x: 2.2, y: -0.15, z: 0.5}
|
||||||
SwayEnabled: 1
|
SwayEnabled: 0
|
||||||
SwayRadius: 30
|
SwayRadius: 30
|
||||||
SwayAmpDeg: 1.4
|
SwayAmpDeg: 1.4
|
||||||
SwayHz: 0.8
|
SwayHz: 0.8
|
||||||
@@ -42327,7 +42357,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1074864049481174882, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
- target: {fileID: 1074864049481174882, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1579166258069663415, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
- target: {fileID: 1579166258069663415, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
||||||
propertyPath: m_CastShadows
|
propertyPath: m_CastShadows
|
||||||
@@ -43157,96 +43187,6 @@ Transform:
|
|||||||
m_CorrespondingSourceObject: {fileID: 8190103183565365705, guid: 06b5cd01a210a6846933937c65a86b1d, type: 3}
|
m_CorrespondingSourceObject: {fileID: 8190103183565365705, guid: 06b5cd01a210a6846933937c65a86b1d, type: 3}
|
||||||
m_PrefabInstance: {fileID: 1088015022}
|
m_PrefabInstance: {fileID: 1088015022}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1 &1094217350
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1094217351}
|
|
||||||
- component: {fileID: 1094217353}
|
|
||||||
- component: {fileID: 1094217352}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: WornPath_Warpgate
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &1094217351
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1094217350}
|
|
||||||
serializedVersion: 2
|
|
||||||
m_LocalRotation: {x: -0, y: 0.7071068, z: -0.7071068, w: 0}
|
|
||||||
m_LocalPosition: {x: 0, y: 0.02, z: -10.2}
|
|
||||||
m_LocalScale: {x: 2.6, y: 16.800001, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 1602364762}
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!23 &1094217352
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1094217350}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_CastShadows: 0
|
|
||||||
m_ReceiveShadows: 1
|
|
||||||
m_DynamicOccludee: 1
|
|
||||||
m_StaticShadowCaster: 0
|
|
||||||
m_MotionVectors: 1
|
|
||||||
m_LightProbeUsage: 1
|
|
||||||
m_ReflectionProbeUsage: 1
|
|
||||||
m_RayTracingMode: 2
|
|
||||||
m_RayTraceProcedural: 0
|
|
||||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
||||||
m_RayTracingAccelStructBuildFlags: 1
|
|
||||||
m_SmallMeshCulling: 1
|
|
||||||
m_ForceMeshLod: -1
|
|
||||||
m_MeshLodSelectionBias: 0
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 2100000, guid: 732961b7d12fa3548a41f7d0bf1d636e, type: 2}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_ReceiveGI: 1
|
|
||||||
m_PreserveUVs: 1
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 1
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_GlobalIlluminationMeshLod: 0
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
m_MaskInteraction: 0
|
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
|
||||||
--- !u!33 &1094217353
|
|
||||||
MeshFilter:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1094217350}
|
|
||||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!1001 &1096752681
|
--- !u!1001 &1096752681
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -46927,7 +46867,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 30244553050222735, guid: 73663df767caaeb4e8d8a22389f6b41f, type: 3}
|
- target: {fileID: 30244553050222735, guid: 73663df767caaeb4e8d8a22389f6b41f, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 368552065002284600, guid: 73663df767caaeb4e8d8a22389f6b41f, type: 3}
|
- target: {fileID: 368552065002284600, guid: 73663df767caaeb4e8d8a22389f6b41f, type: 3}
|
||||||
propertyPath: m_CastShadows
|
propertyPath: m_CastShadows
|
||||||
@@ -47156,7 +47096,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1074864049481174882, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
- target: {fileID: 1074864049481174882, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1579166258069663415, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
- target: {fileID: 1579166258069663415, guid: 8e2a923736393f34d9d8dc6a0d5baf44, type: 3}
