Import art/VFX asset packs + game-feel systems; normalize texture extensions to lowercase for LFS
Add BefourStudios SciFi environment packs, Gabriel Aguiar VFX, and the ShaderCrew Toon Shader embedded packages, plus combat/enemy/wave/death gameplay systems and supporting vault docs/screenshots. Rename 11 vendor textures from uppercase .PNG/.HDR to lowercase so the case-sensitive Git LFS filters (*.png/*.hdr) match on case-sensitive filesystems (Linux CI, case-sensitive macOS), not just locally where core.ignorecase=true masks the gap. Each .meta moved with its asset so GUID references are preserved. All ~1000 binaries tracked via LFS. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -18,6 +18,7 @@
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"com.unity.probuilder": "6.0.9",
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"com.unity.render-pipelines.universal": "17.4.0",
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"com.unity.services.multiplayer": "2.1.3",
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"com.unity.shadergraph": "17.4.0",
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"com.unity.test-framework": "1.6.0",
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"com.unity.timeline": "1.8.12",
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"com.unity.ugui": "2.0.0",
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