Repo: reclaim 8.5 GB of unreachable vendor content (audit L7/L8/M13)

Assets/ 14 GB -> 5.5 GB.

- Assets/BefourStudios DELETED (8.2 GB). Transitive-closure reachability
  from every project scene, prefab and settings asset found exactly FOUR
  reachable files in the whole pack — four textures. Relocated them to
  Assets/_Project/Textures/Env via AssetDatabase.MoveAsset with the GUIDs
  verified preserved, then removed the pack. It was HDRP art for a
  direction DR-051 deleted; re-downloadable from the Asset Store.
  (3.3 GB of that was gitignored .unitypackage archives git rm could not
  see — removed separately.)
- 92 vendor demo/gallery/overview scenes deleted (294 MB). They are the
  ten largest tracked blobs in the repo, stored as non-LFS YAML that
  Unity must parse and index on every database rebuild. Build settings
  reference only MainMenu and Game.
- com.shadercrew.the-toon-shader.3d + .core removed (132 MB embedded,
  referenced by nothing).
- Assets/Screenshots (182 PNGs, 22 MB) moved to the gitignored
  _visual_scratch/ — Unity was importing them as textures.
- manifest: dropped com.unity.ai.navigation and com.unity.cinemachine
  (zero references — no NavMesh assets, no Cinemachine in any scene).
  Pinned com.coplaydev.unity-mcp to a SHA instead of #main; that floating
  branch ref silently re-resolving IS what the dirty packages-lock.json
  was, and it means two machines can run different bridge versions while
  both match the committed manifest.

KEPT after checking, against the audit's suggestion: visualeffectgraph
(27 .vfx assets) and timeline (213 .playable) are genuinely used. And I
RESTORED com.unity.ai.assistant + com.unity.ai.inference after removing
them left half the AI Toolkit resolved in Library/PackageCache and
crashed two AssetImportWorkers on domain reload — editor-only tooling is
not worth destabilising the install for.

Verified after: 0 compile errors, 304/304 green, DevSandbox plays with
the player, an enemy, live socket stats and no leaked RPCs.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-08-07 13:39:13 -07:00
parent 0744cdf4f3
commit e42760e7d0
5105 changed files with 17 additions and 8637111 deletions
+1 -45
View File
@@ -1,7 +1,7 @@
{
"dependencies": {
"com.coplaydev.unity-mcp": {
"version": "https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main",
"version": "https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#4ce7dd3cc54e37e2ed6dc59cb5a047f3dccb3f50",
"depth": 0,
"source": "git",
"dependencies": {
@@ -25,20 +25,6 @@
"com.unity.entities.graphics": "1.4.16"
}
},
"com.shadercrew.the-toon-shader.3d": {
"version": "file:com.shadercrew.the-toon-shader.3d",
"depth": 0,
"source": "embedded",
"dependencies": {
"com.shadercrew.the-toon-shader.core": "1.4.2"
}
},
"com.shadercrew.the-toon-shader.core": {
"version": "file:com.shadercrew.the-toon-shader.core",
"depth": 0,
"source": "embedded",
"dependencies": {}
},
"com.unity.2d.sprite": {
"version": "1.0.0",
"depth": 1,
@@ -72,15 +58,6 @@
},
"url": "https://packages.unity.com"
},
"com.unity.ai.navigation": {
"version": "2.0.13",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.modules.ai": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.burst": {
"version": "1.8.29",
"depth": 1,
@@ -103,16 +80,6 @@
},
"url": "https://packages.unity.com"
},
"com.unity.cinemachine": {
"version": "3.1.7",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.splines": "2.0.0",
"com.unity.modules.imgui": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.cloud.gltfast": {
"version": "6.19.0",
"depth": 0,
@@ -467,17 +434,6 @@
"com.unity.searcher": "4.9.3"
}
},
"com.unity.splines": {
"version": "2.9.0",
"depth": 1,
"source": "registry",
"dependencies": {
"com.unity.mathematics": "1.2.1",
"com.unity.modules.imgui": "1.0.0",
"com.unity.settings-manager": "1.0.3"
},
"url": "https://packages.unity.com"
},
"com.unity.test-framework": {
"version": "1.7.0",
"depth": 0,