|
||||||
propertyPath: m_CastShadows
|
propertyPath: m_CastShadows
|
||||||
@@ -47877,7 +47817,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 2186473713617367126, guid: d6538b1be0012ec49affc54b4b0b8f19, type: 3}
|
- target: {fileID: 2186473713617367126, guid: d6538b1be0012ec49affc54b4b0b8f19, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
@@ -59691,39 +59631,6 @@ Transform:
|
|||||||
m_CorrespondingSourceObject: {fileID: 3614229961255218349, guid: 145248c1f7a30134aaf7b4e97e61e587, type: 3}
|
m_CorrespondingSourceObject: {fileID: 3614229961255218349, guid: 145248c1f7a30134aaf7b4e97e61e587, type: 3}
|
||||||
m_PrefabInstance: {fileID: 1599933488}
|
m_PrefabInstance: {fileID: 1599933488}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1 &1602364761
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1602364762}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: BasePaths
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &1602364762
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1602364761}
|
|
||||||
serializedVersion: 2
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 1094217351}
|
|
||||||
- {fileID: 1718841502}
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1001 &1602824811
|
--- !u!1001 &1602824811
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -60106,7 +60013,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7549560119917370044, guid: 9d046103ca4c9b846a6b0017630ca7da, type: 3}
|
- target: {fileID: 7549560119917370044, guid: 9d046103ca4c9b846a6b0017630ca7da, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
@@ -64209,96 +64116,6 @@ Transform:
|
|||||||
m_CorrespondingSourceObject: {fileID: 796814200344226721, guid: 2679367feddb0c44398eb47b30de6244, type: 3}
|
m_CorrespondingSourceObject: {fileID: 796814200344226721, guid: 2679367feddb0c44398eb47b30de6244, type: 3}
|
||||||
m_PrefabInstance: {fileID: 1718589803}
|
m_PrefabInstance: {fileID: 1718589803}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1 &1718841501
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1718841502}
|
|
||||||
- component: {fileID: 1718841504}
|
|
||||||
- component: {fileID: 1718841503}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: WornPath_BaseGate
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &1718841502
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1718841501}
|
|
||||||
serializedVersion: 2
|
|
||||||
m_LocalRotation: {x: 0.7026672, y: 0.07911296, z: -0.07911296, w: 0.7026672}
|
|
||||||
m_LocalPosition: {x: 2.75, y: 0.02, z: 10.349999}
|
|
||||||
m_LocalScale: {x: 2.2, y: 17.539099, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 1602364762}
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!23 &1718841503
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1718841501}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_CastShadows: 0
|
|
||||||
m_ReceiveShadows: 1
|
|
||||||
m_DynamicOccludee: 1
|
|
||||||
m_StaticShadowCaster: 0
|
|
||||||
m_MotionVectors: 1
|
|
||||||
m_LightProbeUsage: 1
|
|
||||||
m_ReflectionProbeUsage: 1
|
|
||||||
m_RayTracingMode: 2
|
|
||||||
m_RayTraceProcedural: 0
|
|
||||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
||||||
m_RayTracingAccelStructBuildFlags: 1
|
|
||||||
m_SmallMeshCulling: 1
|
|
||||||
m_ForceMeshLod: -1
|
|
||||||
m_MeshLodSelectionBias: 0
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 2100000, guid: 732961b7d12fa3548a41f7d0bf1d636e, type: 2}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_ReceiveGI: 1
|
|
||||||
m_PreserveUVs: 1
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 1
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_GlobalIlluminationMeshLod: 0
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
m_MaskInteraction: 0
|
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
|
||||||
--- !u!33 &1718841504
|
|
||||||
MeshFilter:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1718841501}
|
|
||||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!1001 &1719371331
|
--- !u!1001 &1719371331
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -67184,7 +67001,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5214937767286086917, guid: f4c1ab01cce3344498755643a1be1e5a, type: 3}
|
- target: {fileID: 5214937767286086917, guid: f4c1ab01cce3344498755643a1be1e5a, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7190243807045937801, guid: f4c1ab01cce3344498755643a1be1e5a, type: 3}
|
- target: {fileID: 7190243807045937801, guid: f4c1ab01cce3344498755643a1be1e5a, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
@@ -81000,4 +80817,3 @@ SceneRoots:
|
|||||||
- {fileID: 1276835916}
|
- {fileID: 1276835916}
|
||||||
- {fileID: 1007206783}
|
- {fileID: 1007206783}
|
||||||
- {fileID: 1333170163}
|
- {fileID: 1333170163}
|
||||||
- {fileID: 1602364762}
|
|
||||||
|
|||||||
@@ -41,16 +41,16 @@ Material:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TexEnvs:
|
m_TexEnvs:
|
||||||
- _BaseMap:
|
- _BaseMap:
|
||||||
m_Texture: {fileID: 2800000, guid: c27220858ae0f6446aad43a6e7176710, type: 3}
|
m_Texture: {fileID: 2800000, guid: dd6cb7f94d22cca4485f43c54224764d, type: 3}
|
||||||
m_Scale: {x: 26, y: 26}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _BumpMap:
|
- _BumpMap:
|
||||||
m_Texture: {fileID: 2800000, guid: c39c27cb220c80f40b13ba94a921d2fa, type: 3}
|
m_Texture: {fileID: 2800000, guid: c39c27cb220c80f40b13ba94a921d2fa, type: 3}
|
||||||
m_Scale: {x: 26, y: 26}
|
m_Scale: {x: 26, y: 26}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _DetailAlbedoMap:
|
- _DetailAlbedoMap:
|
||||||
m_Texture: {fileID: 2800000, guid: 15a6054fd7a19af41823672d9f02cf76, type: 3}
|
m_Texture: {fileID: 2800000, guid: 49ab3af8e830e8e48b579aa223cad867, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 26, y: 26}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _DetailMask:
|
- _DetailMask:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
|
||||||
@@ -65,8 +65,8 @@ Material:
|
|||||||
m_Scale: {x: 2, y: 1}
|
m_Scale: {x: 2, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MainTex:
|
- _MainTex:
|
||||||
m_Texture: {fileID: 2800000, guid: c27220858ae0f6446aad43a6e7176710, type: 3}
|
m_Texture: {fileID: 2800000, guid: dd6cb7f94d22cca4485f43c54224764d, type: 3}
|
||||||
m_Scale: {x: 26, y: 26}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MetallicGlossMap:
|
- _MetallicGlossMap:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
|
||||||
|
|||||||
@@ -28,16 +28,16 @@ Material:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TexEnvs:
|
m_TexEnvs:
|
||||||
- _BaseMap:
|
- _BaseMap:
|
||||||
m_Texture: {fileID: 2800000, guid: 6064e4e3e79a3a1408ee2059beaa066b, type: 3}
|
m_Texture: {fileID: 2800000, guid: 6390290b1548fd14fbe37e43ff279f26, type: 3}
|
||||||
m_Scale: {x: 22, y: 22}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _BumpMap:
|
- _BumpMap:
|
||||||
m_Texture: {fileID: 2800000, guid: cab96a62a647e024a9868ca6bb815a34, type: 3}
|
m_Texture: {fileID: 2800000, guid: cab96a62a647e024a9868ca6bb815a34, type: 3}
|
||||||
m_Scale: {x: 22, y: 22}
|
m_Scale: {x: 22, y: 22}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _DetailAlbedoMap:
|
- _DetailAlbedoMap:
|
||||||
m_Texture: {fileID: 2800000, guid: 2e0b30d8eb26f084fb73e0ec24c93869, type: 3}
|
m_Texture: {fileID: 2800000, guid: 70933a0f74af63c49a14909b455754eb, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 22, y: 22}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _DetailMask:
|
- _DetailMask:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
|
||||||
@@ -52,8 +52,8 @@ Material:
|
|||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MainTex:
|
- _MainTex:
|
||||||
m_Texture: {fileID: 2800000, guid: 6064e4e3e79a3a1408ee2059beaa066b, type: 3}
|
m_Texture: {fileID: 2800000, guid: 6390290b1548fd14fbe37e43ff279f26, type: 3}
|
||||||
m_Scale: {x: 22, y: 22}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MetallicGlossMap:
|
- _MetallicGlossMap:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
|
||||||
|
|||||||
@@ -1,138 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!114 &-8049590104176229237
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 11
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
|
|
||||||
version: 10
|
|
||||||
--- !u!21 &2100000
|
|
||||||
Material:
|
|
||||||
serializedVersion: 8
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Mat_WornPath
|
|
||||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
|
||||||
m_Parent: {fileID: 0}
|
|
||||||
m_ModifiedSerializedProperties: 0
|
|
||||||
m_ValidKeywords:
|
|
||||||
- _SURFACE_TYPE_TRANSPARENT
|
|
||||||
m_InvalidKeywords: []
|
|
||||||
m_LightmapFlags: 4
|
|
||||||
m_EnableInstancingVariants: 0
|
|
||||||
m_DoubleSidedGI: 0
|
|
||||||
m_CustomRenderQueue: 3000
|
|
||||||
stringTagMap:
|
|
||||||
RenderType: Transparent
|
|
||||||
disabledShaderPasses:
|
|
||||||
- MOTIONVECTORS
|
|
||||||
m_LockedProperties:
|
|
||||||
m_SavedProperties:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TexEnvs:
|
|
||||||
- _BaseMap:
|
|
||||||
m_Texture: {fileID: 2800000, guid: ccf08596575193a4ea09cfcf46aa319d, type: 3}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _BumpMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailAlbedoMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailMask:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailNormalMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _EmissionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MainTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MetallicGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _OcclusionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _ParallaxMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _SpecGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_Lightmaps:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_LightmapsInd:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_ShadowMasks:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Ints: []
|
|
||||||
m_Floats:
|
|
||||||
- _AddPrecomputedVelocity: 0
|
|
||||||
- _AlphaClip: 0
|
|
||||||
- _AlphaToMask: 0
|
|
||||||
- _Blend: 0
|
|
||||||
- _BlendModePreserveSpecular: 1
|
|
||||||
- _BumpScale: 1
|
|
||||||
- _ClearCoatMask: 0
|
|
||||||
- _ClearCoatSmoothness: 0
|
|
||||||
- _Cull: 2
|
|
||||||
- _Cutoff: 0.5
|
|
||||||
- _DetailAlbedoMapScale: 1
|
|
||||||
- _DetailNormalMapScale: 1
|
|
||||||
- _DstBlend: 10
|
|
||||||
- _DstBlendAlpha: 0
|
|
||||||
- _EnvironmentReflections: 1
|
|
||||||
- _GlossMapScale: 0
|
|
||||||
- _Glossiness: 0
|
|
||||||
- _GlossyReflections: 0
|
|
||||||
- _Metallic: 0
|
|
||||||
- _OcclusionStrength: 1
|
|
||||||
- _Parallax: 0.005
|
|
||||||
- _QueueOffset: 0
|
|
||||||
- _ReceiveShadows: 1
|
|
||||||
- _Smoothness: 0.02
|
|
||||||
- _SmoothnessTextureChannel: 0
|
|
||||||
- _SpecularHighlights: 1
|
|
||||||
- _SrcBlend: 5
|
|
||||||
- _SrcBlendAlpha: 1
|
|
||||||
- _Surface: 1
|
|
||||||
- _WorkflowMode: 1
|
|
||||||
- _XRMotionVectorsPass: 1
|
|
||||||
- _ZWrite: 0
|
|
||||||
m_Colors:
|
|
||||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
|
||||||
m_BuildTextureStacks: []
|
|
||||||
m_AllowLocking: 1
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 732961b7d12fa3548a41f7d0bf1d636e
|
|
||||||
NativeFormatImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
mainObjectFileID: 2100000
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -26,8 +26,9 @@ namespace ProjectM.Client
|
|||||||
public Color BlightSporeColor = new Color(0.72f, 0.50f, 0.85f, 0.33f);
|
public Color BlightSporeColor = new Color(0.72f, 0.50f, 0.85f, 0.33f);
|
||||||
public Vector3 AridWind = new Vector3(2.2f, -0.15f, 0.5f);
|
public Vector3 AridWind = new Vector3(2.2f, -0.15f, 0.5f);
|
||||||
|
|
||||||
[Header("Idle foliage sway (flora prop roots within view of the camera)")]
|
[Header("Idle foliage sway (root tilt) — OFF by default since 1.5b: ALL Synty flora uses the Synty/Foliage")]
|
||||||
public bool SwayEnabled = true;
|
[Header("VERTEX-wind shader, so root tilt double-animates. Keep for A/B; rustle below stays the reactive layer.")]
|
||||||
|
public bool SwayEnabled = false;
|
||||||
[Min(1f)] public float SwayRadius = 30f;
|
[Min(1f)] public float SwayRadius = 30f;
|
||||||
[Min(0f)] public float SwayAmpDeg = 1.4f;
|
[Min(0f)] public float SwayAmpDeg = 1.4f;
|
||||||
[Min(0.05f)] public float SwayHz = 0.8f;
|
[Min(0.05f)] public float SwayHz = 0.8f;
|
||||||
|
|||||||
@@ -87,6 +87,10 @@ namespace ProjectM.Client
|
|||||||
if (!FloraName.IsMatch(t.gameObject.name)) continue;
|
if (!FloraName.IsMatch(t.gameObject.name)) continue;
|
||||||
if (t.gameObject.name.Contains("LOD")) continue; // prop roots only; LOD children follow
|
if (t.gameObject.name.Contains("LOD")) continue; // prop roots only; LOD children follow
|
||||||
if (t.GetComponent<LODGroup>() == null && t.GetComponent<MeshRenderer>() == null) continue;
|
if (t.GetComponent<LODGroup>() == null && t.GetComponent<MeshRenderer>() == null) continue;
|
||||||
|
// 1.5b: ground-flush carpet props (Flowers_Flat, Grass_*_Plane) must NEVER root-tilt —
|
||||||
|
// any rotation lifts their edges off the ground; they stay fully static (shader wind only).
|
||||||
|
if (t.gameObject.name.IndexOf("Flat", System.StringComparison.OrdinalIgnoreCase) >= 0
|
||||||
|
|| t.gameObject.name.IndexOf("Plane", System.StringComparison.OrdinalIgnoreCase) >= 0) continue;
|
||||||
var p = t.position;
|
var p = t.position;
|
||||||
_flora.Add(new Flora
|
_flora.Add(new Flora
|
||||||
{
|
{
|
||||||
|
|||||||
Binary file not shown.
+6
-6
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: ccf08596575193a4ea09cfcf46aa319d
|
guid: 49ab3af8e830e8e48b579aa223cad867
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
@@ -7,7 +7,7 @@ TextureImporter:
|
|||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 1
|
||||||
sRGBTexture: 1
|
sRGBTexture: 0
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
borderMipMap: 0
|
borderMipMap: 0
|
||||||
@@ -37,9 +37,9 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 1
|
wrapU: 0
|
||||||
wrapV: 1
|
wrapV: 0
|
||||||
wrapW: 1
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 1
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
@@ -52,7 +52,7 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 1
|
alphaIsTransparency: 0
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 0
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
Binary file not shown.
@@ -0,0 +1,117 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 70933a0f74af63c49a14909b455754eb
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 13
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 0
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
customData:
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spriteCustomMetadata:
|
||||||
|
entries: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
+2
-2
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 2e0b30d8eb26f084fb73e0ec24c93869
|
guid: dd6cb7f94d22cca4485f43c54224764d
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
@@ -7,7 +7,7 @@ TextureImporter:
|
|||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 1
|
||||||
sRGBTexture: 0
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
borderMipMap: 0
|
borderMipMap: 0
|
||||||
Binary file not shown.
+2
-2
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 15a6054fd7a19af41823672d9f02cf76
|
guid: 6390290b1548fd14fbe37e43ff279f26
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
@@ -7,7 +7,7 @@ TextureImporter:
|
|||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 1
|
||||||
sRGBTexture: 0
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
borderMipMap: 0
|
borderMipMap: 0
|
||||||
Binary file not shown.
@@ -161,12 +161,13 @@ attacks/animations/effects**. Art direction deliberately UNDECIDED — lighting
|
|||||||
Post-1.5 operator verdict: barrels fixed (radius disc + 1.5 s fuse, `eb7f57216`) but **"the ground is very
|
Post-1.5 operator verdict: barrels fixed (radius disc + 1.5 s fuse, `eb7f57216`) but **"the ground is very
|
||||||
plain"** — expand 1.5 before 1.7. Locked bundles, sequenced ground-first:
|
plain"** — expand 1.5 before 1.7. Locked bundles, sequenced ground-first:
|
||||||
|
|
||||||
1. **Ground bundle** (the stated pain): (a) ground MATERIAL pass — macro-noise blended albedo (generated
|
1. ✅ **Ground bundle** (SHIPPED `2fc5ae9a1`): (a) material pass — real tiling (22×/26×) + Synty normals +
|
||||||
textures + Synty terrain textures), per-BIOME ground tint driven client-side (the WorldAtmosphere
|
generated LINEAR macro-noise detail textures w/ baked rim vignette (★ an sRGB-imported detail map mul2x
|
||||||
sibling), rim-darkening vignette overlay; (b) **per-room dressing scatter** — client-only, seeded off the
|
DARKENS 2.3× — import detail albedo LINEAR); per-room-biome ground tint via MPB inside
|
||||||
replicated run seed, cosmetic `SM_Env_Ground_*` detail meshes (ripples/cracks/pebbles/bones), torn down
|
`WorldAtmosphereSystem`; (b) `RoomDressingSystem`+`RoomDressingConfig` — 26 seeded biome-flavoured props
|
||||||
with the room; (c) base worn paths (spawn→warpgate→storage); (d) re-enable curated base flora (~300
|
per room inside the room's ACTUAL shape (hash stream 0xD2E55; 47 build-safe prefab refs), room-torn-down;
|
||||||
inactive props; they inherit sway/rustle).
|
live-verified incl. teardown + exact Meadow tint convergence; (c) worn paths storage→warpgate/base-gate;
|
||||||
|
(d) 357 base flora re-enabled (buildings/pond/FX stay parked).
|
||||||
2. **Decals**: dynamic explosion scorch marks (fading quad pool at boom sites), static POI scorch/cracks,
|
2. **Decals**: dynamic explosion scorch marks (fading quad pool at boom sites), static POI scorch/cracks,
|
||||||
cover damage-crack states (URPMaterialPropertyBaseColor darkening keyed on replicated Remaining).
|
cover damage-crack states (URPMaterialPropertyBaseColor darkening keyed on replicated Remaining).
|
||||||
3. **Hazard variant**: Blight geyser (periodic both-sides AoE on the HazardExplosion + telegraph-disc
|
3. **Hazard variant**: Blight geyser (periodic both-sides AoE on the HazardExplosion + telegraph-disc
|
||||||
|
|||||||
@@ -256,14 +256,77 @@ held to the boom at 1.54 s, scale exactly 3.25; 470/470. Ground/expansion menu p
|
|||||||
per-room dressing scatter · paths · decals · flora re-enable · hazard variants · critters · cover cracks);
|
per-room dressing scatter · paths · decals · flora re-enable · hazard variants · critters · cover cracks);
|
||||||
awaiting operator picks.
|
awaiting operator picks.
|
||||||
|
|
||||||
|
## Part M — Phase 1.5b GROUND BUNDLE shipped (`2fc5ae9a1`)
|
||||||
|
|
||||||
|
Operator locked ALL FOUR 1.5b bundles (ground / decals / geyser / critters+weather), ground first. Shipped
|
||||||
|
the ground bundle end-to-end:
|
||||||
|
|
||||||
|
- **Material pass.** Ground-truth probe: the playable ground was two flat quads with ONE texture repeat per
|
||||||
|
45 u (meadow 2×2 over 90 u) — the whole "plain" complaint in one number. Rebuilt: base maps at real tiling
|
||||||
|
(grass 22×, sand 26×) + Synty normal maps + a generated 1024² macro-noise DETAIL texture per biome tiled 1×
|
||||||
|
(0.5-centered fbm + warm/cool hue patches + baked rim vignette). ★ Gotcha worth keeping: an sRGB-imported
|
||||||
|
detail albedo goes through the shader's sRGB→linear conversion, so mid-gray reads 0.214 and MULX2 darkens
|
||||||
|
everything 2.3× — import detail maps LINEAR (0.5 stored = neutral). Also moved the meadow ground OFF the
|
||||||
|
shared Synty asset (`Mat_Grass_Textures_01` was being edited in place — bleed hazard) onto project-owned
|
||||||
|
`Mat_Ground_Meadow`, and measured tints to an on-screen luminance target (0.15/0.20) instead of guessing —
|
||||||
|
the old effective albedo was ~4–6× darker than every prop standing on it.
|
||||||
|
- **Per-room-biome ground tint** folded into `WorldAtmosphereSystem` (same palette switch that owns fog/
|
||||||
|
ambient): expedition quads tinted via MaterialPropertyBlock — Meadow green / Cavern blue / Blight purple /
|
||||||
|
Arid sand — damped lerp, asset never touched.
|
||||||
|
- **`RoomDressingSystem` + `RoomDressingConfig`** (new, client-only observe-only): 26 biome-flavoured cosmetic
|
||||||
|
props per room scattered inside the room's ACTUAL shape — the client re-derives the plan via
|
||||||
|
`RunMap.NodeId(CurrentRoom, CurrentCol)` → `RoomLayoutMath.Plan` → `ScatterInShape` on a DISTINCT hash
|
||||||
|
stream (0xD2E55; nodes 0x0DE, clutter 0xC17) so dressing never co-locates with gameplay scatter.
|
||||||
|
Deterministic from the replicated seed (co-op + late-join consistent); landing/portal keep-outs; colliders
|
||||||
|
stripped on spawn; torn down on room change/run end. 47 curated URP-native prefab refs (PNB + PolygonNature
|
||||||
|
+ FK) wired as serialized scene refs (build-safe — no Resources.Load).
|
||||||
|
- **Base dressing:** 357 curated flora props re-enabled under BaseBiome (bushes/wildflowers/grass — buildings,
|
||||||
|
pond + FX props deliberately stay parked; `GlobalPostFX` left untouched) + two generated worn-dirt path
|
||||||
|
strips (feathered-alpha transparent quads) storage→warpgate and storage→base-gate.
|
||||||
|
|
||||||
|
Live-verified in Play: dressing 26/26 inside x[981,1023] z[−11,12] all y=0, 11 varieties, 0 colliders;
|
||||||
|
teardown proven (run abort → 0 children); Meadow ground tint converged to the EXACT target (0.47,0.55,0.43);
|
||||||
|
470/470 EditMode; console clean. Edit-mode renders: base reads as a living meadow with a worn path to the
|
||||||
|
warpgate.
|
||||||
|
|
||||||
|
## Part N — flora feel fix (`9670465e2`): the double-animation diagnosis
|
||||||
|
|
||||||
|
Operator lap on the ground bundle: flowers too dense + "the waving/shader doesn't look great, not sure what
|
||||||
|
to change." Diagnosis: **every Synty flora prop in BOTH biomes runs the `Synty/Foliage` VERTEX-wind shader**
|
||||||
|
(light+strong wind, twist, gale-bend all enabled at authored defaults) — the AmbientMotionSystem root-tilt
|
||||||
|
sway has been double-animating all flora since it shipped, and the newly enabled ground-flush carpets
|
||||||
|
(`Flowers_Flat`, `Grass_*_Plane`) lift their edges off the ground on ANY root rotation. ★ Lesson: before
|
||||||
|
transform-animating "static" art, check the shader — Synty foliage is never static.
|
||||||
|
|
||||||
|
Fix: `SwayEnabled=false` (code default + the serialized scene value — the ★ serialized-beats-initializer
|
||||||
|
gotcha again); the shader wind IS the idle motion, walk-through rustle stays as the reactive layer; flat
|
||||||
|
carpets excluded from the flora cache entirely; flower drifts thinned deterministically (Flat 40% /
|
||||||
|
Wildflower+Sunflower 50%, center r<13 ×0.6 → 17/38 off) so the play/build area reads clear and flowers
|
||||||
|
become ring accents.
|
||||||
|
|
||||||
|
## Part O — ground iteration 2 (`4e1ea3ecb`): baked splat base + HP detail split
|
||||||
|
|
||||||
|
Operator: "better but could be further improved." The remaining plainness was single-TEXTURE ground — noise
|
||||||
|
only ever modulated brightness. Rebuilt as a **baked splat**: each biome gets a unique 1024 base map (CPU
|
||||||
|
composite, ~7 s bake) blending real materials by fbm masks — meadow grass+dirt+clover, arid sand+sand2+dirt —
|
||||||
|
with the worn paths, a congregation-wear disc at the storage crystal, an arena-wear disc at the room-quad
|
||||||
|
centers, hue drift and the rim vignette all baked in. Fine texture moved to the DETAIL slot as a generated
|
||||||
|
2048 high-pass (full − 128-blur, ×1.4, LINEAR) tiled 22×/26× — crisp up close, unique-splat identity at
|
||||||
|
distance, zero macro repetition. Plane UV mapping probed exactly (u=0.5−x/90, BOTH axes inverted) so baked
|
||||||
|
wear lands on the real landmarks. Superseded: the WornPath overlay quads + mat + tex DELETED (double-darkened
|
||||||
|
over baked wear, caught fog as a ghost rectangle) and the old macro-noise textures DELETED. Biome-tint MPB +
|
||||||
|
normals untouched. Ground luminance now 0.30/0.33 in edit ambient (tints stay the one-line brightness knob
|
||||||
|
for the play lap). Recipe note: bake pattern = readback-blit sources to linear Color[] → composite →
|
||||||
|
LinearToGammaSpace → PNG sRGB; HP detail imports LINEAR.
|
||||||
|
|
||||||
## Next-session intent
|
## Next-session intent
|
||||||
|
|
||||||
**Phase 1.5 is COMPLETE** (collision · lighting · art-look LOCKED clean dark-Synty · ambient motion ·
|
**Phase 1.5b bundle 1 (ground) is SHIPPED**; remaining locked bundles in order: **2) decals** (explosion
|
||||||
breakables · attack distinctness · exploding barrels · destructible cover). Next per the locked order:
|
scorch pool · POI grime · cover damage-cracks) → **3) Blight geyser** (mini design review first — new
|
||||||
**the operator's 1.5 gate lap** ("no longer static"?) → **Phase 1.7 boon overhaul** (~12 mechanic-changers
|
replicated erupt-phase surface) → **4) critters + weather beats**. Then the operator's 1.5 gate lap ("no
|
||||||
on existing hooks; design-review-FIRST — replicated ability swaps) → Phase 2 hub-ification. Taste queue:
|
longer static", ground judged explicitly) → Phase 1.7 boon overhaul (design-review-FIRST) → Phase 2
|
||||||
re-enable curated base flora (barren hub) · arid brightness · craters call · B5 split-panels smoke · barrel
|
hub-ification. Taste queue: arid brightness · craters call · B5 split-panels smoke · barrel explosion VFX
|
||||||
explosion VFX polish · cover damage-crack visuals.
|
polish · flower density judgment (base may read dense — operator call on the lap).
|
||||||
|
|
||||||
Related: [[Iteration_2026-07_CoopHades]] · [[2026-07-07_Workflow_Consolidation]] ·
|
Related: [[Iteration_2026-07_CoopHades]] · [[2026-07-07_Workflow_Consolidation]] ·
|
||||||
[[2026-07-07_Expedition_Enemy_Stuck_Harvest_Feedback]]
|
[[2026-07-07_Expedition_Enemy_Stuck_Harvest_Feedback]]
|
||||||
|
|||||||
Reference in New Issue
Block a user